KainD wrote...
Arkley wrote...
You don't need to aim for the head with the Geth Infiltrator. A cloaked bodyshot is enough to bring down a Phantom on Gold.
Then both are equal, and GPS just has more shots in clip.
Arkley wrote...
Also, the GPS doesn't kill Brutes better, either. Hunter Vision/Cloak/Proxi mine/Claymore X is a Brute one-shotted, same for Ravagers.
Then they are equal here aswell again, it takes GPS a charged shot and 2 quick shots to kill a brute.
Arkley wrote...
There are plenty of reasons why someone might consider the Claymore a better weapon than the GPS on the GI. With the highest damage single shot in the game, the ability to benefit from headshot damage and the Hunter Vision damage/accuracy buff, the Claymore is an all range weapon with no projectile travel time or charging required, and it can one-shot all but Primes, Atlas and Banshees.
It takes GPS 1 charged cloaked shot for everything except above and a couple more for Brutes/Ravagers.
Arkley wrote...
Lastly, the Claymore may need to reload after each shot, but with the reload interrupt, it can fire 2~3 shots in the time it takes the GPS to empty its clip - especially if you include the charge time for the initial shot, which as I mentioned before, the Claymore doesn't require - roundly outdamaging it against any target before you even take potential headshot damage into account.
Nooo, that is ridicilously inaccurate. GPS has a clip of 5, charged shot takes 2, the next shot that follows the charged shot has zero delay and the next 2 shots equals to a normal shots but GPS fires fast and has + 15% faster shooting from hunter mode, that doesn't benefit claymore since you have to reaload it. The charging time is only as much as you want it to be, but charging is not required to deal effective damage, it is a bonus and someting that allows 3 shots to be fired from cloak.
They are most certainly not equal in any of those accounts. I don't know why you refuse to count the delay in charging the the GPS, but the fact remains that the GPS needs to be charged. You can't just spot an enemy and instantly one-shot it like you can with the Claymore, and charging takes more time than interrupt reloading. I'm aware that you can run around with it charged, but you can't immediately follow up one charged shot with another in the same time frame as the Claymore can reload and fire again, and the gap widens when the GPS itself has to reload.
And again - Claymore deals more damage than the GPS charged shot without even without taking
headshot damage into account. Further widening the damage gap is that the Claymore, when reload-cancelled, can fire two shots under cloak's damage bonus. The GPS certainly can't fire two charged shots under the bonus, and one charged shot/two regular shots are quite a distance from two Claymore shots.
Also, as for the pure DPS, the Claymore
does win, soundly, by a considerable margin. In addition to keeping in mind the things written above - about firing two Claymore shots under cloak, the charge time for the GPS, etc - the pure hard stats back it up, too. You point out that the charge time needn't be counted for every shot , since you're not going to charge every shot. So let's look at the GPS' actual fire rate and DPS.
The GPS fires at 60 RPM or once per second. That goes up to 69 RPM with the 15% RoF bonus, so 1.15 shots per second. That's 4.3 seconds to empty its magazine.
The reload interrupt reduces reload time to 1.5 seconds (the minimum possible reload time for any weapon) from time of firing to ready to fire. In the time it takes the GPS to empty its mag from full - with the RoF bonus - the Claymore can fire 2.8 times. That said, the GPS must immediately begin to reload after emptying its mag (1.5 secs, assuming an interrupt as with the Claymore), while the Claymore will be firing again - so for that fact and the sake of simplicity, let's say the Claymore fires 3 shots while the GPS fires 5.
Now I know you're a good player and frequently involved in these discussions. I know you know how much damage the GPS deals per uncharged shot. I'm sure you know how much the Claymore does too. Three Claymore shots beat five GPS shots soundly even without headshot damage. The thing is, the gap doesn't get any more narrow with a charged shot either.
Pick any given time frame. Use as many charged shots or uncharged shots as you like. Don't forget to factor in the reload times for the GPS as well as the Claymore. If you want, you can factor in cloak damage for both weapons in those time frames too. It doesn't matter. The Claymore beats the GPS in terms of DPS. The GPS cannot beat it for pure damage. It's not like it doesn't have plenty of other things going for it, though. It has plenty of other benefits and drawbacks, damage isn't the only thing about the comparison.
Modifié par Arkley, 20 avril 2012 - 09:10 .