List of Desired DLC (Add Your Own Ideas)
#226
Posté 14 mai 2012 - 11:59
new hub world with new shops.
Race Specific weapon packs(ok we have almost a geth themed wep for all types except for pistol) I thought it would be cool to add packs for each race 5 weapons each, pistol,sniper rifle, sub machine gun, Shotgun, Assault Rifle. also gives you an idea of what each races weapons look like.
Protheian weapon pack(goten from protheian research
Batarian wep pack
quarian wep pack
Krogan wep pack
Turian wep pack
Assari wep pack
Salarian wep pack
Mercanary wep pack(stuff blood pack, blue suns, eclipse,Vorcha use.
Geth weapon pack
Spectre Weapon Pack
Alliance Weapon Pack
Raloi Weapon Pack.
( I feel like we have a good idea of what human weapons look like.
#227
Posté 15 mai 2012 - 12:16
That's actually... awesome!Tishiro88 wrote...
SP expansion where you have Priority missions for the Elchor, Volus, Hanhar,(maybe Vorcha) and go to eachs repective home world.
new hub world with new shops.
Race Specific weapon packs(ok we have almost a geth themed wep for all types except for pistol) I thought it would be cool to add packs for each race 5 weapons each, pistol,sniper rifle, sub machine gun, Shotgun, Assault Rifle. also gives you an idea of what each races weapons look like.
Protheian weapon pack(goten from protheian research
Batarian wep pack
quarian wep pack
Krogan wep pack
Turian wep pack
Assari wep pack
Salarian wep pack
Mercanary wep pack(stuff blood pack, blue suns, eclipse,Vorcha use.
Geth weapon pack
Spectre Weapon Pack
Alliance Weapon Pack
Raloi Weapon Pack.
( I feel like we have a good idea of what human weapons look like.
#228
Posté 15 mai 2012 - 12:17
This^Lokiwithrope wrote...
That's actually... awesome!Tishiro88 wrote...
SP expansion where you have Priority missions for the Elchor, Volus, Hanhar,(maybe Vorcha) and go to eachs repective home world.
new hub world with new shops.
Race Specific weapon packs(ok we have almost a geth themed wep for all types except for pistol) I thought it would be cool to add packs for each race 5 weapons each, pistol,sniper rifle, sub machine gun, Shotgun, Assault Rifle. also gives you an idea of what each races weapons look like.
Protheian weapon pack(goten from protheian research
Batarian wep pack
quarian wep pack
Krogan wep pack
Turian wep pack
Assari wep pack
Salarian wep pack
Mercanary wep pack(stuff blood pack, blue suns, eclipse,Vorcha use.
Geth weapon pack
Spectre Weapon Pack
Alliance Weapon Pack
Raloi Weapon Pack.
( I feel like we have a good idea of what human weapons look like.
#229
Posté 15 mai 2012 - 12:20
new weapons (good weapons actually) tons and tons of new weapons
New race (surprise us with something original)
more maps
Prothean weaponery
Geth pistol (something in between the phalanx and carniflex)
and also important, new enemy factions-units
#230
Posté 15 mai 2012 - 12:28
#231
Posté 15 mai 2012 - 12:58
Alliance trooper - basically an alliance armoured soldier (or at least the ability to swap your soldier's armour for that of the standard alliance military armour with alliance insignia and such)
Light Infintry - based on the light battle armour Anderson wore, but with a helmet based on the Securitel Helmet you get in single player (though it doesn't need to be an open face if that's a problem). Main advantage could be a weight bonus since they have significantly less armour to haul and maybe a faster movement speed.
I also wouldn't mind a Light Infintry outfit for Shepard in the Single Player either.
That's all I can think of right now. I'm sure I've got more though.
Modifié par Reidbynature, 15 mai 2012 - 12:59 .
#232
Posté 15 mai 2012 - 03:12
#233
Posté 15 mai 2012 - 11:48
Battleground Pack-
The Battleground Pack features 2 new weapons, the Geth Pulse Pistol and M-70 Utopia 4 new characters and 4 new maps. Fight to liberate Earth on the new Firebase Security! Defend an ancient monument on Firebase Atheme. Escape a Geth Dreadnought on Firebase Workhouse and Destroy a Cerberus Base on Firebase Sun! Also start an all-out-attack with the Elcor Engineer, Infiltrator and the Vorcha Solider and Sentinal!
Citadel Pack-
The Citadel Pack features 5 new weapons, Energy Rifle, Groundshatter Sniper, Elcor Dagger Pistol, Vortex SMG and Volus Ray Shotgun, 2 new characters and 1 new map! Defend the Citadel on Firebase Luxury, and cover your allies with the Prothean Adept and Engineer!
Rendezvous Pack-
The Rendezvous Pack features 1 new missle type the M-100 Grenade Launcher, 3 new weapons, Shade Rifle, Beak SMG, and Cerberus Splitknife SMG and 1 new character and 3 new maps! Fight to protect a vital world, Eden Prime on Firebase Urban! Liberate the Pirate Colony Omega on Firebase Asteriod and fight in a lost STG Secret Base on Firebase Experiment, and fight like a Marine with the Quarian Solider Addition!
