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Gun model swapping in cutscenes


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#26
Melancholic

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ME3 is better than ME2 in this regard. Believe it not, Shepard is actually holding the gun she's equipped with for some cutscenes. I only noticed this in my second playthrough, where she's holding the N7 sniper rifle for most of the cutscenes in the early portion of the game.

The further you get, the more it turns into an avenger it seems. I blame the deadline.

#27
Edolix

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Seeing Shepard grabbing an Avenger and Predator from nowhere certainatly breaks the immersion for me a little, especially considering that I last used them on the opening level in Mars and haven't equipped them since.

However, it's even more disconcerting for me when I see my squaddies suddenly whipping out assault rifles. I'm not gonna lie, seeing Tali with an Avenger is pretty sexy..but where the hell did she get it from??? And why does Garrus suddenly have a Predator? They don't even use these weapons, for gods sake. -_-

#28
mmm buddah23

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Melancholic wrote...

ME3 is better than ME2 in this regard. Believe it not, Shepard is actually holding the gun she's equipped with for some cutscenes. I only noticed this in my second playthrough, where she's holding the N7 sniper rifle for most of the cutscenes in the early portion of the game.

The further you get, the more it turns into an avenger it seems. I blame the deadline.

Everything that is wrong with this game can and should be blamed on EA, they are a cancer on the gaming industry.

#29
yummysoap

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Embrosil wrote...

Sdrol117 wrote...

Embrosil wrote...

Sdrol117 wrote...

This has happened in every game so far.


Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.



You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes. So don't spread your ignorant lies. And it DOES happen in ME2, there are a few moments of it. It's not "lazy programming" as much as shepard needs to put a gun in somebodies face, you expect him to use a sniper? that would look idiotic. The avenger issue is a bit annoying, but it happened in all 3 games, regardless of what you say because it is FACT, so Im used to it.


Well and I have 11 playthroughs of ME1, and did not notice it. Even
Liara, when given AR of Avanger type shows this in cutscenes. So it is
my word against yours.


I'm sorry to burst you and your 11 playthrough's bubble but not only did ME1 do this, it arguably has the worst instance of it where Kaidan and Ashley and will actually be seen wearing different armour in quite a few of the Virmire cutscenes. I suggest you go for a 12th playthrough.

#30
kevchy

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Artistic integrity?

#31
DonYourAviators

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BioWare has an artistic vision where Shepard uses the Avenger and the Predator exclusively. Respect that vision.

#32
ParagonGreg

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DonYourAviators wrote...

BioWare has an artistic vision where Shepard uses the Avenger and the Predator exclusively. Respect that vision.


Nice.

#33
DJ CAVE SLAVE

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The most annoying thing for me is how the cutscenes seem to get pistols and smgs mixed up. Mass Effect 2 always had squadmates that couldn't have smgs holding the shuriken in cutscenes. In Jacob's loyalty mission there's this weird thing where the first hunter [the one in the paragon interrupt] is holding a Tempest smg, but there's also a Predator pistol in a like, second layer under the gun. Then on Garrus's loyalty mission, when he sets up for the assassination, he takes a Viper off the right side of his back [where the assault rifle goes] and his equipped sniper rifle is still sitting there on the left side of his back. Then on Zaeed's loyalty mission Shepard does a little magic trick. If you do his mission the paragon way and do the paragon dialogue at the end, Shepard puts a gun to Zaeed's head. At first its just whatever pistol you have equipped, but then when you turn it around, it magically turns into a Predator. The same thing happens on Lair of the Shadow Broker when you first meet him.

#34
dekkerd

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You will equip the avenger and you will like it.
Happened in all 3, personally more noticeable in 3 because of the transition from cutscenes to gameplay.

#35
xsdob

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Embrosil wrote...

Sdrol117 wrote...

This has happened in every game so far.


Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.


You bold face liar It happened to me on my last 2 palythroughs. My pistol, my RED carnifex looking pistol is laways, ALWAYS, different whenever I fight saren, it always turns into that black predator pistol looking gun.

#36
Nimpe

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Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.

#37
CC-Tron

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Nimpe wrote...

Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.



They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.

#38
dekkerd

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Nimpe wrote...

Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.


Vs wiping out several Cerberus squads with the particle rifle, only to start firing an avenger for the cutscene? I take your point, but they manage to skin my armor properly, why not the gun?

#39
xsdob

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CC-Tron wrote...

Nimpe wrote...

Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.



They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.


In mass effect 2, if you equip any assult rifle to zaeed in his loyalty mission, somehow it makes the same noise as the avenger, even becomig an automatic gun. He shoots at the gunship while it's going away with a mattock at least 30 times and still only ejects one heat clip.

Disbelief unsuspended and emersion killed/sarcasm:D

#40
Nimpe

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dekkerd wrote...


Vs wiping out several Cerberus squads with the particle rifle, only to start firing an avenger for the cutscene? I take your point, but they manage to skin my armor properly, why not the gun?


