Jpherb wrote...
When I first started DA2, I didn't like it, because of the graphics. Now, I actually like it better then DAO. Having played both DAO and DA2 a minimum of a dozen times each, I would like to share my wishes for DA3.
Feel free to add comments, but don't be rude about it. Thanks:)
1. I would like to see the Hero of Ferelden and Hawke team up
2.All characters except Merril return. I know that's just a personal opinion, but she's really the only character I don't like
3. I like that my character can speak in DA2, although the comments for sarcasm are pretty lame
4. Fighting style of DA2
5. Graphics, depth of story (although I really do like the storyline of DA2 as well) and conversation choices of DAO
6. Ability tp be an elf or dwarf
7. Choices made in DAO and DA2 affect story in DA3 (i.e keep love interest)
8. More plot twists
9. DA2 crafting
10. DA2 "wardrobe"
I'm sure I've forgotten something. Just some thoughts
agree with 5,6 and 7. the rest is...it's not that i totally disagree with them, more that i'm more on the fence and need more discussion on them.
anyway here's my list

1-about character "origin" and thoughts on the main character class/leveling system:
let's see if i can explain myself clearly...remember fenris? his lyrium marks were basically what enabled magic use in him. now consider this...it could be possible for something similar to happen to your character.
in DA1 you went through the joining to become a grey warden, what if at the end of DA3's prologue you undergo a experiment/ritual or something that makes you a mana battery much like how gems could make shale one.
this is just an idea however so i don't expect bioware to actually go through with something like this.
also, we know that the chantry uses lyrium to make templars, templars use a kind of magic to combat mages that much we already know.
how about if the chantry is trying to come up with the next iteration of templar due to the now total war between mages/templars and you're kidnapped and used as a lab rat.
would you still forgive the ones who did this to you (if the ones responsible only did this to protect the people from what they think is the menace of mages) or would you rebel agaisnt them and join the mages cause, or do you use these new found powers for your personal gain, or even yet do you refuse to use them if you find the notion of magic abhorrent?
just a few things out the top of my head.
like i said some people won't like due to this making the PC a "special snowflake" but i kinda like these kind of characters like i like the grey wardens, spirit monks, etc.
also in my theory it's possible you wouldn't be the only one, just one of the first:wizard:
gameplay wise - basically a reversed funnel type of class choice for the player character (has magic potential but can choose to train as a warrior or rogue while supressing the innate magic talent or using it to improve the other 2 classes or maybe just concentrating on the mage aspect. the party members would be one of the 3 classes like in previous DA games.
imagine kingdom's of amalur leveling system and you get pretty much the gist of what i'm talking about.
you could pick abilities from the 3 trees (warrior/rogue/mage) and depending on how much points you put into the trees you could then select a specialization tree:
true warrior
true mage
true rogue
warrior/rogue hybrid
warrior/mage hybrid
mage/rogue hybrid
jack of all trades
2- my thoughts on level design:
some dungeons ala
final fantasy 6 would be nice, where you could split your party into 2 or more groups to clear the dungeon, disabling traps, opening doors or dispelling seals to aid your other party to go on through and vice versa.
also more color and variety between environments, final fantasy 12 felt huge even though it was made up of small to fairly large areas interconnected, and as aesthetics go i love the color use in games like
enslaved and lighting like in
trine 2.
Modifié par nightcobra8928, 22 avril 2012 - 03:31 .