japinthebox wrote...
I don't defend the plot holes that I already acknowledged. That'd be self-defeating. What I say is that the plot holes are easy to point out because they're inconsistent with the rest of the story, and if you leave them out, everything else makes a lot more sense.
Virtually all stories have plot holes. Even Shakespeare's works had tons. Except for the hecklers in the theatre, people usually don't have such a hard time looking past them.
----------------------
Comparing the ending to Shakespeare would be cruelest heckle. Ignoring certain plot holes that are "valid" [I guess you'll determine which ones they are] the end result is "why". Why ignore certain plots holes and not others? Why force the plot for it to make sense? Why use external concepts not introduced anywhere else in the story? Entertainment? The endin wasn't that entertaining. Inspiration? I'm inspired to avoid it. Introspection? I don't like the [fascist in Germany]s... if somone gave me definative proof that antisemitism is th right way to go, i'd still not like the [fascist in Germany]s, that's the only introspection I need.
You like the story... glad you like it. I don't, I hope they change it.
I like the corruption stuff too. But Mass Effect is 100+ hours long. It can have more than one theme. And according to interviews, the synthetics vs. organics theme has been pointed out since before Mass Effect even had a name.
Defying fate is easy in a game just because you can start from your last save point. A lot of game characters mention how lucky the protagonist is. That wasn't too interesting to me, though I wholeheartedly accept that you liked it.
Apparently you're having problems understanding the point..: Corruption and defiance was the appeal of the game for a lot of people. If you take away the corruption and the corruption and the defiance [especially at the end when he's presented with a fanatic idea like Eugenics,] I. Don't. Like. It.
Actually, something nearly identical happened to a Japanese series called Astro Boy 60 years ago. The character's now as widely recognized as Hello Kitty, and he's a mascot for several prestigious universities and companies.
Not saying that'll necessarily be the case for Mass Effect, but it could.
I don't understand your point. Are you saying "astro boy" was a series that had a "final chapter" that a controversial ending and a lot of people thought it was bad, but the whole last episode/comic/season was a resolution of all the different earlier plots in an abrupt way?
I wouldn't know. I was part of the "I am Farscape" thing they had years ago... I liked that ending.
It devalues the idea of a charity. A charity is something where you give something large to get back something smaller. It's not a fair trade, and the donor by definition gets the crap end of the stick because they're doing it on the principle that things will be better for someone else. It also brings awareness to the cause.
You get mad at them for giving money to charities. A charity that gives games to poor kids because it undercuts the "charity". Do you really not see how bitter you are about people not liking the ending that you're criticising adressing the frustration of not being able to do anything about expessing your frustration by giving to a charity that gives games to poor kids? That's funny to me.
Modifié par thefallen2far, 20 avril 2012 - 01:04 .