Terminus Pack-
The Terminus Pack features 3 brand new enemies, Mercinaries Blue Suns, Mercinaries Blood Pack and Mercinaries Eclipse, 3 brand new weapons the Krogan Hellhound Rifle, Leaper Pistol, and Ghast Shotgun, 4 new characters and 2 new maps! Fight in the lost Blue Suns Base on Zorya in Firebase Machine, Escape Bekenstein in a destroyed tower on Firebase Lostground and defend the relec Ilos on Firebase Artificial, and bring your skills to the fight with the Volus Engineer, Adept and the Ex-Cerberus Solider and Sentinal.
Proximity Pack-
The Proximity Pack places an all-new Mod, 2 brand new weapons, the Truckstopper Resistance Pistol and the Geth Drill Shotgun, 2 new characters and 3 new Maps! Fight in the Prothean Ruins on Feros on Firebase Beacon avoid local Varren Hunting Parties on Tuchunka on Firebase Passage and Fight aboard the Broken Arrow once again on Firebase Cruise! Equip a Chainsaw on you weapon with a new mechanic by pressing A(on Xbox) to activate it sending a chainsaw through almost any enemy(Does not work with Geth Primes, Banshees, Brutes or Atlas) and Enter battle with the VI assisted Hanar Adept and Engineer.
What do you think? If you want to see one of these packs, post this on a Bioware Forum. Thank You.
#234
Posté 16 mai 2012 - 02:19
Example: (2 Salarian ENG, 2 salarian INF)
Name: Salarian STG
Team Bonus: +10% Tech damage bonus
+10% Sniper damage bonus
Example: 1 Asari Justicar, 2 Asari Adepts, 1 Asari Vanguard
Name: Commado Unit
Team Bonus: +10% Biotic damage bonus
+10% power recharge speed
What do you guys think?
#235
Posté 16 mai 2012 - 03:17
superdevildude85 wrote...
I'd like to see team bonuses for using certain characters.
Example: (2 Salarian ENG, 2 salarian INF)
Name: Salarian STG
Team Bonus: +10% Tech damage bonus
+10% Sniper damage bonus
Example: 1 Asari Justicar, 2 Asari Adepts, 1 Asari Vanguard
Name: Commado Unit
Team Bonus: +10% Biotic damage bonus
+10% power recharge speed
What do you guys think?
I think they would rock.
Krogan sentinel + krogan soldier / turian sentinel+turian soldier.
Name: Shock Troopers.
Team bonus: +20% weapon fire rate + 10% damage protection.
Batarian Sentinel+batarian soldier
Name: Pillars of Strenght
Team bonus +25% grenade damage +15% hp.
Salarian engineer+Quarian infiltrator+Drell adept
Name: The three virtues Guile, Stealth, Speed
Team bonus: +10% movement speed, +10% reload speed, +10% shield recharge speed.
Edit: I cant help myself, must add the one below
BW+EA
Name: Artistic Integrity
Team bonus: +10% revenue for products, +40% rage for community, -80% credibility +1 2012 worst company on the planet(speculation)
Modifié par WaffleCrab, 16 mai 2012 - 05:33 .
#236
Posté 17 mai 2012 - 11:21
#237
Posté 17 mai 2012 - 11:35
Enemies: Collectors
Squad bonuses for MP like have a tier for it. Example: Asari Adept tier 5: Either squad bonus power damage (increase damage by 30% for all squad members) or Power damage (increase damage by 50% for just you). The percentages can be different if need be but I think it would be a cool idea for a more co-op multiplayer.
#238
Posté 17 mai 2012 - 11:39
Alright.
Customisiable Melee options. (Sword, Biotics, Tech, Omniblade, etc.)
The ability to apply pictures and graphics to our armor to personalize it.
Heavy Weapon drops along the maps on certain rounds. (Something other then the Hydra missle launcher, which is also called the Cobra.)
I support the Race-Based Weapon packs. It would make things so much easier.
#239
Posté 17 mai 2012 - 11:43
Melees are supposed to be class/race specific. I don't know about that one.LD_Dragon wrote...
Hmm, these are all great ideas.
Alright.
Customisiable Melee options. (Sword, Biotics, Tech, Omniblade, etc.)
#240
Posté 17 mai 2012 - 11:49
http://social.biowar...2013/1#12113726
#241
Posté 17 mai 2012 - 11:50
Working software.
Companies with integrity.
NO SHOES!
Modifié par .458, 17 mai 2012 - 11:51 .
#242
Posté 18 mai 2012 - 12:16
#243
Posté 18 mai 2012 - 12:19
alternate costumes for each class
fighting a mixture of enemies, instead of one group
Modifié par AresKeith, 18 mai 2012 - 12:26 .
#244
Posté 18 mai 2012 - 12:23
#245
Posté 18 mai 2012 - 12:40
#246
Posté 18 mai 2012 - 12:44
Like what? Besides Drell of course.AresKeith wrote...
they need to make more reapers too, so many races left unchanged
#247
Posté 18 mai 2012 - 12:51
BoomDynamite wrote...
Like what? Besides Drell of course.AresKeith wrote...
they need to make more reapers too, so many races left unchanged
Salarian, Elcor, Hanar, Volus, Vorcha
#248
Posté 18 mai 2012 - 01:04
#249
Posté 18 mai 2012 - 01:13
BoomDynamite wrote...
Melees are supposed to be class/race specific. I don't know about that one.LD_Dragon wrote...
Hmm, these are all great ideas.
Alright.
Customisiable Melee options. (Sword, Biotics, Tech, Omniblade, etc.)
Yeah, nevermind on that, but I still want the other two.
#250
Posté 18 mai 2012 - 01:16





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