Zu Long wrote...
Since I'm not with Bioware and I agree with him, does that make you wrong?
Hmmm, Bioware must now hire you for the previous statement to be true. Lets hope they were correct.
Zu Long wrote...
Since I'm not with Bioware and I agree with him, does that make you wrong?
M920CAIN wrote...
And fighting Cerberus 2/3rds of the game. So much for urgency in that race. Exploration would've been highly welcomed in Mass Effect 3, especially because you're fighting sky scrappers. It would give you incentive to explore stuff and find out things on how to beat them. Tuchanka Mission, Ardat Yakshi Mission, Rachni Mission all had an exploration vibe to them, but they were lackluster. Good thing the dialogue with the characters was at least decent, cause gameplay variety really suffered.
Spectre-00N7 wrote...
Zu Long wrote...
Since I'm not with Bioware and I agree with him, does that make you wrong?
Hmmm, Bioware must now hire you for the previous statement to be true. Lets hope they were correct.
Zu Long wrote...
Spectre-00N7 wrote...
Zu Long wrote...
Since I'm not with Bioware and I agree with him, does that make you wrong?
Hmmm, Bioware must now hire you for the previous statement to be true. Lets hope they were correct.
No kidding, I'd totally take a job with Bioware.
Chris Priestly wrote...
As already mentioned, we had the same sort of quests in ME2.
So, if you believe that we cut content and are lazy... well... at least we're consistant.
irishScott3 wrote...
I liked it. It made the side-quests feel more fluid and it makes sense that's what Shepard would do. He helps people. If he hears about something he could help out with, he does.
Honestly I don't get people saying this is creepy. If you had a serious problem and some world-famous medal-of-honor winner comes up to you and says "hey, heard about your problem and fixed it. Here you go." Are you going to be creeped out? No, you're going to be grateful that the well-known personification of the ideal human just helped you out.
Zu Long wrote...
As others have pointed out, it's not the first time Shepard's done this. There was the Shoplifting Quarian Quest, Charr's Quest, the Presidium Quest...There were a bunch from ME1 too.
But yeah, I thought it was a cool idea.
Chris Priestly wrote...
Indeed? Please tell me what I like on a pizza or what ice cream I prefer while you are at it.
I'm sorry you didn't like it and found it lazy, but that I do is MY opinion, not yours.
Nashiktal wrote...
irishScott3 wrote...
I liked it. It made the side-quests feel more fluid and it makes sense that's what Shepard would do. He helps people. If he hears about something he could help out with, he does.
Honestly I don't get people saying this is creepy. If you had a serious problem and some world-famous medal-of-honor winner comes up to you and says "hey, heard about your problem and fixed it. Here you go." Are you going to be creeped out? No, you're going to be grateful that the well-known personification of the ideal human just helped you out.
Uh no, I would be creeped the **** out. Just because s/he solved a problem doesn't mean I want big brother breathing down my neck. If was out in public, talking to my girlfriend that I was in distress because I left my phone at home, and out of nowhere someone dumps the phone in my lap...
Put on top of that my home was probably in reaper territory and that brings up so many questions it's not even funny.
Not to mention I am sure shep has better things to do than creeping around people waiting for someone to mention a problem they have.
Khayness wrote...
Zu Long wrote...
As others have pointed out, it's not the first time Shepard's done this. There was the Shoplifting Quarian Quest, Charr's Quest, the Presidium Quest...There were a bunch from ME1 too.
But yeah, I thought it was a cool idea.
Those in ME1-2 had actual conversations with choices. In ME3 they are just auto texts without any cutscenes, always resulting in the same outcome.
slyborg wrote...
Graph of the amount of "fetch" quests from ME-ME3
Pretty bogus IMO. And my feelings extend to the fetch quests in Dragon Age 2 as well (yeah, I am going to hang onto some old pantaloons just in case someone wants them back!)
The hero is Commander Shepard, not Commander Messenger. If you want me to invest in a game instead of getting it used or renting it, this BS has to end.
Nashiktal wrote...
Zu Long wrote...
Spectre-00N7 wrote...
Zu Long wrote...
Since I'm not with Bioware and I agree with him, does that make you wrong?
Hmmm, Bioware must now hire you for the previous statement to be true. Lets hope they were correct.
No kidding, I'd totally take a job with Bioware.
I wouldn't, as dissapointed as I am with bioware, I wouldn't wish the amount of negativity that is currently targeting them on anyone.
Modifié par megabug7, 20 avril 2012 - 12:04 .
Chris Priestly wrote...
As already mentioned, we had the same sort of quests in ME2.
So, if you believe that we cut content and are lazy... well... at least we're consistant.
Chris Priestly wrote...
As already mentioned, we had the same sort of quests in ME2.
So, if you believe that we cut content and are lazy... well... at least we're consistant.
Modifié par Saiyan1126, 20 avril 2012 - 12:31 .
Saiyan1126 wrote...
Chris Priestly wrote...
As already mentioned, we had the same sort of quests in ME2.
So, if you believe that we cut content and are lazy... well... at least we're consistant.
The problem is in ME2 there was replay value in the eavesdropping quests because you could actually talk to most (Salarian family data and Asari lover's locket were exceptions). Being able to talk to them gave them replay value because it could completely change the interaction.
I could tell the Krogan the truth about the fish, or I could sell him a fake one. I could yell at the rude Asari, or I could be polite and help them get off the Citadel. Even then there were more options; I could give them forged IDs, convince Customs with logic, or just wave around my Spectre status. I could help Ish blackmail, scare him off, or even snitch and get him killed.
There was no replay value in the ME3 side missions because they were all fetch quests without the ME style (Aria was the exception). I'd consider the side missions in ME2 a step forward from ME1; but the side missions in ME3 were 3 steps backwards. If the side missions in ME3 were worse than the past 2 games, that reeks of cut
corners.
(Before anyone mentions the ex-squadamate missions, those were more like loyalty missions)
Chris Priestly wrote...
Adeste Fideles wrote...
for me this was the single most disappointing aspect of me3. it's as if they weren't even trying anymore.
And I think this was one of the best parts of the game. There were "traditional" quests in the game, but having these"eavesdrop" quests were there for people who explored and paid attention.
Modifié par DaJe, 20 avril 2012 - 12:39 .