Gun model swapping in cutscenes
#1
Posté 21 avril 2012 - 08:27
I understand that for dramatic effect, sometimes you need the pistol. I can suspend disbelief that Shepard always has a Carnifex by his side that I didn't equip and that he can't use outside cutscenes. Its a stretch, but hey, I'm generous. But when I've got an assault rifle equipped and it swaps it out for the Avenger, that's just pointless. It gets even sillier when it reaches the point where characters who aren't even able to equip assault rifles (such as EDI) seem to pull them out of nowhere for cutscenes.
To compound it, there ARE scenes that I've caught where the properly equipped weapons are shown. Why some and not all? If you're going to be half-assed at least go all the way with it.
Bioware? Any thoughts on this?
#2
Posté 21 avril 2012 - 08:33
#3
Posté 21 avril 2012 - 08:49
Sdrol117 wrote...
This has happened in every game so far.
Really? I didn't notice it in ME1.
#4
Posté 21 avril 2012 - 08:52
morrisrevan wrote...
Sdrol117 wrote...
This has happened in every game so far.
Really? I didn't notice it in ME1.
It happend a lot in ME1. You probably just forgot. Also happened consistently in ME2. shepard would switch guns, Miranda holds assault rifles. All of it.
#5
Posté 21 avril 2012 - 09:29
Sdrol117 wrote...
morrisrevan wrote...
Sdrol117 wrote...
This has happened in every game so far.
Really? I didn't notice it in ME1.
It happend a lot in ME1. You probably just forgot. Also happened consistently in ME2. shepard would switch guns, Miranda holds assault rifles. All of it.
And people have commented on it ever game but they yet have to fix the issue in 3 games......
#6
Posté 21 avril 2012 - 09:45
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
#7
Posté 21 avril 2012 - 09:46
Sdrol117 wrote...
morrisrevan wrote...
Sdrol117 wrote...
This has happened in every game so far.
Really? I didn't notice it in ME1.
It happend a lot in ME1. You probably just forgot. Also happened consistently in ME2. shepard would switch guns, Miranda holds assault rifles. All of it.
Well then you played a different versions of these games. It has never happened in ME1 and only a few times in ME2. I am talking about Shepard only as it is the character we usually concetrate on.
#8
Posté 21 avril 2012 - 09:49
At least Shepard's weapons were consistent. If you had a Revenant, it damn well showed up in the cutscenes.Sdrol117 wrote...
It happend a lot in ME1. You probably just forgot. Also happened consistently in ME2. shepard would switch guns, Miranda holds assault rifles. All of it.
Here I find it kinda annoying how in the shuttle you see Mattock on his back and voila, door opens and Shep is sporting a brand new Avenger.
Modifié par Avalla'ch, 21 avril 2012 - 09:51 .
#9
Posté 21 avril 2012 - 09:53
Avalla'ch wrote...
At least Shepard's weapons were consistent. If you had a Revenant, it damn well showed up in the cutscenes.Sdrol117 wrote...
It happend a lot in ME1. You probably just forgot. Also happened consistently in ME2. shepard would switch guns, Miranda holds assault rifles. All of it.
Here I find it kinda annoying how in the shuttle you see Mattock on his back and voila, door opens and Shep is sporting a brand new Avenger.
Yup, nothing can kill the immersion better than Shepard having two different assault rifles at the same time
#10
Posté 21 avril 2012 - 09:57
Embrosil wrote...
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes. So don't spread your ignorant lies. And it DOES happen in ME2, there are a few moments of it. It's not "lazy programming" as much as shepard needs to put a gun in somebodies face, you expect him to use a sniper? that would look idiotic. The avenger issue is a bit annoying, but it happened in all 3 games, regardless of what you say because it is FACT, so Im used to it.
#11
Posté 21 avril 2012 - 10:01
Avalla'ch wrote...
At least Shepard's weapons were consistent. If you had a Revenant, it damn well showed up in the cutscenes.Sdrol117 wrote...
It happend a lot in ME1. You probably just forgot. Also happened consistently in ME2. shepard would switch guns, Miranda holds assault rifles. All of it.
Here I find it kinda annoying how in the shuttle you see Mattock on his back and voila, door opens and Shep is sporting a brand new Avenger.
The funny thing is the Mattock is still on his back while he's sporting that brand new Avenger. It's like Bioware didn't even try.
#12
Posté 21 avril 2012 - 10:05
Sdrol117 wrote...
Embrosil wrote...
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes. So don't spread your ignorant lies. And it DOES happen in ME2, there are a few moments of it. It's not "lazy programming" as much as shepard needs to put a gun in somebodies face, you expect him to use a sniper? that would look idiotic. The avenger issue is a bit annoying, but it happened in all 3 games, regardless of what you say because it is FACT, so Im used to it.
