Gun model swapping in cutscenes
#51
Posté 21 avril 2012 - 08:32
Plus in previous games it never happened to Shepard, and when it did it was only for his pistol.
Now in ME3 Shepard is regularly popping up with assault rifles and sniper rifles that he never equipped....
#52
Posté 21 avril 2012 - 08:56
Edit: And for all the ignorant people that want to argue with me about that too...www.youtube.com/watch start at 1:30 and watch Shepard's gun.
Modifié par Sdrol117, 21 avril 2012 - 09:00 .
#53
Guest_FallTooDovahkiin_*
Posté 21 avril 2012 - 09:09
Guest_FallTooDovahkiin_*
LOL I actually now just realized that happened. I wondered where my Mattock went..Sdrol117 wrote...
So is everybody done arguing with me yet when they are clearly wrong? Anyway, anybody remember the SMG/Pistol swapping scene in lair of the Shadow Broker mid conversation? That was pretty hilarious.
Edit: And for all the ignorant people that want to argue with me about that too...www.youtube.com/watch start at 1:30 and watch Shepard's gun.
#54
Posté 21 avril 2012 - 09:13
FallTooDovahkiin wrote...
LOL I actually now just realized that happened. I wondered where my Mattock went..Sdrol117 wrote...
So is everybody done arguing with me yet when they are clearly wrong? Anyway, anybody remember the SMG/Pistol swapping scene in lair of the Shadow Broker mid conversation? That was pretty hilarious.
Edit: And for all the ignorant people that want to argue with me about that too...www.youtube.com/watch start at 1:30 and watch Shepard's gun.
I only noticed it in my game because I was like, why the **** is Shepard holding an SMG? Pull out the Carnifex, assho-wait. Did he just...LOLBioware.
#55
Posté 21 avril 2012 - 09:37
kevchy wrote...
Artistic integrity?
Well played, sir.
#56
Posté 21 avril 2012 - 09:39
Sdrol117 wrote...
This has happened in every game so far.
Not ME2. Every cutscene in that game I can remember from the top of my head, Shepard and co. had their equipped weapons.
Ex. Zaeed had a Mattock on Zorya, Shepard had a Phalanx during Miranda's LM, Shepard had a MAttock during cutscenes on the Suicide Mission, Miranda killed Niket with a Tempest/Locust on Illium, etc.
#57
Posté 21 avril 2012 - 09:40
o Ventus wrote...
Sdrol117 wrote...
This has happened in every game so far.
Not ME2. Every cutscene in that game I can remember from the top of my head, Shepard and co. had their equipped weapons.
Ex. Zaeed had a Mattock on Zorya, Shepard had a Phalanx during Miranda's LM, Shepard had a MAttock during cutscenes on the Suicide Mission, Miranda killed Niket with a Tempest/Locust on Illium, etc.
Lmfao, another person who wants to attempt to fail and argue with me.
#58
Posté 21 avril 2012 - 09:57
In ME3 there are actually situations where Shepard does have the right weapon in cutscenes. That makes me guess that they could do it, but didn't bother to go through with it in the whole game due to time limitations.
#59
Posté 21 avril 2012 - 10:00
Sdrol117 wrote...
o Ventus wrote...
Sdrol117 wrote...
This has happened in every game so far.
Not ME2. Every cutscene in that game I can remember from the top of my head, Shepard and co. had their equipped weapons.
Ex. Zaeed had a Mattock on Zorya, Shepard had a Phalanx during Miranda's LM, Shepard had a MAttock during cutscenes on the Suicide Mission, Miranda killed Niket with a Tempest/Locust on Illium, etc.
Lmfao, another person who wants to attempt to fail and argue with me.
Lmfao, another person who feels the need to be a condescending ass.
Remind me how I "failed to argue with you". By what I typed, it didn't sound like I was arguing, instead pointing out some scenes where it didn't happen. I never said "No, you're stupid, shut up idiot", I just pointed out some examples off the top of my head where Shepard and co. retained their weapons in cutscenes.
I'm sure you have lots of friends if that's how you react to people.
#60
Posté 21 avril 2012 - 10:06
#61
Posté 21 avril 2012 - 10:17
#62
Posté 21 avril 2012 - 10:21
#63
Posté 21 avril 2012 - 10:23
o Ventus wrote...
Sdrol117 wrote...
o Ventus wrote...
Sdrol117 wrote...
This has happened in every game so far.
Not ME2. Every cutscene in that game I can remember from the top of my head, Shepard and co. had their equipped weapons.
Ex. Zaeed had a Mattock on Zorya, Shepard had a Phalanx during Miranda's LM, Shepard had a MAttock during cutscenes on the Suicide Mission, Miranda killed Niket with a Tempest/Locust on Illium, etc.
Lmfao, another person who wants to attempt to fail and argue with me.
Lmfao, another person who feels the need to be a condescending ass.
Remind me how I "failed to argue with you". By what I typed, it didn't sound like I was arguing, instead pointing out some scenes where it didn't happen. I never said "No, you're stupid, shut up idiot", I just pointed out some examples off the top of my head where Shepard and co. retained their weapons in cutscenes.
I'm sure you have lots of friends if that's how you react to people.
You attempted to argue with me by disagreeing with FACT. it just makes you look like an idiot who wants to argue because he/she thinks he/she is correct, without even bothering to look it up. It happens pretty damn often in ME2.
#64
Posté 21 avril 2012 - 10:29
DaJe wrote...
It happened in ME2 all the time.
In ME3 there are actually situations where Shepard does have the right weapon in cutscenes. That makes me guess that they could do it, but didn't bother to go through with it in the whole game due to time limitations.
