AJRimmsey wrote...
Sero303 wrote...
Her's the thing...if your paying attention to these posts, i've already stated i believe they made a HUGE mistake with the way that they ended the game, however, it is NOT my place to demand anything of them, I can voice my opinion, give feedback, but after that, it's THEIR game and THEIR choice to do something.
That is a consumers place, if you wish to demand a change? Become a franchise owner, or designer, THEN you will have a say in what happens.
Believe me, if I had the capitol, the financial means, I would at EA &/or BioWare's doorstep offering to buy the franchise. Then I would really let the fans choose what should happen next, based on whats best for the story/fans and not quarterly profits...
and you would have 100`s of thousands of people all demanding something different.
you would then decide to accomodate the majority
and go bust after the first game,if you ever got it released.
and the minority would then proceed to rant and attack you on the forums for promising to accomodate thier wishes.
soon after you would send a message to bioware saying you are sorry you ever tried to do it and what a bunch of gits the minority is for sim[ply not understanding you couldnt accomodate them all.
there you go,if you win the 100 million lottery next week i just saved you from flushing it all down the toilet. 
I think you are over-emphasizing the 'what people want' bit. In cases like this, nobody expects the dev to go out and ask each and every potential customer what they specifically want in the product.
However, there is a vast difference between churning out titles on the conveyerbelt solely for the sake of making money (the EA way), or lavishingly handcraft the finest product to show your pride in your fireld of expertise.
TBH, I don't think any of the ME games were those lavishingly pieces of love, for various reasons, but ME1 were the one that got closest to it. While ME2 where a good game too, it already then showed signs of the conveyer product for money syndrome, especially with the DLCs (and even more so with the utterly horrible "Arrival" DLC that should have given everyone a clear warning sign in neon letters about what was going to happen with ME3)
Games I personally think of when I consider products that show peoples pride in their work would prob be the likes of "Descent:Freespace", "Freespace 2", "Limbo" or "Planescape Torment".
From the looks of it, I feel like EA already got their usual plans in motion of how to deal with "franchises", so they might as well had slapped a "2012" next to the title instead of a "3" <_<