Dream sequences - did anyone else feel nothing?
#226
Posté 23 avril 2012 - 02:29
#227
Posté 23 avril 2012 - 02:37
FridgeRaider88 wrote...
I don't know if it's just me being too jaded and cynical as a person, but I felt absolutely nothing at all during the dream sequences. If anything I found it quite jarring, it felt like Bioware were trying to force me to care about some character I don't know who had 20 seconds of screen time.
They would have had more emotional impact on me if they were flashbacks of the Virmire sacrifice and/or other characters with whom I actually had some connection. Maybe showing a sequence of something bad happening to Shepard's LI.
So what about you? Did you feel anything?
so you didn't care about your shepherd? as it was soposed to be his/her state of mind but it would of been better if it was dead squad mates rather than that kid.
#228
Posté 23 avril 2012 - 03:42
The whole problem - is that the "focus" of the dreams is a "ghost boy", the NPC to which most players have either neutral or negative(if its 2nd playthrough) attitude. So "let him burn is all right". If it was Shep's LI or close friend (if no LI is present), or at least team member - then yes, there would be awful lot of emotions. I do not understand why my Shepard should care in any way for this sneaky bastard. Nor do I care about him. Its not enough "emotional input" to consider him something other then "just another small-time NPC". If the kid got rescued by the Normandy, and got himself killed halfway in game (so player had plenty of time to "get to know him") - then yes, it would work.
Modifié par mad_yojik, 23 avril 2012 - 03:46 .
#229
Posté 23 avril 2012 - 03:47
#230
Posté 23 avril 2012 - 03:49
BatmanPWNS wrote...
Creepy as hell. I mean really? Shepard dreams about little kids. If I wasn't an ME fans. I'd think this game is made for pedo's.
Hahahaha
#231
Posté 23 avril 2012 - 03:50
#232
Posté 23 avril 2012 - 03:51
#233
Posté 23 avril 2012 - 03:52
What about a dream sequence reliving the killing of Wrex if it happened?
What about a nightmare sequence of Shepard dying at the hand of a reaper?
How about a nightmare about the plunge thru the atmosphere in Mass Effect 2?
There were so many ways the dream sequence could have gone to make for a better story, but hey, I guess this is all we get.
#234
Posté 23 avril 2012 - 04:24
washedup007 wrote...
What about a dream sequence in which Shepard is in a Batarians body watching an approacing fireball from the mass relay from Arrival exploding?
What about a dream sequence reliving the killing of Wrex if it happened?
What about a nightmare sequence of Shepard dying at the hand of a reaper?
How about a nightmare about the plunge thru the atmosphere in Mass Effect 2?
There were so many ways the dream sequence could have gone to make for a better story, but hey, I guess this is all we get.
Yep, plenty of missed opportunities there. It's a shame because I think, if done right, they could have been effective. C'est la vie.
#235
Posté 23 avril 2012 - 04:41
Hell if they wanted to deliver the player the sense of despair, guilt and hopelessness in one packadge - they could just recall Alenko/Williams "last moments" in dreams, when Shepard says "I'm sorry, we cant come for you". And then shooting a lot of geth and getting killed as weapons burn out. They even could add "Damn you, Shepard, why me!!" or "You all will burn, bastards!" last words to break/inspire player a bit... And instead we get this s***t...
I'm in fact curious, what do you think devs were trying to do by those dreams? Any ideas?
Modifié par mad_yojik, 23 avril 2012 - 04:45 .
#236
Posté 23 avril 2012 - 04:46
#237
Posté 23 avril 2012 - 04:47
#238
Posté 23 avril 2012 - 04:52
#239
Posté 23 avril 2012 - 04:54
#240
Posté 23 avril 2012 - 04:57
It was more weird than interesting.
#241
Posté 23 avril 2012 - 04:57
Modifié par Aetika, 23 avril 2012 - 04:57 .
#242
Posté 23 avril 2012 - 06:16
#243
Posté 23 avril 2012 - 06:18
#244
Posté 23 avril 2012 - 06:18
#245
Posté 23 avril 2012 - 06:18
#246
Posté 23 avril 2012 - 06:29
#247
Posté 23 avril 2012 - 06:29
#248
Posté 23 avril 2012 - 06:43
NS Wizdum wrote...
I find it strange that they tried to force us to feel something for a character we just saw, and had barely spoken to, while most of us have formed actual emotional connections to the rest of the characters in the story.
I guess thats because of "we want to attract new players" stuff (since they know the boy as well as someone who Shep lost, but its a kid, "universal emotional button"), but anyway I still think Williams/Alenko will be more fitting.
#249
Posté 23 avril 2012 - 09:16
NS Wizdum wrote...
I find it strange that they tried to force us to feel something for a character we just saw, and had barely spoken to, while most of us have formed actual emotional connections to the rest of the characters in the story.
Again, as i said to a previous poster, I think you missed the point of the dreams...
Its not about the child so much. The kid is just an avatar, the personification of the emotional stress building up within Shepard stemming from having to deal with from the loss of his comrades/Earth and other worlds falling/ the weight of the galaxy on his shoulders.
He chases this kid int he dreams but he cannot reach him. Just as how he is fighting to save the galaxy but he cannot save everyone. This kid is his reminder that people are dying everyday and he is powerless to do anything about it.
#250
Posté 23 avril 2012 - 09:37
FridgeRaider88 wrote...
So what about you? Did you feel anything?
Nuttin'. Nada. Zilch.





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