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Anything other than the IT sucks because....


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#176
FatalX7.0

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dreman9999 wrote...

FatalX7.0 wrote...

dreman9999 wrote...

FatalX7.0 wrote...

dreman9999 wrote...

Uncle Jo wrote...

KevShep wrote...


No its not late beacuse the DLC is not out yet.

I would like to know how you know that its just a sound effect about the catalyst and why your SSSOOOO sure?


I know it because I've heard it. My ears are really good you know... A friend of mine works as sound engineer and he's also a fan of ME3. He told me: No way in hell. Maybe he's wrong. But don't you think that,  if I hear something and you something else, the hint is not that clear ? Do Bioware really want to blow up our minds (and ears) to this point ?
They didn't say anything about the IT at PAX because there is nothing to say... If the IT is true, Shep still have a fight to finish, so there was no ending.. AgreeD ? Or not ?

And you're still skipping my other arguments... Don't you have an opinion about the rules of a twist ending ?


About that rule about twist endings...What do you think the breath scene is?


An Easter Egg.

This video articulates everything very, very well.



All of his videos are great, you should check them out.

No, it's not an easter egg.....Jade empires"give up" ending was an easter egg. It clearly is meant to say something is up.


Guy gives a good reason why it doesn't matter.

Again, that still make not an easterege and the fact that everything he is aying is a speculation. If it was not important...It would not be there.


And what about the other endings where Shepard is gone and dead? There is no point for Shepard to be alive.

What would happen for the people that chose those ones?

Oh, and he did another video on Indoctrination, which is good.


Modifié par FatalX7.0, 20 avril 2012 - 04:32 .


#177
Bill Casey

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Auralius Carolus wrote...

FatalX7.0 wrote...

FatalX7.0 wrote...

The dreams are just that - dreams.

The ghostly figures increase over the course of the game to represent that more and more people are dying in the war, yet the child still stands out to Shepard. It haunts him, which is why the child is the only one with a real apperance, a face. (Just a cheap attempt to make players feel something)

The 'oily shadows'? The tendrils that show up when TIM uses his Reaper implants to control you and Anderson.


And the dreams are also about his squad mates. You can hear their voices in the background, calling Shepard's name.

One of my team asked me about the dreams, Ashley? Or Liara? I dunno, I had the option to say I dreamt about Kaidan...but he wasn't there aside from his voice.

Just seemed kinda stupid.


There is narrative significance to the fact that the child is the dominant feature of the dream. Shepard never sees any companions he's lost or killed, he just sees the child. Likewise, the child is constantly leading Shepard and his pouting is almost ever-present; your companions voices are usually only heard when entering a crowd of shadow figures, which- once again- down plays them.

The child, in effect, is dominating your dreams.

Someone familier with the effects of electromagnetic energy will also point out that intense, reoccurant dreams can be stimulated by large amounts of said electrical frequency. As can perceiving shadow figures, disembodied voices and bilocation.


They just established recurring nightmares as a symptom of indoctrination right before Mass Effect 3...

#178
FatalX7.0

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Bill Casey wrote...

Auralius Carolus wrote...

FatalX7.0 wrote...

FatalX7.0 wrote...

The dreams are just that - dreams.

The ghostly figures increase over the course of the game to represent that more and more people are dying in the war, yet the child still stands out to Shepard. It haunts him, which is why the child is the only one with a real apperance, a face. (Just a cheap attempt to make players feel something)

The 'oily shadows'? The tendrils that show up when TIM uses his Reaper implants to control you and Anderson.


And the dreams are also about his squad mates. You can hear their voices in the background, calling Shepard's name.

One of my team asked me about the dreams, Ashley? Or Liara? I dunno, I had the option to say I dreamt about Kaidan...but he wasn't there aside from his voice.

Just seemed kinda stupid.


There is narrative significance to the fact that the child is the dominant feature of the dream. Shepard never sees any companions he's lost or killed, he just sees the child. Likewise, the child is constantly leading Shepard and his pouting is almost ever-present; your companions voices are usually only heard when entering a crowd of shadow figures, which- once again- down plays them.

The child, in effect, is dominating your dreams.

Someone familier with the effects of electromagnetic energy will also point out that intense, reoccurant dreams can be stimulated by large amounts of said electrical frequency. As can perceiving shadow figures, disembodied voices and bilocation.


They just established recurring nightmares as a symptom of indoctrination right before Mass Effect 3...


I've had recurring nightmares about seemingly random things.

#179
dreman9999

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[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]Uncle Jo wrote...

[quote]dreman9999 wrote...



[/quote]About that rule about twist endings...What do you think the breath scene is?


