kinglewy00 wrote...
I'll stop quitting matches when I stop getting maps like firebase Reactor. Thanks!
No, thank YOU for selfishly condemning others to greater chances of failure and increased stress needed to try and win. We really needed that.
Lionheartwolf wrote...
why is this even worth multiple topics on it.
As far as I know I'm the first to discuss this, I searched for words like "deserter" and so on, and didn't find anything, so don't you go telling me to shut up about it.
Lionheartwolf wrote...
you are going to force people to play with you?
I'm not suggesting to force them to stay, I'm suggesting that they be deterred away from constantly bailing out on others. As I already ****ing said, and will probably say again many more times again, leaving once or even twice in a relatively short time span won't bring harm to you.
Lionheartwolf wrote...
if you dont like playing with randoms just stop.
I like going public and helping people. If I run into a guy with an N7 Rank of ONE, I'll happily lend a hand, give them tips, etc., if needed. You'd probably go "lolscrewthis" and drop out of the lobby and just play with your friends over and over, which I find boring. You see the same tactics, hear the same voices, and see the same characters again and again.
Lionheartwolf wrote...
figure out what your flaws are that way the next time that happens you are prepared and still know how to carry the team to victory instead of crying about how people dont like playing with you.
If we lose the only Infiltrator, there goes a valuable medic and swift device manager. If we lose the Engineer, there goes a good bit of our crowd control. If we lose our Sentinel, there goes our tanker. Whatever class we lose due to un-needed ditching, the other three have to work harder to beat the odds, and nobody wants that.
Ispano wrote...
And this is why people say it will be abused. So if you don't go through the menus, no penalty. Ok, *pulls Ethernet cable til game DCs* I've played other games with similar systems. If you differentiate, people will abuse like I stated above. If you don't you get tons of flak about DCs losing everything.
So basically your idea won't really fix much of anything. People who want to drop and find another lobby are still going to be able to do so.
That is already covered.
RegularX wrote...
atum wrote...
People would just start pulling the internet cord to make it look like a disconnect or AFKing.
Mostly I think this would hurt legit players who get caught up in the "detection" of trolls/quitters/griefers.
I know the OP has some ways he thinks he can tell the difference, but in practice it wont work. Especially for PC players.
I really don't think detecting the difference between a host drop and someone pulling their cable out or killing their wifi connection is at all difficult.
When you can't hit the host in a legit way, then you still have Internet. All the client needs to do is try to ping a known IP. You get dropped by the host, IP pings = you got dropped.
You get dropped by the host, IP doesn't respond = you pulled your plug.
If its your own Internet which is so lousy that even the IP check fails consistently, I don't even know why you're trying to play online.
(Sorry if this whole post looks weird, I've done a lot of going back and forth and copying and pasting...)