I felt great annoyance that I had to really really slowly chase some brat I didn't give a crap about around a forest for no reason. That's about all I felt.
Dream sequences - did anyone else feel nothing?
Débuté par
FridgeRaider88
, avril 21 2012 05:58
#251
Posté 23 avril 2012 - 09:40
#252
Posté 23 avril 2012 - 09:41
XavierHollywood wrote...
NS Wizdum wrote...
I find it strange that they tried to force us to feel something for a character we just saw, and had barely spoken to, while most of us have formed actual emotional connections to the rest of the characters in the story.
Again, as i said to a previous poster, I think you missed the point of the dreams...
Its not about the child so much. The kid is just an avatar, the personification of the emotional stress building up within Shepard stemming from having to deal with from the loss of his comrades/Earth and other worlds falling/ the weight of the galaxy on his shoulders.
He chases this kid int he dreams but he cannot reach him. Just as how he is fighting to save the galaxy but he cannot save everyone. This kid is his reminder that people are dying everyday and he is powerless to do anything about it.
I'm not just talking about the dreams. Everything involving the kid is an attempt to pull an emotion out of us. I understand the idea behind the dreams. Shepard is getting his ass kicked, physically and mentally. This takes a toll. The whispers from the fallen squadmembers (in the dreams) means more than some stupid little kid. We saw a reaper destroy an entire building, how many kids were in there?
They needed to have some objective within the dreams, but I think following either Kaidan or Ashley would have made more sense. It doesn't bother me too much. It just seems cheesy and out of place. This is something you see in the story of an FPS that only lasts 7 hours, because there is no time to actually get to know other characters.
#253
Posté 23 avril 2012 - 09:44
I didn't feel anything during the dream sequences besides frustration. I hated having to run after that little kid and find him. It was like a sick version of "Barney: Hide and Seek" on the SNES. It would have been much more effective had BioWare went with their original plan and had the dream sequence regarding fallen comrades and Shepard looking at himself/herself if the events of ME1 never happened. That would have been far more interesting.
#254
Posté 23 avril 2012 - 10:02
I felt bored on my 2nd playthrough i did not even bother with following the kid. I just wondered of into the forest The Path style and then i was teleported to that little punk to watch him burn and since it was my 2nd playthroug i was thinking BURN sucker BURN.
#255
Posté 23 avril 2012 - 10:08
It was actually pretty disturbing (in a good way) to hear the whispering voices of my dead squadmates.
However, that kid shouldn't be the center of my dreams. Unless it's IT I never really understood why that kid should be important to me at all.
However, that kid shouldn't be the center of my dreams. Unless it's IT I never really understood why that kid should be important to me at all.
#256
Posté 23 avril 2012 - 10:30
To me, the child represented all of humanity and what would happen if Shepard did not save them, they would be destroyed. The voices of my squad mates was what really hit me though.
#257
Posté 23 avril 2012 - 10:35
I felt annoyed that Shepard was having dreams about a little snot who killed himself out of stupidty instead of heroes like Thane and Mordin.
#258
Posté 23 avril 2012 - 10:43
dreams were a waste it would have been cool if the dreams were relevant to choices u made across the trilogy aand perhaps showed shepard some of the consequences of some of his decisions if they went wrong
and the child was just irritating i disliked him when i first played the demo i like him even less now ive finished the game
and the child was just irritating i disliked him when i first played the demo i like him even less now ive finished the game
#259
Posté 23 avril 2012 - 10:43
The child metaphor and the whole nightmare thing going on in the game, was a horrible attempt at trying to be artistic in my opinion. It feels like it just got slapped on for no purpose to the rest of the story.
This child is, yes, is a child and therefore we're supposed to feel so sad that he died. my thoughts are... what about in the Arrival DLC for ME2? That was probably over a million children shepard chose to sacrifice, but now ONE child dies, and shepard's like, "oh god, i can't go on!" It just felt like a cheap way to make us feel emotional. (not to mention clint mansell's musical theme for the game)
Though i did love that the voices in the nightmares were from people you've known who died, such as ashley/kaidan, ME2 characters who didn't survive etc. and overall if this kid who haunts you in your dreams, would've been a little blue child, or baby quarian or a genetically perfected human daughter (miranda romance) it would eventually have gotten to me, simply because it resembles someone i actually know.
This child is, yes, is a child and therefore we're supposed to feel so sad that he died. my thoughts are... what about in the Arrival DLC for ME2? That was probably over a million children shepard chose to sacrifice, but now ONE child dies, and shepard's like, "oh god, i can't go on!" It just felt like a cheap way to make us feel emotional. (not to mention clint mansell's musical theme for the game)
Though i did love that the voices in the nightmares were from people you've known who died, such as ashley/kaidan, ME2 characters who didn't survive etc. and overall if this kid who haunts you in your dreams, would've been a little blue child, or baby quarian or a genetically perfected human daughter (miranda romance) it would eventually have gotten to me, simply because it resembles someone i actually know.