[/quote]I'll say this. In a twist-ending once the truth is revealed, THERE IS NO ROOM FOR DOUBT ANYMORE.

Examples :Usual Suspects, Butterfly Effect and so on....
Counter-Example: Mass Effect 3

What do we know ? Shep is alive. Where ? How ? What happened ? Dunno.

[/quote]Agian...We aregetting EC. And on your point, it just makesit clear that ME3 has no ending....for now.
[/quote]

Nope, this is pretty much an ending.

Before release, in a video interview, Mac Walters said that the universe is a wasteland and that any sequels and DLC that takes place after the events would be boring.

[/quote]No he did not say that.... They can make a sequel easilly by just fastforwarding to a time the galexy is more stable.
Also, the fact that we don't have EC yet means we have no ending.

#180
Bill Casey

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FatalX7.0 wrote...

I've had recurring nightmares about seemingly random things.

But it wasn't established in a narrative about Indoctrination right before the chapter where you had them...

Modifié par Bill Casey, 20 avril 2012 - 04:36 .


#181
FatalX7.0

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Top comment on that video reminds me, Bioware DID say that they tried to use indoctrination, but they couldn't work out how to do it.

#182
DJBare

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ticklefist wrote...

Hey, nobody said the reality of the situation doesn't suck. They just think the IT sucks too.

I have to ask(and keep in mind I'm on the fence regarding IT because Bioware have neither confirmed or denied IT), why does IT suck?, from a story perspective I think it's a good idea, Shepard is already feeling the strain and having doubts, mentally that put's him/her in a weakened state, the final assault sees Shepard getting hit by Harbingers beam, even for a brave and courageous Shepard that has to be demoralizing after everything he/she has been through to reach that point.

I guess I'm having a hard time understanding the dislike toward IT, from a story perspective I find the idea to be entertaining.

#183
Auralius Carolus

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Bill Casey wrote...

Auralius Carolus wrote...

FatalX7.0 wrote...

FatalX7.0 wrote...

The dreams are just that - dreams.

The ghostly figures increase over the course of the game to represent that more and more people are dying in the war, yet the child still stands out to Shepard. It haunts him, which is why the child is the only one with a real apperance, a face. (Just a cheap attempt to make players feel something)

The 'oily shadows'? The tendrils that show up when TIM uses his Reaper implants to control you and Anderson.


And the dreams are also about his squad mates. You can hear their voices in the background, calling Shepard's name.

One of my team asked me about the dreams, Ashley? Or Liara? I dunno, I had the option to say I dreamt about Kaidan...but he wasn't there aside from his voice.

Just seemed kinda stupid.


There is narrative significance to the fact that the child is the dominant feature of the dream. Shepard never sees any companions he's lost or killed, he just sees the child. Likewise, the child is constantly leading Shepard and his pouting is almost ever-present; your companions voices are usually only heard when entering a crowd of shadow figures, which- once again- down plays them.

The child, in effect, is dominating your dreams.

Someone familier with the effects of electromagnetic energy will also point out that intense, reoccurant dreams can be stimulated by large amounts of said electrical frequency. As can perceiving shadow figures, disembodied voices and bilocation.


They just established recurring nightmares as a symptom of indoctrination right before Mass Effect 3...


Err, I was unaware of this. Link?

I mean, all you have to do be familiar with exactly how these various energy/sound waves effect the neurological system to figure out where indoctrination is coming from, but... yeah, I must have missed the memo.

Unless you're trolling me. IZ U TRLLNG MEH!???

#184
dreman9999

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FatalX7.0 wrote...

Bill Casey wrote...

Auralius Carolus wrote...

FatalX7.0 wrote...

FatalX7.0 wrote...

The dreams are just that - dreams.

The ghostly figures increase over the course of the game to represent that more and more people are dying in the war, yet the child still stands out to Shepard. It haunts him, which is why the child is the only one with a real apperance, a face. (Just a cheap attempt to make players feel something)

The 'oily shadows'? The tendrils that show up when TIM uses his Reaper implants to control you and Anderson.


And the dreams are also about his squad mates. You can hear their voices in the background, calling Shepard's name.

One of my team asked me about the dreams, Ashley? Or Liara? I dunno, I had the option to say I dreamt about Kaidan...but he wasn't there aside from his voice.

Just seemed kinda stupid.


There is narrative significance to the fact that the child is the dominant feature of the dream. Shepard never sees any companions he's lost or killed, he just sees the child. Likewise, the child is constantly leading Shepard and his pouting is almost ever-present; your companions voices are usually only heard when entering a crowd of shadow figures, which- once again- down plays them.

