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WARDEN and HAWKE must and should return...


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#1
Mad...White...Ham

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There are multiple reasons on why I believe that the Warden
and Hawke MUST and SHOULD return to the franchise in some shape or form.  Hopefully unlike mass effect, our choices
will matter.  The DA Panel at PAX has
said that they plan on making our choices matter.  An easy way to make our choices have a
stronger impact would be the option of having our previous PCs return to the
story.

I’m not implying that they will return as PCs… Mr. Laidlaw
has already stated that they are leaning towards a new PC every game.  The warden would be more difficult to bring
back.  But the idea of allowing the
player to select his/her voice is promising as discussed by DA panel.
(Hopefully, if your warden is dead… he/she won’t come back… I’m looking at you
Liliana, Architect and Zevran.) Also since character’s faces look different in
DA2 mostly… this will make players have to redo the warden’s face most likely.

 The concept that the
warden’s story is over… doesn’t make much sense to me.  I’ve heard the claim that since the DarkSpawn
threat is over… the warden has nothing to do.  Not according to the DA2 ending.

“Gone… Just like the warden,” said Cassandra.

“That is no coincidence.” adds Liliana.

A main character in the franchise just established that the
warden is missing for some greater reason… not just on a whim.  My Warden went through the portal to meet his
son and be with Morrigan… his story is not over.  Everyone’s warden vanishes… no one knows why…
and it’s linked to the Hawke in some manner. 
ITS NOT A COINCIDENCE.   

Hawke would be easier to bring back.  DA2 already used the auto dialogue feature
using Hawke’s tone.  This technology
could be used in bringing Hawke’s personality into the story.  The Exalted March expansion pack was going to
continue Hawke’s story.  Now that that
has been scrapped… Bioware will use some of it for DA3… else they would have
wasted tons of resources… and rEApers will make sure they get DA3 out in a
timely manner.  I would really like to
see Hawke return even as a companion. 
Reasons are:

·        
Ground breaking… I cant think of a western rpg
that has ever done this before, bring back a main character from a previous
game as a companion for a sequel.

·        
I believe the technology is there… Hawke’s
personality in his auto-dialogue sequence is anyway.

·        
Even if Hawke is not a companion, Cassandra and
Chantry are looking for him/her.  An
entire game was spent on learning the BACKSTORY of Hawke… it wouldn’t make much
sense to now separate the franchise from that character.

Other fans have stated having Hawke and the Warden “vanish”  could just be a way for Bioware to clean the
slate and move away from these characters… leaving room for the new PC in each
game.  Let’s all take a moment to forget
the ME3 ending.  Choices matter.  We’ve been promised this. (fingers crossed)   Da2 dlc packs were both well done so we know
that the team listened to our problems with DA2.  I think it would be EXTREMELY lame that the
end of DA2 discusses how BOTH the warden and champion vanish... and if they
don't come back to those characters... you might as well have a red, green,
blue, parade that makes no sense... because WHEN U SET THINGS UP (ALA ENDING OF
DA2) and the seekers are actively seeking BOTH characters... u have to come
back to it at some point. 

We know that Morrigan and Flemeth still are a part of the
franchise… the Warden is a part of their story… at least in some minor way… or even
a strong way (Witch Hunt DLC portal decision). 
We know that the chantry falling to pieces and Cassandra’s quest to find
Hawke are still left to explain…  Hawke
is a part of that.

Agree… Disagree I would be interested to hear from you all.  I enjoy the dragon age franchise more than any other franchise. 

Modifié par Mad...White...Ham, 19 avril 2012 - 04:20 .


#2
Maria Caliban

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Which should I believe in regards to the nature of the Warden's story? The entirety of Dragon Age: Origins in which you're given a very clear goal of uniting various groups and defeating the Blight? Or a five second conversation in Dragon Age II, the last Act of which felt rushed and poorly thought out?

#3
Atakuma

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I wouldn't read too much into it. It's far more likely that they are just trying to make it seem like something important, when it's really just them trying to hide their lazy storytelling.

