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The myth of a happy ending in ME3.


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#26
Exousia001

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Dendio1 wrote...

Allan Schumacher wrote...

I think people consider it a happy ending in the same way that many aren't concerned with what effect stopping the cycle has on the future: the players aren't emotionally connected to the faceless statistics on Earth, Thessia, Palaven, and so forth.

Many posters have stated that they just want to know if Shepard reunites with his/her LI, how the squad is doing and so forth. I don't think it's fair to understate their perspective of what is a happy ending simply because of the other, external consequences of the war.


Wow...You actually get it...

It got to the point where I would contemplate sacrificing the galaxy to keep my squad and characters I cared about alive and well. Sort of a Noah's ark choice. How about that being a fourth option :wizard:


I don't understand Mr. Bioware. You want us to buy DLCs don't you as it stated after the game's credits finishes. Why didn't you guys just make a happy or renegade ending where the Reapers are destroyed and the Galaxy saved from extinction SO THAT YOU CAN make more DLCs of Commander Shepard going across the Galaxy trying to help the civilizations back on their feet? It's brilliant no? 

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

#27
jumpingkaede

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Allan Schumacher wrote...

I think people consider it a happy ending in the same way that many aren't concerned with what effect stopping the cycle has on the future: the players aren't emotionally connected to the faceless statistics on Earth, Thessia, Palaven, and so forth.

Many posters have stated that they just want to know if Shepard reunites with his/her LI, how the squad is doing and so forth. I don't think it's fair to understate their perspective of what is a happy ending simply because of the other, external consequences of the war.


For example, AND FOR THE LOVE OF GOD PLEASE DON'T DO THIS BIOWARE, had Garrus and Joker crashed the Normandy on Earth and walked out smiling because they saw that the Reapers were destroyed, that would have been a marginally happier ending.

It would still be a little nonsensical, but happier.

#28
BattleVisor

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Allan Schumacher wrote...

I think people consider it a happy ending in the same way that many aren't concerned with what effect stopping the cycle has on the future: the players aren't emotionally connected to the faceless statistics on Earth, Thessia, Palaven, and so forth.

Many posters have stated that they just want to know if Shepard reunites with his/her LI, how the squad is doing and so forth. I don't think it's fair to understate their perspective of what is a happy ending simply because of the other, external consequences of the war.


This man understands.

Besides its actually not that bad. The reapers targetted Military structures and advanced research posts, they concentrated on subjugating most populations. Some colonies were left untouched, only to be later attacked.

#29
Naugi

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a.m.p wrote...

Because it's Garrus' world and because that mission was done very well.
Same goes for Thessia. And Tuchanka. And everywhere else. The connection of the players to the ME universe should not be underestimated, it's actually one of the main reasons people love it so much.


But only because its Garrus' world. Likewise, we care about Thessia because of Liara and Tuchanka because of Wrex / Grunt. We would not care about 'Planet abcdefgh' where nobody we know lives. The meaning comes from the characters we love, not the universe itself or the galaxy, and happy endings come from what happens to us and our friends, not the fate of random planets or even the galaxy as a whole.

#30
luzburg

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if shepard and LI is reunited i dont give a rats ass about the geth or edi and the mass relay. they can and probably will be rebuilded

#31
Spectre-00N7

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Federally wrote...

Happy is the wrong word. I want a 'hopeful' ending that concentrates on the characters I've become attached too. BioWare's big mistake with the ending was taking a character driven story and largely ignoring them in the ending. A majority of the end cutscenes show faceless grunts on a battlefield with just a short glimpse of the people we actually give a **** about. If they want me to feel sad, happy, hopeful or whatever they need to show me that through the characters they've created.


I like this human, he understands

#32
Gruzmog

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Even a blasted wasteland can be rebuild and there are uncountable other planets out there that can be newly colonized. Ofcourse the present state is not happy and all the people dying is hard to swallow. But it can become ok again, you can rebuild and people can life their lives.

AKA there is hope = happy ending

#33
Aurvant

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Allan Schumacher wrote...

I think people consider it a happy ending in the same way that many aren't concerned with what effect stopping the cycle has on the future: the players aren't emotionally connected to the faceless statistics on Earth, Thessia, Palaven, and so forth.

Many posters have stated that they just want to know if Shepard reunites with his/her LI, how the squad is doing and so forth. I don't think it's fair to understate their perspective of what is a happy ending simply because of the other, external consequences of the war.


Absolutely.

We would love to know what happens to our beloved love interests and squadmates. We want to know if Garrus ever got back to Palavan or whether or not he retired one sunny beach somewhere. We want to see Tali build her house on Rannoch (and possibly see her face this time). We want to know if Liara had those little blue children. Did Javik go live like a king on a Hanar home world? Did the Krogan undergo an age of enlightenment and rebuild Tuchanka under the reforms of Urdnot Wrex? Did EDI survive the ordeals of the destroy option? Did Joker have a happy ending?

Power want to know what happened to these people, and by extension we'd like to know what happened to everything else. Even if everything was a wasteland and people had to rebuild EVERYTHING...we'd like to know.

#34
Abreu Road

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You know why most people played and loved Mass Effect?