The child, in effect, is dominating your dreams.

Someone familier with the effects of electromagnetic energy will also point out that intense, reoccurant dreams can be stimulated by large amounts of said electrical frequency. As can perceiving shadow figures, disembodied voices and bilocation.


They just established recurring nightmares as a symptom of indoctrination right before Mass Effect 3...


I've had recurring nightmares about seemingly random things.

I  think you need to catch up with us in IT...

fact 1. People are indoctrinated by being near reapers and reaper tech. 

fact 2. People that at are under the process of indoctrination here whispers.

Fact 3.Shepard is near allot of reaper tech through out ME1 and ME2.

Fact 4. Shepard is hit by an indoctrination field in the arrival dlc, in which he see's visions
and hears voices....http://www.youtube.com/watch?v=F5vKMfh6gBk

fact5.Indoctrination does not just go
away...http://masseffect.wikia.com/wiki/Rana_Thanoptis



'If Rana survived
Mass Effect and Mass Effect 2, she will appear in an ANN Report on
indoctrination. She has apparently murdered several top asari officials and
then committed suicide. While in custody, Thanoptis reported "voices"
in her head (a typical symptom of indoctrination) to investigators."



Fact 6. The reapers can manipulate dreams...http://www.youtube.com/watch?feature=player_detailpage&v=ldIJFRvDUp4#t=690s

The reseachers on project rho in Arrival also taked about strange dreams  when they were being indoctrinated.

http://www.youtube.com/watch?list=PL48B6A3172825B65F&feature=player_detailpage&v=CAstYTITiTw#t=249s 

Fact 7. Reapers can indoctrinatewith quantum intanglement.http://masseffect.wikia.com/wiki/Codex/Arrival:_The_Reapers'_Secrets 

The third discovery is that the object broadcasts signals and information on many different spectra. One such pulse, suspected to be similar to a quantum entanglement communicator, reaches into. Another broadcast is infrasound, consistent with frequencies that trigger feelings of awe and fear in , a known factor in Reaper indoctrination. Kenson's laboratory is filled with equipment dedicated to monitoring any signal coming from the artifact in the hopes that some clue will prove the Reapers' undoing before it's too late. "

Fact 8. You hear whispers in sheps dreams....http://www.youtube.com/watch?v=ZIKewKW9bb0&feature=related 

#185
Bill Casey

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Auralius Carolus wrote...

Err, I was unaware of this. Link?

Play the Arrival DLC...
Search around for the audio logs...

#186
FatalX7.0

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[quote]dreman9999 wrote...

[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]Uncle Jo wrote...

[quote]dreman9999 wrote...



[/quote]About that rule about twist endings...What do you think the breath scene is?


[/quote]I'll say this. In a twist-ending once the truth is revealed, THERE IS NO ROOM FOR DOUBT ANYMORE.

Examples :Usual Suspects, Butterfly Effect and so on....
Counter-Example: Mass Effect 3

What do we know ? Shep is alive. Where ? How ? What happened ? Dunno.

[/quote]Agian...We aregetting EC. And on your point, it just makesit clear that ME3 has no ending....for now.
[/quote]

Nope, this is pretty much an ending.

Before release, in a video interview, Mac Walters said that the universe is a wasteland and that any sequels and DLC that takes place after the events would be boring.

[/quote]No he did not say that.... They can make a sequel easilly by just fastforwarding to a time the galexy is more stable.
Also, the fact that we don't have EC yet means we have no ending.

[/quote]

Yes, he did say that.

http://www.youtube.c...m3Vnt5zxI#t=77s


Bioware said that EC isn't changing the ending, it's clarifying it. What we have is an ending that "Bioware" intended.

Modifié par FatalX7.0, 20 avril 2012 - 04:39 .


#187
dreman9999

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Auralius Carolus wrote...

Bill Casey wrote...

Auralius Carolus wrote...

FatalX7.0 wrote...

FatalX7.0 wrote...

The dreams are just that - dreams.

The ghostly figures increase over the course of the game to represent that more and more people are dying in the war, yet the child still stands out to Shepard. It haunts him, which is why the child is the only one with a real apperance, a face. (Just a cheap attempt to make players feel something)

The 'oily shadows'? The tendrils that show up when TIM uses his Reaper implants to control you and Anderson.


And the dreams are also about his squad mates. You can hear their voices in the background, calling Shepard's name.

One of my team asked me about the dreams, Ashley? Or Liara? I dunno, I had the option to say I dreamt about Kaidan...but he wasn't there aside from his voice.

Just seemed kinda stupid.


