Anything other than the IT sucks because....
#226
Posté 20 avril 2012 - 05:17
#227
Posté 20 avril 2012 - 05:18
IsaacShep wrote...
Yes, there's a little "s" curve at the end of the piece (in breateh scene). Could be bent due to explosion. But if you see this, then you surely see the channels, proportions and that they look exactly like the reactor piece?Auralius Carolus wrote...
Not seeing it... that debris takes a mild S-curve, but I don't see that in the other photos.
I don't know what you're talking about but an image would certainly help. Also, that S shaped metal piece - someone circled that in another image that was London.
#228
Posté 20 avril 2012 - 05:18
Auralius Carolus wrote...
FatalX7.0 wrote...
My reply is obviously sarcasm and I was being a smartass. You know, a joke, satire.
At least, I thought it was obvious.
Knight takes pawn... I mean, troll takes sarcasm!
http://t0.gstatic.co...jN4lwzj-QlRjRvA
#229
Posté 20 avril 2012 - 05:20
jesusBill Casey wrote...
Would someone just ****ing circle it then?

let's see itliggy002 wrote...
Also, that S shaped metal piece - someone circled that in another image that was London.
#230
Posté 20 avril 2012 - 05:21
That doesn't even have the double racing stripes on it...
That's not even close...
Modifié par Bill Casey, 20 avril 2012 - 05:22 .
#231
Posté 20 avril 2012 - 05:21
Could be on the top side.
But I'm also still conflicted between the pieces in the reactor and the big parts in the top right corner.
Modifié par FatalX7.0, 20 avril 2012 - 05:23 .
#232
Posté 20 avril 2012 - 05:21
#233
Posté 20 avril 2012 - 05:23
#234
Posté 20 avril 2012 - 05:23
urhm, what?DJBare wrote...
Huh Isaac, you forgot to circle the offending pieces in the top image.
#235
Posté 20 avril 2012 - 05:24
You did not circle where those objects are in the top image.IsaacShep wrote...
urhm, what?DJBare wrote...
Huh Isaac, you forgot to circle the offending pieces in the top image.
#236
Posté 20 avril 2012 - 05:29
there isn't any more gameplay. and no, i'm not saying that because BioWare said it, i'm saying it because there is no point to additional gameplay. even in the endings as they are now, there is no gameplay after Shepard gets hit/close hit/completely missed with Harbinger's beam - walking/limping towards a beam of light, shooting Marauder Shields in the face and walking down another tunnel does not count as gameplay.liggy002 wrote...
If this IT stuff isn't true and Bioware is telling us to keep our saves, then there would be no point in doing so. Why would we keep our saves if Shepard dies in 2 out the of the three endings? Why keep our saves if there is no further gameplay? I've said it many times and I will say it again: they did not debunk the IT nor did they debunk further gameplay.
It's unrealistic to assume certain things were said by Bioware when they weren't just to fit your personal agenda.
in 2 out of the 3 endings, there is no room for further gameplay if you accept the IT. why should they add gameplay for the one remaining choice? too much effort for something that only 1/3 of your audience will see.
if the EC does have any interaction following the beam up through the citadel (and i certainly hope it does have more interaction), it will be dialogue wheel and paragon/renegade interrupts. if it's only cutscenes... i hope like hell they are good, pre-rendered cutscenes with a lot of serious explanation.
#237
Posté 20 avril 2012 - 05:30
liggy002 wrote...
...it means that Harbinger's actions in Mass Effect 2 were pretty much meaningless and he wasn't involved in ME3 at all. When I say "actions" I mean his interest in Shepard. Also, the cleverly placed "Caution" and "Warning" signs next to the boy wont mean anything as well. Nor will the toy space cruiser at the beginning of the game when they try to mess with our heads. Bioware WAS messing with our heads at the ending sequences.
The ending would simply have no real depth without the hidden mindf*** of an ending. They clearly intended to indoctrinate Shepard at one point since they were playing with that game mechanic. I don't believe that they have scrapped that idea. To do so would be a huge mistake. And it doesn't make sense either, to just throw Shepard's indoctrination out the window. It utterly cheapens the magical (NOT SPACE MAGICAL) experience that is supposed to be Mass Effect 3.
Also, I don't just support the IT because it makes the ending right in my head. I like it because I believe it is a great theory. I love the whole concept of Shepard becoming indoctrinated. In point of fact, I had submitted a suggestion for Bioware to be open to the possibility of Shepard's indoctrination. He would be a sleeper agent for the Reapers and there would be a terrible conflict with his crew members. People would die or not die depending on your choices and it wouldn't be pretty.
There's a warning sign on the railing for the Galaxy Map as well. They're in all sorts of places.
The kid was in a VENT. Even vents IRL have warning signs.
IT Logic Analogy: 1: There's a Triangle with an Eye on the back of the Dollar Bill. 2: That looks like the symbol of the Illuminati. 3: Therefore, the United States is run by the Illuminati!!!!!1!!
Can we please just let this thing GO?
#238
Posté 20 avril 2012 - 05:30
And why would I need to if everyone can see the curved piece in the top screens?DJBare wrote...
You did not circle where those objects are in the top image.IsaacShep wrote...
urhm, what?DJBare wrote...
Huh Isaac, you forgot to circle the offending pieces in the top image.
#239
Posté 20 avril 2012 - 05:33
Mesina2 wrote...
Indoctrination theory sucks and tired of repeating myself why.
I respect your opinion. But there are still people here believing in that theory as that what it is. You believe in it or you don't. I not trying to convince anybody to believe what I believe, and I think neither should you or anyone else who thinks that IDT sucks.
