Optimystic_X wrote...
Velocithon wrote...
But the problem is how does having a higher EMS, which allows for better construction of the Crucible, somehow allow Shepard to survive in the end? The same explosion happens every time, it isn't like in the "best" ending no explosion happens where you could draw the conclusion that Shepard lives because of this.
Two theories here:
1) Higher EMS = more protection/better construction for the Crucible = it takes less damage. This would then allow it to either release a more controlled blast, or more accurately target Reapers while sparing other forms of life (including Shepard.)
2) Higher EMS = weaker Reaper forces = less energy output needed from Crucible to destroy the remainder. If the blast from the Crucible doesn't need to be as strong, there will be less collateral damage - no vaporized soldiers, no carbonized planet, and no dead Shep.
I personally prefer the second, but you can even combine the two.
The game shows the Crucible receiving damage, Independent of the value of your EMS?





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