There is narrative significance to the fact that the child is the dominant feature of the dream. Shepard never sees any companions he's lost or killed, he just sees the child. Likewise, the child is constantly leading Shepard and his pouting is almost ever-present; your companions voices are usually only heard when entering a crowd of shadow figures, which- once again- down plays them.

The child, in effect, is dominating your dreams.

Someone familier with the effects of electromagnetic energy will also point out that intense, reoccurant dreams can be stimulated by large amounts of said electrical frequency. As can perceiving shadow figures, disembodied voices and bilocation.


They just established recurring nightmares as a symptom of indoctrination right before Mass Effect 3...


Err, I was unaware of this. Link?

I mean, all you have to do be familiar with exactly how these various energy/sound waves effect the neurological system to figure out where indoctrination is coming from, but... yeah, I must have missed the memo.

Unless you're trolling me. IZ U TRLLNG MEH!???


Fact 6. The reapers can manipulate dreams...http://www.youtube.com/watch?feature=player_detailpage&v=ldIJFRvDUp4#t=690s

The reseachers on project rho in Arrival also taked about strange dreams  when they were being indoctrinated.

http://www.youtube.com/watch?list=PL48B6A3172825B65F&feature=player_detailpage&v=CAstYTITiTw#t=249s 

#188
liggy002

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DJBare wrote...

ticklefist wrote...

Hey, nobody said the reality of the situation doesn't suck. They just think the IT sucks too.

I have to ask(and keep in mind I'm on the fence regarding IT because Bioware have neither confirmed or denied IT), why does IT suck?, from a story perspective I think it's a good idea, Shepard is already feeling the strain and having doubts, mentally that put's him/her in a weakened state, the final assault sees Shepard getting hit by Harbingers beam, even for a brave and courageous Shepard that has to be demoralizing after everything he/she has been through to reach that point.

I guess I'm having a hard time understanding the dislike toward IT, from a story perspective I find the idea to be entertaining.



Yes, it is not as some say just a coping mechanism.  I actually enjoy the concept itself.

#189
dreman9999

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[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]Uncle Jo wrote...

[quote]dreman9999 wrote...



[/quote]About that rule about twist endings...What do you think the breath scene is?


[/quote]I'll say this. In a twist-ending once the truth is revealed, THERE IS NO ROOM FOR DOUBT ANYMORE.

Examples :Usual Suspects, Butterfly Effect and so on....
Counter-Example: Mass Effect 3

What do we know ? Shep is alive. Where ? How ? What happened ? Dunno.

[/quote]Agian...We aregetting EC. And on your point, it just makesit clear that ME3 has no ending....for now.
[/quote]

Nope, this is pretty much an ending.

Before release, in a video interview, Mac Walters said that the universe is a wasteland and that any sequels and DLC that takes place after the events would be boring.

[/quote]No he did not say that.... They can make a sequel easilly by just fastforwarding to a time the galexy is more stable.
Also, the fact that we don't have EC yet means we have no ending.

[/quote]

Yes, he did say that.

http://www.youtube.c...m3Vnt5zxI#t=77s

[/quote]
1. He is talking about dlc directly after the war ends.
2.The dlc was are getting is still with in the war.
3. He never says "no sequel".

Modifié par dreman9999, 20 avril 2012 - 04:41 .


#190
liggy002

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I have a question though: is Object Rho supposed to be Harbinger? I thought it was just another Reaper. I thought twice, though, since Harbinger makes it a point to personally appear in the Arrival DLC.

#191
FatalX7.0

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[quote]dreman9999 wrote...

[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]Uncle Jo wrote...

[quote]dreman9999 wrote...



[/quote]About that rule about twist endings...What do you think the breath scene is?


[/quote]I'll say this. In a twist-ending once the truth is revealed, THERE IS NO ROOM FOR DOUBT ANYMORE.

Examples :Usual Suspects, Butterfly Effect and so on....
Counter-Example: Mass Effect 3

What do we know ? Shep is alive. Where ? How ? What happened ? Dunno.

[/quote]Agian...We aregetting EC. And on your point, it just makesit clear that ME3 has no ending....for now.
[/quote]

Nope, this is pretty much an ending.

Before release, in a video interview, Mac Walters said that the universe is a wasteland and that any sequels and DLC that takes place after the events would be boring.

[/quote]No he did not say that.... They can make a sequel easilly by just fastforwarding to a time the galexy is more stable.
Also, the fact that we don't have EC yet means we have no ending.

[/quote]

Yes, he did say that.

http://www.youtube.c...m3Vnt5zxI#t=77s

[/quote]
1. He is talking about dlc directly after the war ends.
2.The dlc was are getting is still with in the war.
3. He never says "no sequel".