Characters. Tali, Garrus, Wrex and so many others. What we got in the ending? Everyone you care about is dead or stranded on Sol System or Jungle Planet. The lack of closure for the most important part of the Mass Effect universe, it's characters, is an insult.

Modifié par Abreu Road, 19 avril 2012 - 04:51 .


#35
PsyrenY

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Exousia001 wrote...

I don't understand Mr. Bioware. You want us to buy DLCs don't you as it stated after the game's credits finishes. Why didn't you guys just make a happy or renegade ending where the Reapers are destroyed and the Galaxy saved from extinction SO THAT YOU CAN make more DLCs of Commander Shepard going across the Galaxy trying to help the civilizations back on their feet? It's brilliant no? 

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$


Allan is on the Dragon Age team, not the ME team.

#36
a.m.p

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Naugi wrote...

a.m.p wrote...

Because it's Garrus' world and because that mission was done very well.
Same goes for Thessia. And Tuchanka. And everywhere else. The connection of the players to the ME universe should not be underestimated, it's actually one of the main reasons people love it so much.


But only because its Garrus' world. Likewise, we care about Thessia because of Liara and Tuchanka because of Wrex / Grunt. We would not care about 'Planet abcdefgh' where nobody we know lives. The meaning comes from the characters we love, not the universe itself or the galaxy, and happy endings come from what happens to us and our friends, not the fate of random planets or even the galaxy as a whole.

I'd argue against that, because I personally care about the universe too, but I know that a lot of people do focus only on the characters. That's why I'm saying that an epilogue acknowledging the loss through the eyes of the characters would turn any ending bittersweet. You don't have to kill people to evoke a sense of sadness.

Imagine Liara returning to Thessia or Garrus to Palaven. Picture them and us through them seeing the smoking ruins that were their homes. Would that still be disney happy for you?

#37
Phillips94

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i hate the term disney happy, if you have done everything right over 3 games and brought almost all war assets and ME2 characters to the final battle why cant we have a happy ending

#38
ohbarf

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streamlock wrote...

The happy ending debate is a non-issue.  Unless war torn wastelands is your idea of happy times.  In which case, stay the hell away from politics, and us.


But I see this as a reason why a "happy" ending for Shepard, personally, wouldn't have been a bad thing.  The galaxy is essentially boned, everyone has sustained incredible losses.  With all of that in mind, I think the game should have been allowed to end on a slightly happier note with an encouraging look at the future, assuming that's where you went with your choices.

Being allowed to help rebuild the galaxy, remaining as a very heroic and inspiring presence as all the races picked up the pieces, with your LI by your side if you so wished.. I think that would have been an acceptable way to end, and could have been used to show the destruction that had been caused while still communicating a glimmer of hope.

#39
TheLoneStorm

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Phillips94 wrote...

i hate the term disney happy, if you have done everything right over 3 games and brought almost all war assets and ME2 characters to the final battle why cant we have a happy ending


BECAUSE HAPPY ENDINGS ARE MAINSTREAM

Seriously, I play games to have fun and enjoy myself. If I wanted to feel sad and despressed, I would watch the news on TV. 

#40
BalooTheBear

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You can have an ending that is hopeful for the future and that has a positive personal aspect with out it being a stereotyped 'Disney Happy Ending.' There would still be pain and loss, with so many worlds destroyed/ lives lost/ friends gone. But there could still be hope.

With the ending we have there is no personal hope.

#41
PsyrenY

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My Shepard is out for "galactic hope" more than "personal hope."

#42
Avatar231278

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War is devastating, losses on all sides, planets in ruins, and so on and so forth...

Doesn't really matter, as we know that it is that way. It is the bitter part. But most of the players from my point of view are missing the "sweet" part. What's up with us and the people we killed enemies with? And why is the "plot" of the ending like from a completely different game, that has nothing to do with Mass Effect.

The possibility to have a surviving hero and a surviving team is sufficient to be called "HAPPY END". Infrastructure can be rebuilt, population can grow again, but there is only one Commander Shepard.

#43
Kunari801

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Abreu Road wrote...

You know why most people played and loved Mass Effect?

Characters. Tali, Garrus, Wrex and so many others. What we got in the ending? Everyone you care about is dead or stranded on Sol System or Jungle Planet. The lack of closure for the most important part of the Mass Effect universe, it's characters, is an insult.


^- That!   As Mordin said in his speech before curing the genophage.  The galaxy is too big to personalize, you need to personalize it on a scale we can relate to.   For Mordin it was his nephew, but for my Shepard it's my "Family" and that's my crew and my friends.  

For me it wasn't so much if my Shepard lived or not, I was willing to sacrifice to save my "Family" it's just none of the endings (as is) gives me that feeling. 

Modifié par Kunari801, 19 avril 2012 - 06:02 .


#44
MrHiGhToWeRr

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Allan Schumacher wrote...

I think people consider it a happy ending in the same way that many aren't concerned with what effect stopping the cycle has on the future: the players aren't emotionally connected to the faceless statistics on Earth, Thessia, Palaven, and so forth.

