Gun model swapping in cutscenes
#26
Posté 21 avril 2012 - 01:45
The further you get, the more it turns into an avenger it seems. I blame the deadline.
#27
Posté 21 avril 2012 - 01:48
However, it's even more disconcerting for me when I see my squaddies suddenly whipping out assault rifles. I'm not gonna lie, seeing Tali with an Avenger is pretty sexy..but where the hell did she get it from??? And why does Garrus suddenly have a Predator? They don't even use these weapons, for gods sake.
#28
Posté 21 avril 2012 - 01:48
Everything that is wrong with this game can and should be blamed on EA, they are a cancer on the gaming industry.Melancholic wrote...
ME3 is better than ME2 in this regard. Believe it not, Shepard is actually holding the gun she's equipped with for some cutscenes. I only noticed this in my second playthrough, where she's holding the N7 sniper rifle for most of the cutscenes in the early portion of the game.
The further you get, the more it turns into an avenger it seems. I blame the deadline.
#29
Posté 21 avril 2012 - 01:53
Embrosil wrote...
Sdrol117 wrote...
Embrosil wrote...
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
You're wrong, you do know that right? I had 10 playthroughs of ME1, and it DID happen in many cutscenes. So don't spread your ignorant lies. And it DOES happen in ME2, there are a few moments of it. It's not "lazy programming" as much as shepard needs to put a gun in somebodies face, you expect him to use a sniper? that would look idiotic. The avenger issue is a bit annoying, but it happened in all 3 games, regardless of what you say because it is FACT, so Im used to it.
Well and I have 11 playthroughs of ME1, and did not notice it. Even
Liara, when given AR of Avanger type shows this in cutscenes. So it is
my word against yours.
I'm sorry to burst you and your 11 playthrough's bubble but not only did ME1 do this, it arguably has the worst instance of it where Kaidan and Ashley and will actually be seen wearing different armour in quite a few of the Virmire cutscenes. I suggest you go for a 12th playthrough.
#30
Posté 21 avril 2012 - 03:03
#31
Posté 21 avril 2012 - 03:22
#32
Posté 21 avril 2012 - 03:37
DonYourAviators wrote...
BioWare has an artistic vision where Shepard uses the Avenger and the Predator exclusively. Respect that vision.
Nice.
#33
Posté 21 avril 2012 - 03:38
#34
Posté 21 avril 2012 - 04:17
Happened in all 3, personally more noticeable in 3 because of the transition from cutscenes to gameplay.
#35
Posté 21 avril 2012 - 06:45
Embrosil wrote...
Sdrol117 wrote...
This has happened in every game so far.
Nope, it has never happened in ME1 and only a few times in ME2. It completely destroys immersion in ME3, when Shepard holds an Avenger while having a Vindicator on his/her back. Not to mention he/she holds a pistol while having only a sniper gun equipped. Lazy programing.
You bold face liar It happened to me on my last 2 palythroughs. My pistol, my RED carnifex looking pistol is laways, ALWAYS, different whenever I fight saren, it always turns into that black predator pistol looking gun.
#36
Posté 21 avril 2012 - 07:10
#37
Posté 21 avril 2012 - 07:16
Nimpe wrote...
Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.
They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.
#38
Posté 21 avril 2012 - 07:18
Nimpe wrote...
Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.
Vs wiping out several Cerberus squads with the particle rifle, only to start firing an avenger for the cutscene? I take your point, but they manage to skin my armor properly, why not the gun?
#39
Posté 21 avril 2012 - 07:20
CC-Tron wrote...
Nimpe wrote...
Some guns don't even shoot bullets. What if you had the Collector Partical Beam or the Chakram Launcher? They would look stupid in cutscenes.
They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.
In mass effect 2, if you equip any assult rifle to zaeed in his loyalty mission, somehow it makes the same noise as the avenger, even becomig an automatic gun. He shoots at the gunship while it's going away with a mattock at least 30 times and still only ejects one heat clip.
Disbelief unsuspended and emersion killed/sarcasm:D
#40
Posté 21 avril 2012 - 07:34
dekkerd wrote...
Vs wiping out several Cerberus squads with the particle rifle, only to start firing an avenger for the cutscene? I take your point, but they manage to skin my armor properly, why not the gun?