#4
Mad...White...Ham

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Atakuma wrote...

I wouldn't read too much into it. It's far more likely that they are just trying to make it seem like something important, when it's really just them trying to hide their lazy storytelling.


thanks for reply... i hope you're wrong though... because if they ignore it... it is poor story telling 

#5
Mad...White...Ham

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Maria Caliban wrote...

Which should I believe in regards to the nature of the Warden's story? The entirety of Dragon Age: Origins in which you're given a very clear goal of uniting various groups and defeating the Blight? Or a five second conversation in Dragon Age II, the last Act of which felt rushed and poorly thought out?


a five second conversation which is the cliff hanger of the game.

#6
WardenWade

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Mad...White...Ham wrote...


There are multiple reasons on why I believe that the Warden
and Hawke MUST and SHOULD return to the franchise in some shape or form.  Hopefully unlike mass effect, our choices
will matter.  The DA Panel at PAX has
said that they plan on making our choices matter.  An easy way to make our choices have a
stronger impact would be the option of having our previous PCs return to the
story.

I’m not implying that they will return as PCs… Mr. Laidlaw
has already stated that they are leaning towards a new PC every game.  The warden would be more difficult to bring
back.  But the idea of allowing the
player to select his/her voice is promising as discussed by DA panel.
(Hopefully, if your warden is dead… he/she won’t come back… I’m looking at you
Liliana, Architect and Zevran.) Also since character’s faces look different in
DA2 mostly… this will make players have to redo the warden’s face most likely.

 The concept that the
warden’s story is over… doesn’t make much sense to me.  I’ve heard the claim that since the DarkSpawn
threat is over… the warden has nothing to do.  Not according to the DA2 ending.

“Gone… Just like the warden,” said Cassandra.

“That is no coincidence.” adds Liliana.

A main character in the franchise just established that the
warden is missing for some greater reason… not just on a whim.  My Warden went through the portal to meet his
son and be with Morrigan… his story is not over.  Everyone’s warden vanishes… no one knows why…
and it’s linked to the Hawke in some manner. 
ITS NOT A COINCIDENCE.   

Hawke would be easier to bring back.  DA2 already used the auto dialogue feature
using Hawke’s tone.  This technology
could be used in bringing Hawke’s personality into the story.  The Exalted March expansion pack was going to
continue Hawke’s story.  Now that that
has been scrapped… Bioware will use some of it for DA3… else they would have
wasted tons of resources… and rEApers will make sure they get DA3 out in a
timely manner.  I would really like to
see Hawke return even as a companion. 
Reasons are:

·        
Ground breaking… I cant think of a western rpg
that has ever done this before, bring back a main character from a previous
game as a companion for a sequel.

·        
I believe the technology is there… Hawke’s
personality in his auto-dialogue sequence is anyway.

·        
Even if Hawke is not a companion, Cassandra and
Chantry are looking for him/her.  An
entire game was spent on learning the BACKSTORY of Hawke… it wouldn’t make much
sense to now separate the franchise from that character.

Other fans have stated having Hawke and the Warden “vanish”  could just be a way for Bioware to clean the
slate and move away from these characters… leaving room for the new PC in each
game.  Let’s all take a moment to forget
the ME3 ending.  Choices matter.  We’ve been promised this. (fingers crossed)   Da2 dlc packs were both well done so we know
that the team listened to our problems with DA2.  I think it would be EXTREMELY lame that the
end of DA2 discusses how BOTH the warden and champion vanish... and if they
don't come back to those characters... you might as well have a red, green,
blue, parade that makes no sense... because WHEN U SET THINGS UP (ALA ENDING OF
DA2) and the seekers are actively seeking BOTH characters... u have to come
back to it at some point. 

We know that Morrigan and Flemeth still are a part of the
franchise… the Warden is a part of their story… at least in some minor way… or even
a strong way (Witch Hunt DLC portal decision). 
We know that the chantry falling to pieces and Cassandra’s quest to find
Hawke are still left to explain…  Hawke
is a part of that.

