The first is Game of Thrones - it perhaps might be a little dull but at least it's realistic. I understand in a videogame you might need more interesting aesthetics to tell different characters and armours apart.
I felt like DA:O had this - a lot of the armours felt realistic, if a little plastic, and the weapons were oversized. DA2 went the other way - apart from the champion armour, everything looked overly plastic, oversized and needlessly spiky. It didn't feel real. Meredith's sword was stupid and oversized and everything was so spiky and ridiculous.
The Witcher 2 though, hit a sweet spot. Every character and faction and had unique look and design. Weapons had weight and everything look really good, as well as plausible and realistic.


Could we get a similar art style into the Dragon Age universe or are we stuck with oversized swords and spikes and exploding?





Retour en haut