But some guns don't fire remotely similar to others. You'll have to forgive me since I haven't brought myself to a second playthrough yet, but in cutscenes where the impact of your bullets work, some of the guns wouldn't work. Guns have different fire rates and different shapes and they all won't match up perfectly. Not to mention the gun's varying accuracy. Like I said before, if someone used the scorpion or the chakram launcher or a gun like that, it wouldn't make a bit of sense in some of the cutscenes. They have no impact force and take a few seconds to explode. It wouldn't make sense if the scorpion's bullet suddenly had as much power and force as normal bullets.

CC-Tron wrote...

They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime. 

 

That cutscene was designed for his gun, just like our cutscenes are designed to fit Avenger and carnifex. The cutscenes wouldn't look right without serious modification with all of these oddball guns. 

xsdob wrote...

In mass effect 2, if you equip any assult rifle to zaeed in his loyalty mission, somehow it makes the same noise as the avenger, even becomig an automatic gun. He shoots at the gunship while it's going away with a mattock at least 30 times and still only ejects one heat clip.

Disbelief unsuspended and emersion killed/sarcasm[smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]

 

Are you saying you want more of that? It's a trade off. Either we get cutscenes with a set gun that make sense or cutscenes with our custom gun's look but functions completely uncorrectly

Modifié par Nimpe, 21 avril 2012 - 07:36 .


#41
xsdob

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^ Im really not that sure, it was pretty funny to see but at the same time showed some continuity for my choices...I'm jsut messing with you, gun swapping is A-okay with me.

Mainly I just wanted to point out how ridiculous bringing up gun swapping as an issue now, and that most people are acting like fools saying it only happened in mass effect 3.

#42
CC-Tron

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Nimpe wrote...


CC-Tron wrote...

They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime. 

 

That cutscene was designed for his gun, just like our cutscenes are designed to fit Avenger and carnifex. The cutscenes wouldn't look right without serious modification with all of these oddball guns. 

 

No time for 'serious' modification = Rush job, Complacency or Lazy Programming.

#43
dekkerd

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[quote]Nimpe wrote...

[quote]dekkerd wrote...


Vs wiping out several Cerberus squads with the particle rifle, only to start firing an avenger for the cutscene? I take your point, but they manage to skin my armor properly, why not the gun?

[/quote]

But some guns don't fire remotely similar to others. You'll have to forgive me since I haven't brought myself to a second playthrough yet, but in cutscenes where the impact of your bullets work, some of the guns wouldn't work.
[quote]CC-Tron wrote...

They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime. 
[/quote]

Oh I know. Prioritywise this is way down the list of annoyances. Delayed detonation/energy weapons would be the big issue as you say. But, at least we are arguing about the game and not theend.

#44
Nimpe

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CC-Tron wrote...

Nimpe wrote...


CC-Tron wrote...

They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime. 

 

That cutscene was designed for his gun, just like our cutscenes are designed to fit Avenger and carnifex. The cutscenes wouldn't look right without serious modification with all of these oddball guns. 

 

No time for 'serious' modification = Rush job, Complacency or Lazy Programming.




By serious modification, I meant that they'd have to dumb down all of the cutscenes with guns in them so they don't look bad with the exception weapons or work around firing in cutscenes all together. In the cutscenes where you don't fire your gun, you DO have the guns you chose. It's firing the guns that's the problem. You can't just slap "lazy programming" on it.

#45
ToaOrka

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Huh, I hadn't noticed the pistol thing. Usually when it gives me a random pistol it's the predator.
But yeah, I had only noticed it in 2 and 3, it's even more annoying when I pull my Eviscerator from my back from the same place my assault rifle would be.

#46
Gallimatia

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I wouldn't be particulary bothered by this if not for the fact that Shepard suffers from a bad case of cutscene incompetence throughout ME3. Adding magic weapons pulled out of a hat to such scenes makes the feeling of "come on this can't be happening" even stronger.

If Shepard acted competently it would be easier to look past the Avenger.

#47
Guest_FallTooDovahkiin_*

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morrisrevan wrote...

Sdrol117 wrote...

This has happened in every game so far.


Really? I didn't notice it in ME1.

Besides the fact that every weapon in that game looks the same? Yup.
I was running around with my Pistol when I was getting Liara, and I randomly pull out an ASSULT RIFLE ADEPTS DO NOT USE when all of the geth swarm you before entering the cave. :pinched:

#48
xsdob

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IT IS TRADITION!!!

#49
ZackG312

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Sdrol117 wrote...

This has happened in every game so far.

BS this did not happen in ME 1 and ME 2

#50
dekkerd

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ZackG312 wrote...

Sdrol117 wrote...

This has happened in every game so far.

BS this did not happen in ME 1 and ME 2


TROLLOLLOL

just finished another me1 Tuesday, now in 2. Yes, it happens.