[/quote]

Fine, Casey Hudson said no sequels.

#192
Auralius Carolus

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FatalX7.0 wrote...

I've had recurring nightmares about seemingly random things.


I doubt you're part of a narrative. A good story teller can give you a direct look at something, but get the message right past you, only to surprise you later.

But in all reality, neurology is about the only science that can quantify what goes on in the brain. Everything else is heavily theoretical- it's just so complicated and difficult to reproduce phenomina. You basically have a big mesh of neural tissue, chemicals and energy frequencies that appear to contribute to dream frequency and intensity.

Specific content is a big pile of question marks.

That's probably why, along with the paranormal connection, that Bioware went with EMF as a primary contributor to indoctrination- it's one of the few known quantities and it has real roots in science.

#193
FatalX7.0

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Why are the quotes broken.

#194
FatalX7.0

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Auralius Carolus wrote...

FatalX7.0 wrote...

I've had recurring nightmares about seemingly random things.


I doubt you're part of a narrative. A good story teller can give you a direct look at something, but get the message right past you, only to surprise you later.

But in all reality, neurology is about the only science that can quantify what goes on in the brain. Everything else is heavily theoretical- it's just so complicated and difficult to reproduce phenomina. You basically have a big mesh of neural tissue, chemicals and energy frequencies that appear to contribute to dream frequency and intensity.

Specific content is a big pile of question marks.

That's probably why, along with the paranormal connection, that Bioware went with EMF as a primary contributor to indoctrination- it's one of the few known quantities and it has real roots in science.


And why are so many people taking that reply seriously?

#195
dreman9999

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[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]FatalX7.0 wrote...

[quote]dreman9999 wrote...

[quote]Uncle Jo wrote...

[quote]dreman9999 wrote...



[/quote]About that rule about twist endings...What do you think the breath scene is?


[/quote]I'll say this. In a twist-ending once the truth is revealed, THERE IS NO ROOM FOR DOUBT ANYMORE.

Examples :Usual Suspects, Butterfly Effect and so on....
Counter-Example: Mass Effect 3

What do we know ? Shep is alive. Where ? How ? What happened ? Dunno.

[/quote]Agian...We aregetting EC. And on your point, it just makesit clear that ME3 has no ending....for now.
[/quote]

Nope, this is pretty much an ending.

Before release, in a video interview, Mac Walters said that the universe is a wasteland and that any sequels and DLC that takes place after the events would be boring.

[/quote]No he did not say that.... They can make a sequel easilly by just fastforwarding to a time the galexy is more stable.
Also, the fact that we don't have EC yet means we have no ending.

[/quote]

Yes, he did say that.

http://www.youtube.c...m3Vnt5zxI#t=77s

[/quote]
1. He is talking about dlc directly after the war ends.
2.The dlc was are getting is still with in the war.
3. He never says "no sequel".

[/quote]

Fine, Casey Hudson said no sequels.

[/quote]HA...Link please.

#196
Bill Casey

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liggy002 wrote...

I have a question though: is Object Rho supposed to be Harbinger? I thought it was just another Reaper. I thought twice, though, since Harbinger makes it a point to personally appear in the Arrival DLC.


Object Rho is a Reaper Artifact...
It releases Infrasound, which is associated with indoctrination, and it uses quantum entanglement to send signals into Reaper space...

#197
liggy002

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Wait... so he said wasteland? Was that him telling us that he was going to destroy the Mass Effect galaxy or am I missing something here?

#198
FatalX7.0

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Okay, here.

Posted Image

#199
FatalX7.0

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liggy002 wrote...

Wait... so he said wasteland? Was that him telling us that he was going to destroy the Mass Effect galaxy or am I missing something here?


Yes, he said wasteland, that this was the end and that it'd be boring.

#200
shepskisaac

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liggy002 wrote...

Aaleel wrote...

liggy002 wrote...

Uncle Jo wrote...

If you think that there's still hope for the IT after Biowares annoucement, then you're dreaming dude... In blue, green and red... Time to wake up...



I will.  It feels a little rough with all of that London rubble around me.


London rubble?  That's Citadel rubble Shepard wakes up in, which is one of the many reasons why the IT makes no sense to me.


And Shepard surving that explosion does?  The rubble looks like what we saw on London.  And if you look at that curved metal structure behind the rubble you will find that it looks suspiciously like a part of the conduit that we see in London.

It doesn't look like the conduit at all. Instead, it fits perfectly a part of the reactor you shot at in Destroy ending:
Posted Image

Exactly the same channels, same proportions and the right scale compared to Shep's body