Agree… Disagree I would be interested to hear from you all.  I enjoy the dragon age franchise more than any other franchise. 



These are good points, Mad...White...Ham :)  I would love to see the Warden again.  Mr. Gaider not too long ago mentioned on the "fair treatment please bioware" thread that it would require sufficient resources to bring him/her or Hawke back in a future game as a cameo, or even more, but that ideally those resources would indeed be there.  He mentioned specifically that it was best to wait to make promises until Bioware could prove anything, but apparently the idea has not been dismissed :)

Furthermore, IIRC correctly on the feedback thread Mark Darrah started some time ago (and unfortunately I don't recall which page it was on) he mentioned that after DA3 they might re-evaluate the potential for bringing former protagonists back as playable PCs.

Modifié par WardenWade, 22 avril 2012 - 10:29 .


#7
Mad...White...Ham

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[quote]WardenWade wrote...


[/quote]

These are good points, Mad...White...Ham :)  I would love to see the Warden again.  Mr. Gaider not too long ago mentioned on the "fair treatment please bioware" thread that it would require sufficient resources to bring him/her or Hawke back in a future game as a cameo, or even more, but that ideally those resources would indeed be there.  He mentioned specifically that it was best to wait to make promises until Bioware could prove anything, but apparently the idea has not been dismissed :)

Furthermore, IIRC correctly on the feedback thread Mark Darrah started some time ago (and unfortunately I don't recall which page it was on) he mentioned that after DA3 they might re-evaluate the potential for bringing former protagonists back as playable PCs.

[/quote]

i think it would be something new to the medium and something bioware should look into...

#8
devSin

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I seem to remember the Warden dying on me, so he obviously can't be that important in the future.

Mike would be my hero for all time if he would let me play Hawke again. But he won't.

I don't ever want to see Hawke as a companion. That would just be wrong.

#9
WardenWade

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WardenWade wrote...

These are good points, Mad...White...Ham :)  I would love to see the Warden again.  Mr. Gaider not too long ago mentioned on the "fair treatment please bioware" thread that it would require sufficient resources to bring him/her or Hawke back in a future game as a cameo, or even more, but that ideally those resources would indeed be there.  He mentioned specifically that it was best to wait to make promises until Bioware could prove anything, but apparently the idea has not been dismissed :)

Furthermore, IIRC correctly on the feedback thread Mark Darrah started some time ago (and unfortunately I don't recall which page it was on) he mentioned that after DA3 they might re-evaluate the potential for bringing former protagonists back as playable PCs.


Mad...White...Ham wrote...

i think it would be something new to the medium and something bioware should look into...


I truly hope they will :)  As far as I have seen, the cameo issue for former PCs appears still to be under discussion.  And for those with US Wardens, for example, I imagine it would be possible to incorporate the Orlesian Warden into such an appearance? 

And as the devs have recently blogged about armor and companion customization, maybe they'll soon do so about this and related topics?  I'd love to hear more on the possibility of seeing (and perhaps playing) our beloved PCs again.  

Modifié par WardenWade, 27 avril 2012 - 01:17 .


#10
ediskrad327

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well the Warden is a "mute" character so unless they pull a "Revan" i doubt it would be more than a cameo from him/her

#11
Heather-Shepard

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I would love to see them both. I can see the warden being difficult to pull off, but they should definitely include Hawke.

#12
haroldhardluck

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The Warden and Hawke do not have to actually return even in a cameo for me. But their fates have to be resolved. Although a cameo would be best. Both the Warden and Hawke have image files associated with them. In addition both also have voices associated with them. The Warden is NOT silent. You select a voice at creation and it is used in the game. A graphics conversion routine for the character graphics can be used for DA3 so it is possible for both characters to appear as NPCs in the game.

