Hey guys, it's me again.
Is there anyway to preset the players health points? In my project the player will start the game with a premade character and I really need this character to have X life points, not a varible number like 4d or anything like that..Is there any character editor out there or something like that?
thx!
Character Edit?
Débuté par
el.sombrero
, avril 20 2012 09:38
#1
Posté 20 avril 2012 - 09:38
#2
Posté 20 avril 2012 - 09:56
Its not random, it's set by classes.2da ( 10 per level for fighter, 4 per level for wizard )
Then it adds in any bonus due to con scores, magic and the like.
Not sure what you need to control if you have a premade character. ( if you want to adjust it on entering the game you can damage the player the needed amount as well )
Then it adds in any bonus due to con scores, magic and the like.
Not sure what you need to control if you have a premade character. ( if you want to adjust it on entering the game you can damage the player the needed amount as well )
Modifié par painofdungeoneternal, 20 avril 2012 - 09:57 .
#3
Posté 21 avril 2012 - 01:14
There is the NWN2 Character Editor but it edits a previously saved character not a brand new one - as far as I know anyway. The editor edits the playerlist.ifo from the Save folder. If there is some way to do that then insert the file into a Module... but I dont think there is.
#4
Posté 22 avril 2012 - 09:04
Uhm... I believe NWN2 Character Editor will do the work... and then I can adjust it as painofdungeoneternal said.
Thx fellows
Thx fellows
#5
Posté 22 avril 2012 - 11:04
Hey,
I tried the character editor but I'm having a small problem. I cant use into the game the character (already existent) that I edited. The only profile of the character that I could find (and edit) was a .bic file... and it seems that the characters that actualy go into the module are .ifo files.
I'm saving the edited profile at "localvault".
I tried the character editor but I'm having a small problem. I cant use into the game the character (already existent) that I edited. The only profile of the character that I could find (and edit) was a .bic file... and it seems that the characters that actualy go into the module are .ifo files.
I'm saving the edited profile at "localvault".





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