It is lazy programming because even if Shep has a pistol he doesn't use the one equipped. He pulls another pistol out of nowhere while the equipped pistol stays holstered.
#13
Posté 21 avril 2012 - 10:10
Sdrol117 wrote...
Embrosil wrote...
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes. So don't spread your ignorant lies. And it DOES happen in ME2, there are a few moments of it. It's not "lazy programming" as much as shepard needs to put a gun in somebodies face, you expect him to use a sniper? that would look idiotic. The avenger issue is a bit annoying, but it happened in all 3 games, regardless of what you say because it is FACT, so Im used to it.
Well and I have 11 playthroughs of ME1, and did not notice it. Even
Liara, when given AR of Avanger type shows this in cutscenes. So it is
my word against yours.
#14
Posté 21 avril 2012 - 10:12
#15
Posté 21 avril 2012 - 10:17
Embrosil wrote...
Sdrol117 wrote...
Embrosil wrote...
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes. So don't spread your ignorant lies. And it DOES happen in ME2, there are a few moments of it. It's not "lazy programming" as much as shepard needs to put a gun in somebodies face, you expect him to use a sniper? that would look idiotic. The avenger issue is a bit annoying, but it happened in all 3 games, regardless of what you say because it is FACT, so Im used to it.
Well and I have 11 playthroughs of ME1, and did not notice it. Even
Liara, when given AR of Avanger type shows this in cutscenes. So it is
my word against yours.
I agree. I definitely don't remember this happening in ME1.
#16
Posté 21 avril 2012 - 10:18
Maybe it's just me, but I always thought that was a bug.CC-Tron wrote...
The funny thing is the Mattock is still on his back while he's sporting that brand new Avenger. It's like Bioware didn't even try.
I've noticed that in some cutscenes where Shepard is shooting you could still hear the correct sound of your real weapon, even though there's an Avenger in your hands,
Modifié par Avalla'ch, 21 avril 2012 - 10:22 .
#17
Posté 21 avril 2012 - 10:20
Avalla'ch wrote...
Thing is, that in ME1 every squadmate had the full package, so it wasn't that immersion breaking.
Maybe Bioware should have stayed with that set up.
#18
Posté 21 avril 2012 - 10:21
xD
#19
Posté 21 avril 2012 - 10:22
#20
Posté 21 avril 2012 - 10:33
Embrosil wrote...
Well and I have 11 playthroughs of ME1, and did not notice it.Sdrol117 wrote...
You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes.
I always noticed that when confronting Saren on Virmire Shepard would pull out a pistol model that looked like the Predator, even if equipped with one that looks like the Carnifex.
In ME2 the "cutscene guns" were smg, pistol, and assault rifle. Every class got pistols so it's always whichever one you have equipped (e.g confronting Vasir, renegade interrupt for the Weyrloc Speaker). If you didn't have an assault rifle it defaulted to Avenger (e.g. Derelict Reaper, Suicide Mission) and if you didn't have smgs it defaulted to Shuriken (e.g. landing on Korlus). Also guns got really wonky when confronting the Shadow Broker.
As for ME3 I usually got the Avenger and the Predator in cutscenes. I noticed that if you brought along modded versions of those weapons (e.g. extended barrel mod) those mods would be reflected in the cutscenes.
#21
Posté 21 avril 2012 - 10:49
In ME2, they at least used the correct equipped weapon, but it did bug the hell out of me that Shep always used the SMG instead of the pistol (even when Shep didn't carry an SMG).
In ME3, it is absolutely annoying. I end up equipping the Avenger and Predator just so that the scenes make sense...
#22
Posté 21 avril 2012 - 10:59
In ME2 it happened alot. If the character class you used couldn't equip an AR, Shepard would be shown having the Avenger AR equipped. At some point a patch fix was issued. LoTSB fixed the issue if I remember correctly.
#23
Posté 21 avril 2012 - 10:59
#24
Posté 21 avril 2012 - 01:36
xAmilli0n wrote...
In ME3, it is absolutely annoying. I end up equipping the Avenger and Predator just so that the scenes make sense...
Don't bother it still doesn't make sense. Shep pulls another Avenger or Predator out of thin air while the model you equipped sits on his back or at his side holstered.
#25
Posté 21 avril 2012 - 01:40
HellbirdIV wrote...
Maybe because I was always using an Assault Rifle as my secondary, Shepard goes pointing that around in cutscenes rather than materializing another rifle entirely out of the ether like she kept doing in ME2.
........but that's exactly what happens in ME3. Avenger rifles that magically materialize while your equipped assault rifle (even an Avenger) sits on Shep's back.





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