The fate of the Warden was left open ended in DAO so sequels such as Awakening could be done. And that would have been fine even if there are no more sequels. But in DA2, he disappears along with Hawke. All this implies that DA3 will attempt to handle a larger story arc involving both and most likely resolves the break up of the Circles outside of Tevinter. The DA games look more and more like a trilogy that grew out of the story line in DA2. Hopefully Bioware has learned a lesson about how to end story arcs properly.

Harold

#13
Sacred_Fantasy

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Mad...White...Ham wrote...
I’m not implying that they will return as PCs… Mr. Laidlaw
has already stated that they are leaning towards a new PC every game.  The warden would be more difficult to bring
back.  But the idea of allowing the
player to select his/her voice is promising as discussed by DA panel.

I will wait to see how it is done first before getting excited about it.


Mad...White...Ham wrote...

(Hopefully, if your warden is dead… he/she won’t come back… I’m looking at you
Liliana, Architect and Zevran.)

That's not an issue for me. I have The Hero of Ferelden who died and a surviving Orlesian Warden Commander from Awakening who can take her place..


Mad...White...Ham wrote...


Also since character’s faces look different in
DA2 mostly… this will make players have to redo the warden’s face most likely.

This definitely required more work. But if the character creation is improvised and we get better realistic facial structure with more sliders and features to play with, I would welcome it. 


Mad...White...Ham wrote...



 The concept that the
warden’s story is over… doesn’t make much sense to me.  I’ve heard the claim that since the DarkSpawn
threat is over… the warden has nothing to do.  Not according to the DA2 ending.

“Gone… Just like the warden,” said Cassandra.

“That is no coincidence.” adds Liliana.

A main character in the franchise just established that the
warden is missing for some greater reason… not just on a whim.

The wardens don't interfere with mage-templar-chanty conflict. 


Mad...White...Ham wrote...

My Warden went through the portal to meet his
son and be with Morrigan… his story is not over.  Everyone’s warden vanishes… no one knows why…
and it’s linked to the Hawke in some manner. 
ITS NOT A COINCIDENCE.

My Warden story is not over. His story continues inside my head, in my modding projects, story boards, gallery, still images, comics etc... But in official campaign? It's over. He lives happily with Morrigan and their son beyond the portal.

Everyone's wardens could be fighting the darkspawn at Deep Road to answer their calling. It's been more than a decade since the last blight. Perhaps it's time for them. The blight accelerated the taint effect, remember?   


Mad...White...Ham wrote...




Hawke would be easier to bring back.  DA2 already used the auto dialogue feature
using Hawke’s tone.  This technology
could be used in bringing Hawke’s personality into the story.  The Exalted March expansion pack was going to
continue Hawke’s story.  Now that that
has been scrapped… Bioware will use some of it for DA3… else they would have
wasted tons of resources… and rEApers will make sure they get DA3 out in a
timely manner.  I would really like to
see Hawke return even as a companion.

I don't. I don't know Hawke very well. I don't connected to him/her well enough. He is not me. He is not my created character either. I'm not interested with toon that I play for limited control or directed behind the curtain. I have too many of this kind of characters in non RPG. I played Ryu in Street Fighter. I played Liu Bei in Dynasty Warrior. I played Otto Von Bismarck in Sid Meir's Civilization. I also control grunt in Warcraft.  The lists could go on and on. It's too many I don't need Hawke's name to be listed twice even as cameo. I won't mind having Hawke as codex entry though. 


Mad...White...Ham wrote..

Other fans have stated having Hawke and the Warden “vanish”  could just be a way for Bioware to clean the
slate and move away from these characters… leaving room for the new PC in each
game.  Let’s all take a moment to forget
the ME3 ending.  Choices matter.  We’ve been promised this. (fingers crossed)   Da2 dlc packs were both well done so we know
that the team listened to our problems with DA2.  I think it would be EXTREMELY lame that the
end of DA2 discusses how BOTH the warden and champion vanish... and if they
don't come back to those characters... you might as well have a red, green,
blue, parade that makes no sense... because WHEN U SET THINGS UP (ALA ENDING OF
DA2) and the seekers are actively seeking BOTH characters... u have to come
back to it at some point. 