Many posters have stated that they just want to know if Shepard reunites with his/her LI, how the squad is doing and so forth. I don't think it's fair to understate their perspective of what is a happy ending simply because of the other, external consequences of the war.


Wow. Someone from BW actually got that. Now, go out and purchase a logic textbook and give it to whoever wrote Star Child's lines. Have them read it, and then have them look at the argument the Star Child makes. Do that, and drop the whole not editing any already existing content in the ending fad, and I will actually have confidence in the upcoming ending DLC. Otherwise, you're just solving a singular issue with the ending that isn't even one typically discussed anymore.

#45
Ajna

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Optimystic_X wrote...

Exousia001 wrote...

I don't understand Mr. Bioware. You want us to buy DLCs don't you as it stated after the game's credits finishes. Why didn't you guys just make a happy or renegade ending where the Reapers are destroyed and the Galaxy saved from extinction SO THAT YOU CAN make more DLCs of Commander Shepard going across the Galaxy trying to help the civilizations back on their feet? It's brilliant no? 

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$


Allan is on the Dragon Age team, not the ME team.


You beat me to it, getting tired of this bloody aggression.

#46
Kunari801

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MrHiGhToWeRr wrote...

Wow. Someone from BW actually got that. Now, go out and purchase a logic textbook and give it to whoever wrote Star Child's lines. Have them read it, and then have them look at the argument the Star Child makes. Do that, and drop the whole not editing any already existing content in the ending fad, and I will actually have confidence in the upcoming ending DLC. Otherwise, you're just solving a singular issue with the ending that isn't even one typically discussed anymore.  


I'm to the point where fixing the illogic of the "Star Child" takes second place to getting closure with my family. 

For me it wasn't so much if my Shepard lived or not, I was willing to sacrifice to save my "Family" it's just none of the endings (as is) gives me that feeling. 

#47
zarnk567

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The fact is the Bioware tried for a "bitter sweet" ending but failed..... cause they try and make you care about nameless people in the future and none of the characters you have come to know for the past 5 years. and because it felt like my Shepard just gave up at the end and accepted some random antagonists logic who is introduced in the last 10 min and picked one of his choices that he gave, kinda taking even more away from the sweet part of the ending since Shepard is giving up on his or her ideals and beliefs all while breaking his promises. So the ending just ended up bitter, nonsensical and rage inducing.

Modifié par zarnk567, 19 avril 2012 - 06:14 .


#48
MrHiGhToWeRr

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Kunari801 wrote...

MrHiGhToWeRr wrote...

Wow. Someone from BW actually got that. Now, go out and purchase a logic textbook and give it to whoever wrote Star Child's lines. Have them read it, and then have them look at the argument the Star Child makes. Do that, and drop the whole not editing any already existing content in the ending fad, and I will actually have confidence in the upcoming ending DLC. Otherwise, you're just solving a singular issue with the ending that isn't even one typically discussed anymore.  


I'm to the point where fixing the illogic of the "Star Child" takes second place to getting closure with my family. 

For me it wasn't so much if my Shepard lived or not, I was willing to sacrifice to save my "Family" it's just none of the endings (as is) gives me that feeling. 


Don't get me wrong. I'm all about fixing the lack of squadmate content in the end game. If it is, I could at least enjoy the ending emotionaly. But if I can't enjoy it intellectually.....I might as well play CoD.

#49
DiE231

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I don't care if its a happy ending, a bad ending or a bitter ending.


What i want is a ending that is not BROKEN, let me spell that for you, B-R-O-K-E-N.


Retake was never about having happy, flowerish endings, its about fixing the ending, it needs a fix(more like a complete overhaul) because the ending is BROKEN.

Modifié par DiE231, 19 avril 2012 - 06:13 .


#50
The Night Mammoth

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a.m.p wrote...

Naugi wrote...

a.m.p wrote...

Because it's Garrus' world and because that mission was done very well.
Same goes for Thessia. And Tuchanka. And everywhere else. The connection of the players to the ME universe should not be underestimated, it's actually one of the main reasons people love it so much.


But only because its Garrus' world. Likewise, we care about Thessia because of Liara and Tuchanka because of Wrex / Grunt. We would not care about 'Planet abcdefgh' where nobody we know lives. The meaning comes from the characters we love, not the universe itself or the galaxy, and happy endings come from what happens to us and our friends, not the fate of random planets or even the galaxy as a whole.

I'd argue against that, because I personally care about the universe too, but I know that a lot of people do focus only on the characters. That's why I'm saying that an epilogue acknowledging the loss through the eyes of the characters would turn any ending bittersweet. You don't have to kill people to evoke a sense of sadness.

Imagine Liara returning to Thessia or Garrus to Palaven. Picture them and us through them seeing the smoking ruins that were their homes. Would that still be disney happy for you?


What are you even trying to argue? That it wouldn't be a disney happy ending?

No sh*t? 

Mass Effect was never going to have a happy ever after ending with rainbows and sparkles. No one wants that. No one is arguing that it would happen in your hypothetical situation. 

A lot of people are saying that a 'happy' ending is one where the characters survive to rebuild, possibly with Shepard, and we get to see it. That's 'happy', but it's also bittersweet. The two need not be exclusive.