Aller au contenu

Photo

How are the Salarians even a Council Race?


  • Veuillez vous connecter pour répondre
145 réponses à ce sujet

#126
DextroDNA

DextroDNA
  • Members
  • 1 881 messages

Baihu1983 wrote...

Trying to kill the Krogan got them good points with the others somehow.

I wanted to slap you after seeing this.
They didn't try to KILL the Krogan, and they were already part of the Council WAAAY before that. The Salarians founded the Citadel Council with the Asari.

#127
ardias89

ardias89
  • Members
  • 499 messages
Mordin Solus and Major Kirrahe should be enough answer for you!

#128
Complistic

Complistic
  • Members
  • 1 518 messages
I want to say they were second to find the citadel.

#129
JBPBRC

JBPBRC
  • Members
  • 3 444 messages

humes spork wrote

Alas, this isn't what we got. 

That's exactly what you got. Intelligence that contributes directly to series' of tactical or operational victories that still amount to strategic losses.

Case in point, the Battle of Palaven and its corresponding codex entry. That was a decisive tactical victory in nearly every sense of the word, yet was still a strategic loss envinced by the turian fleets' need to withdraw to Palaven to defend civilian populations when Reaper forces ran the turian blockade by merit of sheer numbers. Those things you mention are already in the game, already exposited and already used and still don't amount to the strategic victories needed to win the war.


Oh really? Because I could've sworn that what I mentioned were in-game tangible benefits able to be used by the player, i.e., new weapons, and stat buffs directly related to researching and countering the Reaper threat. What you're mentioning is Codex fluff. Interesting and viable Codex fluff to be sure, but in the end amounts to a Mass Effect version of a Twitter post. Shepard doesn't benefit from this in a tangible manner any more than we would benefit from watching something on the news. I also never claimed anything about "strategic victories", simply that intel was useful to have, and could have been better represented than what we got. Alas.

The only strategic victory we needed was handed to us on a silver platter at Mars.

Fighting the husk with conventional forces is impractical if those husks
are backed up by the giant alien starships. Commando forces like the
Asari and Salarians use are much better suited, because they aren't
vulnerable to orbital bombardment.


Right, how is Thessia doing these days anyway?

Also, EVERYTHING is vulnerable to orbital bombardment. In come cases you just have to bombard the planet more often than with others. Finally, the Reapers are shown landing in some way or fashion on every planet that we see in the game, followed by releasing hordes of troops. What makes the Krogan worthless in this type of situation? This is MADE for Krogans. Killing masses of enemy troops is their speciality, as the Rachni found out.

And in any case, we should
have more than enough regular soldiers from the Turians, since they have
universal military service and a far greater population than the
Krogan.  As well as proper discipline, training and equipment.


Turians are spread too thin. In normal circumstances, say against the Terminus Systems, the Turians would be enough. This is fitting, since they're the military strongarm of the Council. The Reapers are attacking everything, everywhere. Hell, even the amount of Krogans currently committed by Wrex/Wreav were enough to help relieve other conventional forces. Saren himself saw the benefits of a Krogan army at his beck and call, and started mass cloning them.

Curing
the Genophage will only be relevant after the war has already been lost
or won.  Krogan females are only just starting to become pregnant as
the fight for earth starts.


Even if the war was lost, having breedable Krogans means the cycle survives that much longer. A final slap in the face before extinction if you will.

Modifié par JBPBRC, 22 avril 2012 - 03:13 .


#130
Element Zero

Element Zero
  • Members
  • 1 742 messages
The Salarians were definitely not done justice in this game. They were left as spectators and nearly non-contributors throughout. It seemed out of place for a Council race to be such a non-factor.

#131
humes spork

humes spork
  • Members
  • 3 338 messages

JBPBRC wrote...