 

Agree… Disagree I would be interested to hear from you all.  I enjoy the dragon age franchise more than any other franchise. 


Hawke is part of Exalted March DLC expansion. He was never confirmed in DA 3. Neither was the Warden. You already have a red, green and blue parade that make no sense with the scrap of Exalted March expansion. In fact, you already have a red, green and blue parade the moment they leaves Cassandra hanging at the end of DA 2. Isn't that one of the many reasons why people are raging in the first place after DA 2's release?

#14
leighzard

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Well my warden (see avi) is busy being the Queen of Ferelden and trying very hard to make some royal babies with Alistair, that I suspect that is failing miserably. At least she was, until she mysteriously disappeared around the time Hawke did. Maybe she and Alistair gave up after 10 years. I don't know. Or, in the alternative, is Grey Wardening it up somewhere with Alistair while Anora rules, which makes exponentially more sense regarding her disappearance, but still doesn't offer a whole lot of information about what she's been doing in the mean time.

And Hawke...well there's one who ran off with Anders, one who tried to rule Kirkwall while keeping and elven sex slave, and one that I think is somewhere in the middle of the ocean with Isabella. I don't really know. No matter what, it's not like s/he is tied down, but it wouldn't be easy to explain Hawke's presence in DA3.

So while I expect it would be exceptionally difficult to bring back any of these characters, I do acknowledge that there are some loose ends:

- What the hell happened with the demon baby Morrigan had? Whether you slept with her yourself or made one of your teammates do it, she's out there somewhere with a demonbaby.. I suspect that even if you turned her down, she still managed to find a way to get knocked up with the Archdemon's kid. Maybe she bought him drinks before the final battle... I don't know.

- What were the Grey Wardens so busy with in DA2 that they couldn't hang around when the city was falling to the Qunari? Strange things are afoot at the Circle K, my friends.

- Anders. Goddammit Anders! Who blows up a friggin church? If you killed him he's a martyr, if you didn't you're probably fighting the good fight with him. Asunder continued a lot of these threads without actually resolving any of them. Except for Wynne. She's dead now, But we all know what that means (Leliana, you're starting to remind me more of Liara everyday). I can't really see the Mage/Templar conflict being dropped. It would take another blight. Or Exhalted March.

With any luck, we'll get answers to these questions and more, but I don't think the original protagonists will be the one to answer them. I suspect we might see Cassandra as a companion, or maybe Cullen, even Leliana is a possibility. But the Warden and Hawke? We can only hope there's enough ambient dialogue to piece together what happened to them.

Modifié par leborum, 28 avril 2012 - 03:54 .


#15
Cantina

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Truthfully, I am confused about the Warden. I really do not see how they can be an important part of the Mage/Templar War and I do not understand why he/she just disappears. According to lore The Wardens are suppose to be neutral. The Wardens were exiled years ago for getting involved with matters outside of their order, why would the Seekers and the Divine think they would do so again.

My first play through, I assumed when Cassandra said, “Gone just like the Warden” she talking about Anders, which to me made sense, but found out later she was talking about the Warden. I just have a hard time picturing my Warden just disappearing, leaving not only her husband Alistair behind but her duties as well.

I hope there is a damn good reason behind this all because right now, staring at what little information I have does not connect.

#16
Rixkey

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Thedas has a nasty habit of losing their Very Important People. They should probably do something about that.