But some guns don't fire remotely similar to others. You'll have to forgive me since I haven't brought myself to a second playthrough yet, but in cutscenes where the impact of your bullets work, some of the guns wouldn't work. Guns have different fire rates and different shapes and they all won't match up perfectly. Not to mention the gun's varying accuracy. Like I said before, if someone used the scorpion or the chakram launcher or a gun like that, it wouldn't make a bit of sense in some of the cutscenes. They have no impact force and take a few seconds to explode. It wouldn't make sense if the scorpion's bullet suddenly had as much power and force as normal bullets.
CC-Tron wrote...
They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.
That cutscene was designed for his gun, just like our cutscenes are designed to fit Avenger and carnifex. The cutscenes wouldn't look right without serious modification with all of these oddball guns.
xsdob wrote...
In mass effect 2, if you equip any assult rifle to zaeed in his loyalty mission, somehow it makes the same noise as the avenger, even becomig an automatic gun. He shoots at the gunship while it's going away with a mattock at least 30 times and still only ejects one heat clip.
Disbelief unsuspended and emersion killed/sarcasm[smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]
Are you saying you want more of that? It's a trade off. Either we get cutscenes with a set gun that make sense or cutscenes with our custom gun's look but functions completely uncorrectly
Modifié par Nimpe, 21 avril 2012 - 07:36 .
#41
Posté 21 avril 2012 - 07:38
Mainly I just wanted to point out how ridiculous bringing up gun swapping as an issue now, and that most people are acting like fools saying it only happened in mass effect 3.
#42
Posté 21 avril 2012 - 07:46
Nimpe wrote...
CC-Tron wrote...
They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.
That cutscene was designed for his gun, just like our cutscenes are designed to fit Avenger and carnifex. The cutscenes wouldn't look right without serious modification with all of these oddball guns.
No time for 'serious' modification = Rush job, Complacency or Lazy Programming.
#43
Posté 21 avril 2012 - 07:53
[quote]dekkerd wrote...
Vs wiping out several Cerberus squads with the particle rifle, only to start firing an avenger for the cutscene? I take your point, but they manage to skin my armor properly, why not the gun?
[/quote]
But some guns don't fire remotely similar to others. You'll have to forgive me since I haven't brought myself to a second playthrough yet, but in cutscenes where the impact of your bullets work, some of the guns wouldn't work.
[quote]CC-Tron wrote...
They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.
[/quote]
Oh I know. Prioritywise this is way down the list of annoyances. Delayed detonation/energy weapons would be the big issue as you say. But, at least we are arguing about the game and not theend.
#44
Posté 21 avril 2012 - 08:05
CC-Tron wrote...
Nimpe wrote...
CC-Tron wrote...
They could have the particle rifle shoot beams in cut scenes like Javik did in his cutscenes on Eden Prime.
That cutscene was designed for his gun, just like our cutscenes are designed to fit Avenger and carnifex. The cutscenes wouldn't look right without serious modification with all of these oddball guns.
No time for 'serious' modification = Rush job, Complacency or Lazy Programming.
By serious modification, I meant that they'd have to dumb down all of the cutscenes with guns in them so they don't look bad with the exception weapons or work around firing in cutscenes all together. In the cutscenes where you don't fire your gun, you DO have the guns you chose. It's firing the guns that's the problem. You can't just slap "lazy programming" on it.
#45
Posté 21 avril 2012 - 08:09
But yeah, I had only noticed it in 2 and 3, it's even more annoying when I pull my Eviscerator from my back from the same place my assault rifle would be.
#46
Posté 21 avril 2012 - 08:10
If Shepard acted competently it would be easier to look past the Avenger.
#47
Guest_FallTooDovahkiin_*
Posté 21 avril 2012 - 08:12
Guest_FallTooDovahkiin_*
Besides the fact that every weapon in that game looks the same? Yup.morrisrevan wrote...
Sdrol117 wrote...
This has happened in every game so far.
Really? I didn't notice it in ME1.
I was running around with my Pistol when I was getting Liara, and I randomly pull out an ASSULT RIFLE ADEPTS DO NOT USE when all of the geth swarm you before entering the cave.
#48
Posté 21 avril 2012 - 08:16
#49
Posté 21 avril 2012 - 08:17
BS this did not happen in ME 1 and ME 2Sdrol117 wrote...
This has happened in every game so far.
#50
Posté 21 avril 2012 - 08:22
ZackG312 wrote...
BS this did not happen in ME 1 and ME 2Sdrol117 wrote...
This has happened in every game so far.
TROLLOLLOL
just finished another me1 Tuesday, now in 2. Yes, it happens.





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