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Dreams about the kid and loss of emotional focus.


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#76
Wulfram

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Using a character that Shep cares about personally (a squadmate, Anderson, LI, whatever) would defeat the point. It's supposed to be someone totally random who Shepard barely knows, because it's symbolic of the millions on Earth he can't save. A character you really know can't be symbolic in the same way, because you care about them, not the things they're supposed to stand for.

I don't think requiring that Shepard be affected by whats happening on Earth - and the rest of the galaxy - is too much of an imposition by Bioware. Shepard is fundamentally someone who signed up to risk their life to defend humanity, or the galaxy or whatever. And it's not like Shepard is required to be massively traumatised, just a few bad dreams they can shake of pretty quickly.

Which isn't to say that the dreams worked all that well. Mostly because the kid feels too much like a plot device from the start, never like a real person.

Modifié par Wulfram, 19 avril 2012 - 03:19 .


#77
dreman9999

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...Indoctrination....

#78
Kunari801

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KingZayd wrote...

multiple dream sequences more like. and those ones worked. they gave you a hint of backstory bit by bit.  


That's just it, they should have used the dreams to foreshadow the Catalyst.  If the dreams as-is is supposed to do just that they didn't do a good job. 

#79
Guest_Lyme Eilserv_*

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Wulfram wrote...

Using a character that Shep cares about personally (a squadmate, Anderson, LI, whatever) would defeat the point. It's supposed to be someone totally random who Shepard barely knows, because it's symbolic of the millions on Earth he can't save. A character you really know can't be symbolic in the same way, because you care about them, not the things they're supposed to stand for.

I don't think requiring that Shepard be affected by whats happening on Earth - and the rest of the galaxy - is too much of an imposition by Bioware. Shepard is fundamentally someone who signed up to risk their life to defend humanity, or the galaxy or whatever. And it's not like Shepard is required to be massively traumatised, just a few bad dreams they can shake of pretty quickly.

Which isn't to say that the dreams worked all that well. Mostly because the kid feels too much like a plot device from the start, never like a real person.


Hm, I get what you're saying. However, I still think companions would be so much more potent than just a random kid. It's more a fear of what Shepard could lose if he fails, failing his friends, letting they be the focus of his emotions. Not angst over those he cannot save. I just think that theme fits the style of ME and enforces the importance of companionship. Not to mention the emotional impact it would have on players familiar with the companions. I don't mind Shepard dreaming of a burning earth, but if there is to be any focus on a particular character, it should be a known companion.

Modifié par Lyme Eilserv, 19 avril 2012 - 03:42 .


#80
Cyruge

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 The ending feels like BioWare have no idea what makes Mass Effect so good. The games are fundamentally about the characters (your companions/crew members mostly) and that's where the emotional focus is. That's why the ending to ME2 was so fantastic; it was all about your friends and companions. Altering the emotional focus of the series at the very end of the last game in such a jarring and bizarre way feels completely out of place and just plain wrong.

#81
recentio

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Wulfram wrote...

Using a character that Shep cares about personally (a squadmate, Anderson, LI, whatever) would defeat the point. It's supposed to be someone totally random who Shepard barely knows, because it's symbolic of the millions on Earth he can't save. A character you really know can't be symbolic in the same way, because you care about them, not the things they're supposed to stand for.

I don't think requiring that Shepard be affected by whats happening on Earth - and the rest of the galaxy - is too much of an imposition by Bioware. Shepard is fundamentally someone who signed up to risk their life to defend humanity, or the galaxy or whatever. And it's not like Shepard is required to be massively traumatised, just a few bad dreams they can shake of pretty quickly.

Which isn't to say that the dreams worked all that well. Mostly because the kid feels too much like a plot device from the start, never like a real person.


I think they should have just animated the model to present it as the victim with a thousand faces. Much more effective. Choosing a static character apperance invites the player to consider it as a specific character, not a representative of millions.

#82
Wulfram

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Lyme Eilserv wrote...

Hm, I get what you're saying. However, I still think companions would be so much more potent than just a random kid. It's more a fear of what Shepard could lose if he fails, failing his friends, letting they be the focus of his emotions. Not angst over those he cannot save. I just think that theme fits the style of ME and enforces the importance of companionship. Not to mention the emotional impact it would have on players familiar with the companions. I don't mind Shepard dreaming of a burning earth, but if there is to be any focus on a particular character, it should be a known companion.


Well, the failing your companions stuff comes in with the whispers going on in the dream as well.  

Though they're probably not obvious and audible enough - I had to tweak my sound settings before I could hear them.

#83
ArchDuck

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All the dream sequences made me think is "Wow, Shepard has only slept twice in this whole event."

#84
Guest_Lyme Eilserv_*

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Wulfram wrote...



Well, the failing your companions stuff comes in with the whispers going on in the dream as well.  

Though they're probably not obvious and audible enough - I had to tweak my sound settings before I could hear them.



Yeah, I got that. Reducing your companions to background whispers and having the kid take center stage is exactly what I have issues with. They should have done it the other way around. Focus on companions with the background being the burning galaxy, not just the Earth.