Thing is, I'm not sure it would be logistically reasonable to bring in the Warden and Hawke for the next game - but especially the Warden. It would hardly be worth it to update the Warden to current graphic standards for only a brief look and for anything more there are way too many factors to consider. I'd much rather have ambient discussion about my Warden than have her turn up and act completely out of the character I gave her. Or worse, be a white human male warrior with a buzz-cut (as was the default Warden for the promotional items) because the only way to make the character have any impact on the story without stepping on characterization is to throw a default in there with a default story background that may have nothing to do with the one the player made. Same with Hawke. I'd much rather they focus on making the game worth playing than worry about finding a way to reliably transfer over the character files of the Warden and Hawke. Ambient discussion and rumors and wild stories seem much better solutions, and have the benefit of allowing more detailed throwbacks to your decisions in the last two games without having to retcon anything. It's easier to have it talked about rather than shown, after all. And I'm sure Bodahn will be involved, so...

Not even getting into voice concerns. If it's only a cameo appearance then it's again hardly worth it to bother with the customizing of a brief-appearance character, and then there's still the characterization issue.

...Not saying I'd mind maybe visual-only cameos in the epilogue or something, now that I think about it. That might be rather poignant, actually. A "look at where you came from" type of thing. Not likely to happen, but a girl can dream.

#17
Sinuphro

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Bioware and EA,

everyone knows your firm is in the red because you wronged your consumers. if i were you i would be doing everything possible to put everything that the fan base asked and expected of you. if you refuse to do what you were expected off...be prepared to lose some more money like you did for mass effect 3 and your latest star wars online game. if i were a decision maker in your company, i would focus all of my resources into making an expansion pack for DA 2 that is completely different from the DA 2 game that you guys made.

This expansion pack should be massive and should be one that happens after act 3 that brings closureto the hawke story and it must have reasonable choices; not fake choices. In short the expansion pack should be the template to show what DA 3 is likely going to be.

If you choose to ignore hawke's story or conclude hawke's story through some stupid comic like you imported mass effect 1 into mass effect 2 for ps3 your firm better be prepared for some serious backlash.

#18
fdgvdddvdfdfbdfb

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Isn't the Warden dying? Also there's no way they could get a face import working, they couldn't even do the npc faces.

#19
nightscrawl

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fdgvdddvdfdfbdfb wrote...

Isn't the Warden dying? Also there's no way they could get a face import working, they couldn't even do the npc faces.

At PAX East they stated that they would ideally allow full customizations with an imported Warden, IF they included that character in a future game. They wouldn't just do it automatically and rely on their new systems to make the best go of it. Granted, with their new faces people might not be able to make their Warden look exactly the same, but the freedom to design your Warden exactly the way you want is certainly better than the game doing it for you.

Q: Hypothetically, of course, in the hypothetical Dragon Age III, let's say we have a hypothetical cameo from say, the Hero of Ferelden. Hypothetically, would he or she be voice acted, or would he or she just show up and just kind of be there --

A David: Oh, you mean the Warden?

Q: Yes, the Warden.

A David: If the Warden showed up, would the Warden be voice acted? (David and Mike look at each other, laughs from audience) OK, if, if, if we... IF, if we put your Warden in the game we would have to take into account the fact that technology has changed, the look of the game has changed, we have voiced characters -- there are no silent characters in the game. I think ideally, we would want to throw that to you as a choice, how you would like that presented. (looks at Mike) Is that fair?

A Mike: I think so, yeah. I think the under current of what Dave's saying is that we all kind of go whoo (exhale), is, to be quite frank, we'd have to do that so right. Because, again, it's your character, and that really is something that we'd want to put as much of that agency ON YOU, to own -- you know, how they would look and/or sound even -- as we could. And I think that would be the only way to make that character do a cameo. And the really the question is: is the cameo worth the potential disconnect? I don't know. I think it would really depend on the overall story.

A David: We'd wanna do it right, or not at all.

A Mike: Yeah. That'd be basically it.


Modifié par nightscrawl, 28 avril 2012 - 09:24 .


#20
HurricaneGinger

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My problem is why they had a Darkspawn threat in one game, and a mage rebellion in the other. It doesn't make much sense, it's disjointed. (DA:O did hint at mage conflicts of course, but I don't think any of us expected DA2 to be all about it. Maybe it's only fitting because the Warden "fixed" nearly everything.) I loved both games, don't get me wrong, but going back and playing them leaves me confused. I'd want DA3 to tie it all together, and play as Warden and Hawke; or have a new PC that goes on some (side)quest to find out why/how they disappeared with cameo's included, or not depending on the gamer's choices.

