NubXL wrote...
They brought the Rachni back even if you killed the queen in ME1. Choice is practically an illusion in this series. You still end up at the same damn place.
Rachni queen decision is basically reduced to EMS too. After her message in ME2 about how she will help us fight the Reapers I thought we would get some major difference in battles with Reapers in ME3, like a giant fleet of Rachni ships and hordes of Brood warriors on the ground arriving to help us vs no Rachni reinforcements if we didn't save her.
Here's an interview with Walters from 28 Feb 2012 in EW:
popwatch.ew.com/2012/02/28/mass-effect-3-mac-walters/I saved the Rachni in the first game, and there was a little tease about them in Mass Effect 2.
How big of a repercussion do choices like that have in this game? Will
get to play a mission that someone who killed the Rachni wouldn’t get?
The thing I will say about Mass Effect 3 is that the choices
you’ve made previously, and the differences that those choices
represent, are much bigger than they’ve been in the past. There are
certain missions that are simply not available at all because of
something you’ve done in the past. Those are usually on a smaller scale.
Is Conrad Verner alive or dead? [The presence of the Rachni] has huge
consequences in Mass Effect 3. Even just in the final battle with the Reapers.
So.. if this really is from 28 Feb '12, and this quote was not taken out of context by the article's author, than I can only assume huge consequence that Walters meant in the final battle was how much points you will get.