The issue is firing the gun. In any cutscene where Shep has to fire the gun, it defaults it to a basic gun. Different guns have different firing rates and some won't look right in cutscenes.
#65
Posté 21 avril 2012 - 10:32
morrisrevan wrote...
Sdrol117 wrote...
This has happened in every game so far.
Really? I didn't notice it in ME1.
Didn't think so either, until I replayed it earlier this week. Doesn't bother me as much as class specific cinematics though. Vanguard shep getting an omniblade out of nowhere and not charging through the window instead of hitting it with my avenger that I'm not even carrying on Grissom academy etc...
But it won't be patched, Bioware never patches things that isn't game-breaking. They've even stopped patching things that are it seems, or just working extremely slow on it.
#66
Posté 21 avril 2012 - 10:34
Nimpe wrote...
DaJe wrote...
It happened in ME2 all the time.
In ME3 there are actually situations where Shepard does have the right weapon in cutscenes. That makes me guess that they could do it, but didn't bother to go through with it in the whole game due to time limitations.
The issue is firing the gun. In any cutscene where Shep has to fire the gun, it defaults it to a basic gun. Different guns have different firing rates and some won't look right in cutscenes.
www.youtube.com/watch that sure didn't bother them in ME2, watch arond 2:50 when Zaeed shoots his automatic vindicator.
#67
Posté 21 avril 2012 - 10:38
Sdrol117 wrote...
Nimpe wrote...
DaJe wrote...
It happened in ME2 all the time.
In ME3 there are actually situations where Shepard does have the right weapon in cutscenes. That makes me guess that they could do it, but didn't bother to go through with it in the whole game due to time limitations.
The issue is firing the gun. In any cutscene where Shep has to fire the gun, it defaults it to a basic gun. Different guns have different firing rates and some won't look right in cutscenes.
www.youtube.com/watch that sure didn't bother them in ME2, watch arond 2:50 when Zaeed shoots his automatic vindicator.
That's literally the only time it happens (correct me if I'm wrong) and it shows why it doesn't work. Especially in mass effect 3 where half of the assualt rifles and pistols don't even shoot bullets, it would looks WORSE if in cutscenes people's scorpions and particle rifles acted like normal guns.
#68
Posté 21 avril 2012 - 10:40
#69
Posté 21 avril 2012 - 10:41
Nimpe wrote...
Sdrol117 wrote...
Nimpe wrote...
DaJe wrote...
It happened in ME2 all the time.
In ME3 there are actually situations where Shepard does have the right weapon in cutscenes. That makes me guess that they could do it, but didn't bother to go through with it in the whole game due to time limitations.
The issue is firing the gun. In any cutscene where Shep has to fire the gun, it defaults it to a basic gun. Different guns have different firing rates and some won't look right in cutscenes.
www.youtube.com/watch that sure didn't bother them in ME2, watch arond 2:50 when Zaeed shoots his automatic vindicator.
That's literally the only time it happens (correct me if I'm wrong) and it shows why it doesn't work. Especially in mass effect 3 where half of the assualt rifles and pistols don't even shoot bullets, it would looks WORSE if in cutscenes people's scorpions and particle rifles acted like normal guns.
I'm not aware, I was just putting in the statement that it's been done, incase you weren't aware. I don't have a problem with this gun switching, it's whatever.
#70
Posté 22 avril 2012 - 12:34
#71
Posté 22 avril 2012 - 03:27
Oh and as for Sdrol117, guys, don't feed the troll.
#72
Posté 22 avril 2012 - 03:33
Nimpe wrote...
Sdrol117 wrote...
Nimpe wrote...
DaJe wrote...
It happened in ME2 all the time.
In ME3 there are actually situations where Shepard does have the right weapon in cutscenes. That makes me guess that they could do it, but didn't bother to go through with it in the whole game due to time limitations.
The issue is firing the gun. In any cutscene where Shep has to fire the gun, it defaults it to a basic gun. Different guns have different firing rates and some won't look right in cutscenes.
www.youtube.com/watch that sure didn't bother them in ME2, watch arond 2:50 when Zaeed shoots his automatic vindicator.
That's literally the only time it happens (correct me if I'm wrong) and it shows why it doesn't work. Especially in mass effect 3 where half of the assualt rifles and pistols don't even shoot bullets, it would looks WORSE if in cutscenes people's scorpions and particle rifles acted like normal guns.
That's nothing, get him a mattock and let vito get awa and suddenly zaeed invents an automatic mattock that can shoot thirty shoots and only eject 1 heat clip.
Screw the scientist, just get zaeed pissed and give him the crucible, he'll turn it into an automatic reaper killing cannon in no time.
EDIT: oh, and explain this, how exactly does this happen? Zaeed must have really fast fingers.
Modifié par xsdob, 22 avril 2012 - 03:36 .
#73
Posté 22 avril 2012 - 03:38
Captain_Obvious_au wrote...
The weird thing is that it doesn't happen all the time - for example I just played one mission and in part of it, Shep is holding the Avenger, then in another cut-scene he's holding the proper weapon, the Valkyrie. Bizarre.
Oh and as for Sdrol117, guys, don't feed the troll.
I'm the troll because I'm right, and actually have knowledge on the subject, and they are wrong. Lol, butthurt.
#74
Posté 22 avril 2012 - 03:40
#75
Posté 22 avril 2012 - 03:49
Because in one mission Shepard has to fire the weapon and in another he doesn't. I'm fairly confident that that is the reason behind the random replacements.Captain_Obvious_au wrote...
The weird thing is that it doesn't happen all the time - for example I just played one mission and in part of it, Shep is holding the Avenger, then in another cut-scene he's holding the proper weapon, the Valkyrie. Bizarre.
Oh and as for Sdrol117, guys, don't feed the troll.





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