KnightofPhoenix wrote...
You clearly haven't played TW2 then. Or even the first.
Monster slaying is always in the background. The story rather focuses on a lot of political issues (such as regional balance of power, domestic politics and international relations), minority persecution, mage politics, statebuilding, a new world order. And perhaps its biggest theme: even in the presence of the most terrifying of monsters, humans are still more dangerous and scarier.
I listed several features part of The Witcher and even one quest that is only reached chapters into the game and you question if I've played the game? You yourself have contradicted yourself with the sentence I have highlighted in bold. Keep in mind that the antagonist isn't a monster but is a man himself. All the other stuff is - as you said - background stuff.
Skelter192 wrote...
Well you clearly don't know the difference between high fantasy and dark fantasy if you actually believe Dragon Age is dark fantasy.
Didn't I just say that both call themselves dark fantasies? Argue with Bioware if you disagree because they're the one calling Origins a dark fantasy but if you want my opinion, I agree with Bioware. You can have a high fantasy setting but still make it a dark fantasy too. I guess it'll technically be a dark high fantasy. Dark Souls pretty much has a fantastic setting with gods, demons, dragons, undead and other creatures wondering about and yet it's a dark fantasy simply due to the grim world and grotesqueness of everything.
I don't know what qualifies as dark fantasy for you but Dragon Age has everything relating to a dark fantasy definition. The Darkspawn themselves are rather horrifying and when you get to the deep roads that's when the horror elements become even more dominent especially when you learn that women are transformed into those ugly creatures called Broodmothers. As the game progresses you see the world being attacked more by darkspawn through the random encounters and there's a feeling of grimness throughout the story. Darkspawn conquered territories are horrific and look like they have come straight out from a dark fantasy setting.
Then we have the rape in The City Elf origin, the racism (or specisim?), blood magic, demon possession (you could end up killing two children just to defeat demons) and political intrigue. What makes the matters even more horrific is what the player can do in these instances. In The City Elf origin you can take the money offered to you and let your bride and Shanni get raped. You can be racist yourself as a dwarf or elf and you can practice blood magic and end up making deals with demons while killing everyone under demonic possession includiing the two children in the game. You can betray all your companions if you wish and to top it all you can end up sacrificing those would-be elven slaves in a blood magic ritual to simply make you more powerful.
The whole artstyle of Origins also added to the atmosphere. The Deep Roads truly did feel creepy and all that stuff going on with Loghain and Arl Howe hardly scream "adorable" as another put it.
The Witcher simply contained a few sex cards, a bit of swearing, sexism, racism against the elves and dwarves, some blood, greyness (like Skyrim) and a few quests where you were left thinking about which choice is really the right choice to take and that was it. It's certainly got a dark mood to it but there's no locations that look anything like the Deep Roads or The Circle Tower.
Dark fantasy definition.According to the definition above, Origins qualifies as a dark fantasy whether you agree or not.
Modifié par Elton John is dead, 23 avril 2012 - 09:40 .