Because I could've sworn that what I mentioned were in-game tangible benefits able to be used by the player, i.e., new weapons, and stat buffs directly related to researching and countering the Reaper threat. What you're mentioning is Codex fluff. Interesting and viable Codex fluff to be sure, but in the end amounts to a Mass Effect version of a Twitter post. Shepard doesn't benefit from this in a tangible manner any more than we would benefit from watching something on the news. I also never claimed anything about "strategic victories", simply that intel was useful to have, and could have been better represented than what we got. Alas.

Well, somebody hasn't found the intel terminal yet.

Or are all those "word" things that come out of the intel terminal fluff and therefore somehow non-canonical, irrelevant, and/or untangible as well?

#132
formshifter

formshifter
  • Members
  • 266 messages

humes spork wrote...

Well, somebody hasn't found the intel terminal yet.

Or are all those "word" things that come out of the intel terminal fluff and therefore somehow non-canonical, irrelevant, and/or untangible as well?

You mean the one in the Spectre office? Yeah, I found that, and I can't remember even 3 times when I got stuff that Salarians said "hey, found this out. Mission?" or "Authorize this to get war assets." Very few of them actually help you, and when they do it is rarely more than 5 or 10 EMS each time. I think EVERYTHING you get from here gets you less War Assets than buying the Spectre guns! 

#133
JBPBRC

JBPBRC
  • Members
  • 3 444 messages

humes spork wrote...

JBPBRC wrote...

Because I could've sworn that what I mentioned were in-game tangible benefits able to be used by the player, i.e., new weapons, and stat buffs directly related to researching and countering the Reaper threat. What you're mentioning is Codex fluff. Interesting and viable Codex fluff to be sure, but in the end amounts to a Mass Effect version of a Twitter post. Shepard doesn't benefit from this in a tangible manner any more than we would benefit from watching something on the news. I also never claimed anything about "strategic victories", simply that intel was useful to have, and could have been better represented than what we got. Alas.

Well, somebody hasn't found the intel terminal yet.


Intel terminal comes nowhere close to the possibilities I mentioned, which I think is where we aren't seeing eye to eye. Everything you said (regarding the bare-bones facts) is correct, but again, like I said, it could have been better used and played out. Like many other things in the game. Same goes for the Spectre terminal. The terminal could serve as the "baby steps" to what I'm talking about, but that's it. The original question was asked, why are the Salarians even a Council species? I listed some things that could've been used to show their worth vs. the blunt hammersmashing of the Krogans, plus it would give the Salarians a more direct role to Shepard, and thusly, to us, a value of their worth.

Or are all those "word" things that come out of the intel
terminal fluff and therefore somehow non-canonical, irrelevant, and/or
untangible as well?


And if you really want to go down that route and play this game to the end, then yes. They were irrelevant. Absolutely. Irrefutably. Irrelevant. Marauder Shields tried to stop us. The end. Buy some DLC.

#134
Barquiel

Barquiel
  • Members
  • 5 847 messages

JBPBRC wrote...

Right, how is Thessia doing these days anyway?

Also, EVERYTHING is vulnerable to orbital bombardment. In come cases you just have to bombard the planet more often than with others. Finally, the Reapers are shown landing in some way or fashion on every planet that we see in the game, followed by releasing hordes of troops. What makes the Krogan worthless in this type of situation? This is MADE for Krogans. Killing masses of enemy troops is their speciality, as the Rachni found out.


It doesn't work on Thessia, but if you read the planet descriptions of some asari colonies...their commando forces are more successful on other worlds.

http://masseffect.wi...com/wiki/Niacal

Modifié par Barquiel, 22 avril 2012 - 04:49 .


#135
katamuro

katamuro
  • Members
  • 2 875 messages

Unholyknight800 wrote...

Their fleets may not be as large but they have good intelligence networks and their tech is unrivalled.


There is really no use for intelligence when your enemy is a reaper. And asari have better tech they are an older race with access to intact prothean beacon

#136
survivor_686

survivor_686
  • Members
  • 1 543 messages
Its implied that the Salarians keep most of their opponents off balance, through deception and deceit. their fleets and militaries can't handle a head-to-head, toe-to-toe confrontation.