#240
Posté 20 avril 2012 - 05:35
IsaacShep wrote...
jesusBill Casey wrote...
Would someone just ****ing circle it then?let's see itliggy002 wrote...
Also, that S shaped metal piece - someone circled that in another image that was London.
Yeah, I don't see it. In the upper left-hand picture there is clearly an S-curve, which is not present in the pre-explosion units. It also lacks the two-tone nature. An explosion strong enough to bend that peice, (assuming it's metal), would kill Shepard purely from the trauma, let alone heat and lacerations.
#241
Posté 20 avril 2012 - 05:36
Modifié par DJBare, 20 avril 2012 - 05:36 .
#242
Posté 20 avril 2012 - 05:38
If this IT stuff isn't true and Bioware is telling us to keep our saves, then there would be no point in doing so. Why would we keep our saves if Shepard dies in 2 out the of the three endings? Why keep our saves if there is no further gameplay? I've said it many times and I will say it again: they did not debunk the IT nor did they debunk further gameplay.
IT was debunked when what's her face said he never left the Citadel, done and done.
As far as continuing gameplay it will be before the conclusion or before the game in general. Not that hard to imagine.
#243
Posté 20 avril 2012 - 05:39
You misunderstand, I know precisely what you are referring to, my response "re-used assets"; neither one of us can refute the other, the image is speculation at best.IsaacShep wrote...
And why would I need to if everyone can see the curved piece in the top screens?
#244
Posté 20 avril 2012 - 05:41
Of course it's all speculation, but it's good speculationDJBare wrote...
You misunderstand, I know precisely what you are referring to, my response "re-used assets"; neither one of us can refute the other, the image is speculation at best.IsaacShep wrote...
And why would I need to if everyone can see the curved piece in the top screens?
#245
Posté 20 avril 2012 - 05:42
#246
Posté 20 avril 2012 - 05:47
gmboy902 wrote...
Here's something better than the IT.
Everything past Anderson/TIM's deaths. Scrap it. Start with a new ending. The end.
If only that would happen, but it won't, we have to preserve bioware's artistic poo.
#247
Posté 20 avril 2012 - 05:47
jules_vern18 wrote...
IT Logic Analogy: 1: There's a Triangle with an Eye on the back of the Dollar Bill. 2: That looks like the symbol of the Illuminati. 3: Therefore, the United States is run by the Illuminati!!!!!1!!
It's not THAT bad.
Basically, the underlying current to the Indoc Theory is that the developers may be using a pre-existing, and very important, plot device as part of their grand exit from Shepard's tale- a twist that has been alluded to since Arrival, (in the games), and ties in with Evolution, (in external sources).
On the polar opposite, you have people claiming that it's a massive conspiracy by EA to open up grounds for a new Mass Effect experience by completely destroying the old one.
Basically it's a bi-polar arguement between Tasteless and Tasteful, Clever and Careless.
#248
Posté 20 avril 2012 - 05:51
liggy002 wrote...
...it means that Harbinger's actions in Mass Effect 2 were pretty much meaningless and he wasn't involved in ME3 at all. When I say "actions" I mean his interest in Shepard. Also, the cleverly placed "Caution" and "Warning" signs next to the boy wont mean anything as well. Nor will the toy space cruiser at the beginning of the game when they try to mess with our heads. Bioware WAS messing with our heads at the ending sequences.
The ending would simply have no real depth without the hidden mindf*** of an ending. They clearly intended to indoctrinate Shepard at one point since they were playing with that game mechanic. I don't believe that they have scrapped that idea. To do so would be a huge mistake. And it doesn't make sense either, to just throw Shepard's indoctrination out the window. It utterly cheapens the magical (NOT SPACE MAGICAL) experience that is supposed to be Mass Effect 3.
Also, I don't just support the IT because it makes the ending right in my head. I like it because I believe it is a great theory. I love the whole concept of Shepard becoming indoctrinated. In point of fact, I had submitted a suggestion for Bioware to be open to the possibility of Shepard's indoctrination. He would be a sleeper agent for the Reapers and there would be a terrible conflict with his crew members. People would die or not die depending on your choices and it wouldn't be pretty.
agreed. either it was a really clever ending (just look at the way some people have been arguing for synthesis and control on the forums... they sound EXACTLY like the indoctrinated characters in the game), or it was a ridiculously stupid ending. I see no way of redeeming the ending if the Starchild isn't a liar at the very least.
People seem to have missed that the only way for TIM to be controlling you is the very indoctrination tech he's been studying all this time.
#249
Posté 20 avril 2012 - 05:57
kingscawt wrote...
If this IT stuff isn't true and Bioware is telling us to keep our saves, then there would be no point in doing so. Why would we keep our saves if Shepard dies in 2 out the of the three endings? Why keep our saves if there is no further gameplay? I've said it many times and I will say it again: they did not debunk the IT nor did they debunk further gameplay.
IT was debunked when what's her face said he never left the Citadel, done and done.
As far as continuing gameplay it will be before the conclusion or before the game in general. Not that hard to imagine.
"What's her face"? The same "What's her face" that made a comment about the Normandy crashing on Earth in the final scene and then openly admitted that we should take her word, indeed anything short of an official release, with a grain of salt? That would Jessica Merizan.
She seems to be a nice lady, but she doesn't preach gospel.
#250
Posté 20 avril 2012 - 06:00
Jessica also stated EDI had no reaper tech.kingscawt wrote...
IT was debunked when what's her face said he never left the Citadel, done and done.
As far as continuing gameplay it will be before the conclusion or before the game in general. Not that hard to imagine.





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