Sutekh wrote...
I really don't care about realism in fantasy; sounds a bit to me like an oxymoron. Even low fantasy settings have their non-realistic parts (e.g. Game of Thrones). As long as the design fits the internal logic of the world I'm playing in or watching / reading about, that's fine. The rest is really a matter of whether or not I find it good looking.sjpelkessjpeler wrote...
I hope that DA3 will be more realistic in their armors. Like stated above it looks wierd when a rogue like Isabella frontally attacks a templar in full armor and kills him without a scratch so to speak. I do have imagination but logic overrides this.
Besides, if you take the realistic route, armors should come with realistic downsides too, such as no running in massive armor, once you're down, you don't get up, and don't even think of crossing that river. Gravity's a b*tch.
As for the TW2 shots in the OP, they are indeed gorgeous - and have a "historical accuracy" to them that I very much like because it generally fits TW2. But they are TW2 shots, with a TW2 look. I'd rather have DA3 looking like its own game and find its own aesthetics.
((Possibly without huge swords and ugly pointy neck-guards))
Agreed and well put Sutekh.
Mostly I feel like they were on the right track with DA2 and I love the feel of the new armor concept. The one thing I really, really want is scabbards for swords. Please, no more floating swords.





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