Will Bioware put in RolePlaying?
#1
Posté 21 avril 2012 - 03:05
#2
Posté 21 avril 2012 - 03:15
They have to get away from the railroad ride plots, that give no significant choices.
#3
Posté 21 avril 2012 - 04:54
#4
Posté 21 avril 2012 - 06:13
What does that have to do with anything?cJohnOne wrote...
That sort of depends. If you like shooting maybe a lot of choices would get in the way of having fun shooting.
#5
Posté 21 avril 2012 - 06:34
Atakuma wrote...
What does that have to do with anything?cJohnOne wrote...
That sort of depends. If you like shooting maybe a lot of choices would get in the way of having fun shooting.
Huh, I was thinking that a lot of choices might take away from the action. More choices are expected in a fantasy rpg though but I'm not sure people really enjoy too many choices to make If it becames too much work. Myself I like the choices.
#6
Posté 21 avril 2012 - 06:36
cJohnOne wrote...
By Amazing coincidence there is a lot of RPG likers here. Using my fortune telling skills I say Bioware will read the tea leaves and give us a better Roleplaying experience in the next installment!
I sure hope so.
#7
Posté 21 avril 2012 - 06:40
If by RPG you mean pointless game mechanics like experience levels and stats, then most likely.
#8
Posté 21 avril 2012 - 06:46
What are you referring to when you say choices?cJohnOne wrote...
Atakuma wrote...
What does that have to do with anything?cJohnOne wrote...
That sort of depends. If you like shooting maybe a lot of choices would get in the way of having fun shooting.
Huh, I was thinking that a lot of choices might take away from the action. More choices are expected in a fantasy rpg though but I'm not sure people really enjoy too many choices to make If it becames too much work. Myself I like the choices.
#9
Posté 21 avril 2012 - 06:46
MichaelStuart wrote...
If by RPG you mean a involving story were you decide what happens, then maybe.
If by RPG you mean pointless game mechanics like experience levels and stats, then most likely.
Ouch I love those pointless game mechanics.
#10
Posté 21 avril 2012 - 06:46
MichaelStuart wrote...
If by RPG you mean a involving story were you decide what happens, then maybe.
If by RPG you mean pointless game mechanics like experience levels and stats, then most likely.
So...yes then since they did that for all their games?
#11
Posté 21 avril 2012 - 06:49
Atakuma wrote...
What are you referring to when you say choices?cJohnOne wrote...
Atakuma wrote...
What does that have to do with anything?cJohnOne wrote...
That sort of depends. If you like shooting maybe a lot of choices would get in the way of having fun shooting.
Huh, I was thinking that a lot of choices might take away from the action. More choices are expected in a fantasy rpg though but I'm not sure people really enjoy too many choices to make If it becames too much work. Myself I like the choices.
In this case it would be anything that isn't action. Which is a strange definition of choices.
#12
Posté 21 avril 2012 - 07:42
cJohnOne wrote...
MichaelStuart wrote...
If by RPG you mean a involving story were you decide what happens, then maybe.
If by RPG you mean pointless game mechanics like experience levels and stats, then most likely.
Ouch I love those pointless game mechanics.
I just think its pointless, because to me the most important part of a RPG is the story and stats rarely have any meaning out side of combat.
levels are pointless in Dragon age because enemys scale to your level, meaning that they are always going to the same difficultly
Modifié par MichaelStuart, 21 avril 2012 - 07:47 .
#13
Posté 21 avril 2012 - 07:48
MichaelStuart wrote...
I just think its pointless, because to me the most important part of a RPG is the story and stats rarely have any meaning out side of combat.
YOU NEED TO GET YOURSELF SOME BETTER RPGS, MATE.
#14
Posté 21 avril 2012 - 08:11
What kind of characters do you think you will be able to play?
#15
Posté 21 avril 2012 - 08:22
#16
Posté 21 avril 2012 - 08:23
But I suppose I hope so.
...Or else I wouldn't be here.
#17
Posté 21 avril 2012 - 09:57
#18
Posté 21 avril 2012 - 11:58
cJohnOne wrote...
In this case it would be anything that isn't action. Which is a strange definition of choices.
So you're saying that anything that isn't action is too much work? I don't see your logic there.
#19
Posté 22 avril 2012 - 12:03
DarkDragon777 wrote...
cJohnOne wrote...
In this case it would be anything that isn't action. Which is a strange definition of choices.
So you're saying that anything that isn't action is too much work? I don't see your logic there.
I don't know. Do people really like making decisions? I'd like to know. Sounds like work to me.
Modifié par cJohnOne, 22 avril 2012 - 12:05 .
#20
Posté 22 avril 2012 - 12:06
#21
Guest_sjpelkessjpeler_*
Posté 22 avril 2012 - 12:11
Guest_sjpelkessjpeler_*
I will give you my opinion here:
- Yes, I want to make decisions and yes they do have to matter/have meaning
- Yes, RPG needs action in any form because you need some reason/need to level your character.
Is this the kind of reply you're looking for?
#22
Posté 22 avril 2012 - 12:21
#23
Posté 22 avril 2012 - 12:23
cJohnOne wrote...
DarkDragon777 wrote...
cJohnOne wrote...
In this case it would be anything that isn't action. Which is a strange definition of choices.
So you're saying that anything that isn't action is too much work? I don't see your logic there.
I don't know. Do people really like making decisions? I'd like to know. Sounds like work to me.
If you don't like decision making, then why play Dragon Age?
#24
Posté 22 avril 2012 - 12:24
#25
Posté 22 avril 2012 - 12:36
Modifié par Dakota Strider, 22 avril 2012 - 12:37 .





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