Basically the only reason that the Salarian are on the Council, is that
A: They got their first (after the Asari however)
B; Any attempt to kick them off, would probably be scuppered by the STG from the get go.

#137
xsdob

xsdob
  • Members
  • 8 575 messages
they were the second race to reach the citadel, and the asari found them cute. Than all the other races slowly got found, volus, elcor, hanar. Than the batarians were found and probably made into the councils main military force, like the turians.

Than the rachni war happened, batarians took a beating, and krogan were introduced. They took the batarians place and that's why batarians hate the galaxy, because no one even remembers that they ever helped at all.

#138
ibage

ibage
  • Members
  • 176 messages

ardias89 wrote...

Mordin Solus and Major Kirrahe should be enough answer for you!


Sadly enough, both died in my game. Best salarians ever...

Modifié par ibage, 22 avril 2012 - 05:07 .


#139
dreman9999

dreman9999
  • Members
  • 19 067 messages
Some one clearly didn't read the time line.

#140
humes spork

humes spork
  • Members
  • 3 338 messages

JBPBRC wrote...

Because I could've sworn that what I mentioned were in-game tangible benefits able to be used by the player, i.e., new weapons, and stat buffs directly related to researching and countering the Reaper threat. What you're mentioning is Codex fluff. Interesting and viable Codex fluff to be sure, but in the end amounts to a Mass Effect version of a Twitter post. Shepard doesn't benefit from this in a tangible manner any more than we would benefit from watching something on the news. I also never claimed anything about "strategic victories", simply that intel was useful to have, and could have been better represented than what we got. Alas.


Better represented I can understand, but you still got it. If that's insufficient for you, you're certainly entitled to that judgment. However, you cannot correctly call it out as inexistent.

As far as the question posed in the OP, it's a bad question based upon the fallacious assumption that salarians would, or could, operate at peak effectiveness against Reapers. They flatly don't, and for that reason any assumptions about salarian military strength compared to organic races based upon their performance against Reapers is inherently biased against salarians. That is what myself and others have bent over backwards to demonstrate.

Modifié par humes spork, 22 avril 2012 - 05:15 .


#141
Saliith

Saliith
  • Members
  • 5 messages

You say that the Salarians don't have a mass effect (lol) on the war assets but the war assets doesn't account for the troops building the crucible just the main factors of it.  Just because the war terminal doesn't state specifically that the Salarians aren't helping doesn't make it true.  Hackett informs Shepard that they are helping. 



#142
Animositisomina

Animositisomina
  • Members
  • 2 699 messages

You say that the Salarians don't have a mass effect (lol) on the war assets but the war assets doesn't account for the troops building the crucible just the main factors of it.  Just because the war terminal doesn't state specifically that the Salarians aren't helping doesn't make it true.  Hackett informs Shepard that they are helping. 

Your very first post... and it's to necro a thread from 2012. You're off to a great start here.



#143
DeinonSlayer

DeinonSlayer
  • Members
  • 8 441 messages
uncaptioned-e0umq3R-510444af438bb.gif
"Say more that has once been said,
Arise, O Thread, to Live Again!"
  • I Tsunayoshi I, DeathScepter, Animositisomina et 1 autre aiment ceci

#144
MassivelyEffective0730

MassivelyEffective0730
  • Members
  • 9 230 messages

Oh, new posters. They know not.

 

Necro, and reported.



#145
TheOneTrueBioticGod

TheOneTrueBioticGod
  • Members
  • 1 110 messages

T359582.jpg



#146
Massa FX

Massa FX
  • Members
  • 1 930 messages

@ OP: They outsmarted the Asari, the Turians and every other space-flight race.

 

The Salarians are brilliant... unfortunately they are short-lived and hideous.

 

If humans could breed with them, over a few generations that unattractiveness could be bred out. If there were any humans willing to breed with Salarians.

 

 

NOTE: I just noted the timestamp of the thread. Shame. Shame. Shame.