A voice for the Warden is indeed a conundrum. There are several voice selections for the Warden, so BioWare did kinda put themselves in a pickle with that. All I can suggest is to have two voice actors for each race, male/female, with the proper accent, and only a few lines of dialog; the elf Wardens would be Welsh, the humans would be British, and the Dwarfs American.

Allowing us to play as the Warden may help us feel better with how they would look, but that depends on DA3's story (and if the respective gamer's Warden survived.) If we don't play as the Warden, and just get a cameo, therein lies the stated problem. I don't know if the game should just read:

Warden - City Elf - rogue

and out comes a scrawny elf with a dwindling Welsh accent. Or, if we should just grit our teeth and bear another encounter with the LI, or even another Warden, explaining to us what happened to the Hero of Ferelden. Or maybe they are on the search themselves and we join up. I don't know.

Hawke is indeed an easier fix I think. Just transfer over the appearance and bingo.

Modifié par PhantomGinger, 28 avril 2012 - 12:57 .


#21
FieryDove

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Mad...White...Ham wrote...

a five second conversation which is the cliff hanger of the game.


I don't want them to return unless they become the PC again that I continue playing. I do want to know the answer to the cliffhanger. I think its only fair to not keep stringing this along forever.

#22
Huntress

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Rixkey wrote...

Thedas has a nasty habit of losing their Very Important People. They should probably do something about that.


Is better this way.. if it was the other way around they might actually have to finish one of stories, do you really think is going to be easy to finish hawke story? first thing first: Hawke's mages who sided with the mages never saw the "get to power" part, anyone who bought Sebastian DLC and sided with mages had to watch how that rat get out before a battle without the "champion being able to kill him"  note: the champion can kill the siblings but not sebastian.. good job!

You see is so much better this way and if they just **** tell us if da3 will have multiple races will be happy day for me, IF da3 do not have multiple races... well am ready to leave... meh.

#23
DeathScepter

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i would love to have my Male Human Noble Duel Wielding Rogue Assassin Warden Playable as a PC again.

Due to I don't have DA2, I am not attach to Hawke and I can understand why Hawke has fans.

#24
Rorschachinstein

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DeathScepter wrote...

i would love to have my Male Human Noble Duel Wielding Rogue Assassin Warden Playable as a PC again.

Due to I don't have DA2, I am not attach to Hawke and I can understand why Hawke has fans.



Is that sarcasm or did you make a typo

#25
nightscrawl

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PhantomGinger wrote...

My problem is why they had a Darkspawn threat in one game, and a mage rebellion in the other. It doesn't make much sense, it's disjointed. (DA:O did hint at mage conflicts of course, but I don't think any of us expected DA2 to be all about it. Maybe it's only fitting because the Warden "fixed" nearly everything.) I loved both games, don't get me wrong, but going back and playing them leaves me confused.

The first game had the imminent threat of the Blight and took place over the course of a year (or thereabouts) as you gathered your armies and dealt with the threat of Ferelden civil war before finally defeating the Archdemon.

DA2, taking place over the course of seven years (of your actual play time) shows the mage/templar tensions slowly simmering until they finally boil over. While I felt that the time jumps were awkward for relationship and character building, they were an interesting way to have the story told over a period of several years, in order to show change over time. That is what really separates DAO from DA2 to me.

Are you confused because you don't understand something, or is it just a general feeling because of their decision to go from darkspawn (which seem like the main villain of the DA universe) into the mage/templar conflict in the very next game? If it's the latter, I think they tried to mitigate some of that by having Hawke start off as fleeing from the darkspawn -- from a town that our Warden actually went to -- in order to make that connection, then forcibly separate us from the previous game by going forward a year to when the Blight is over.