Modifié par Linkenski, 23 avril 2012 - 10:47 .
#260
Posté 23 avril 2012 - 10:47
I found them plainly boring and irrelevant.
At least in Dragon Age Origins, the dreams of the archdemon were kinda cool and relevant.
At least in Dragon Age Origins, the dreams of the archdemon were kinda cool and relevant.
#261
Posté 23 avril 2012 - 11:19
Quotes on my thoughts.
First Dream: "uh okay this is cree… is that the kid? I saw that kid. I went awww at that kid. Why am I dreaming about that kid. Oh okay. He's a symbol of how shepard completely and utterly failed to save all those people on earth despite her best efforts. I can dig that. Wait, what? Why... why is he grinning like that, not once did I ever see him smile in the game. Oh okay he's on fire. I'm shocked, fair nuff. Nightmares be trippy."
Second: "i'm gonna catch you little booyyyyy i'm gonna catch youuuu. GET IN MAH BELLYYYYY. Where'd you gooooooo little boyyyy. THERE YOU ARE. Oh darn it, missed you again. Oh and you're on fire. K see you next time."
Third: "heheheeeeheheheheheeee. This time, this time you're mine little child. Things are looking up, we're close to winning. Sure **** on thessia didn't go right. But we'll get it done, just like always. Oh god dammit, you're burning again aren't you?"
Fourth: "Really? Just after sexy time with liara? FFFFFF. Okay, fine this is fine... am I smiling? ghost me is smiling? little kid is smiling? HAPPY ENDINGS DON'T EXISTS. HOPE IS NEVERMORE. DIEDIEDIEDIE."
No real emotions involved, acceptance of the imagery, sympathizing with my paragon shepard's stress levels. Thinking she moved on, expected dream of moridin, get little kid instead. Sighed. This singular symbol of failure just failed to be driven home into the "I care" territory. It's more like "Yeah, I get it" Per egoraptor's style.
If I didn't know better, ME3 was trying to be like ME2's hint system and shove the most obvious instructions and emotions inside my heart. Oh wait.
First Dream: "uh okay this is cree… is that the kid? I saw that kid. I went awww at that kid. Why am I dreaming about that kid. Oh okay. He's a symbol of how shepard completely and utterly failed to save all those people on earth despite her best efforts. I can dig that. Wait, what? Why... why is he grinning like that, not once did I ever see him smile in the game. Oh okay he's on fire. I'm shocked, fair nuff. Nightmares be trippy."
Second: "i'm gonna catch you little booyyyyy i'm gonna catch youuuu. GET IN MAH BELLYYYYY. Where'd you gooooooo little boyyyy. THERE YOU ARE. Oh darn it, missed you again. Oh and you're on fire. K see you next time."
Third: "heheheeeeheheheheheeee. This time, this time you're mine little child. Things are looking up, we're close to winning. Sure **** on thessia didn't go right. But we'll get it done, just like always. Oh god dammit, you're burning again aren't you?"
Fourth: "Really? Just after sexy time with liara? FFFFFF. Okay, fine this is fine... am I smiling? ghost me is smiling? little kid is smiling? HAPPY ENDINGS DON'T EXISTS. HOPE IS NEVERMORE. DIEDIEDIEDIE."
No real emotions involved, acceptance of the imagery, sympathizing with my paragon shepard's stress levels. Thinking she moved on, expected dream of moridin, get little kid instead. Sighed. This singular symbol of failure just failed to be driven home into the "I care" territory. It's more like "Yeah, I get it" Per egoraptor's style.
If I didn't know better, ME3 was trying to be like ME2's hint system and shove the most obvious instructions and emotions inside my heart. Oh wait.
#262
Posté 23 avril 2012 - 11:29
christrek1982 wrote...
FridgeRaider88 wrote...
Snip
so you didn't care about your shepherd? as it was soposed to be his/her state of mind but it would of been better if it was dead squad mates rather than that kid.
The thing is, I try to play my Shepard as an extension of myself as much as possible. Since I felt nothing for the kid my Shepard wouldn't have either, which is why it bugged me that he was geting so hung up about his death.
I was more affected by the deaths of Mordin, Legion and Thane personally, so feel like they are the ones Shepard should be having nightmares about.
#263
Posté 24 avril 2012 - 12:07
I actually feel something about these nightmares: Annoyance, the 'not again' kind of...
Didn't like that kind of crap since Max Payne...
Didn't like that kind of crap since Max Payne...
#264
Posté 24 avril 2012 - 12:10
I was rather annoyed by them. They just didn't fit.
#265
Posté 24 avril 2012 - 12:15
I found the dream sequences quite cool, but then I never looked at them as a device for forcing the player to care about the kid. (I didn't, at all).
I thought they were more suggesting that something was not quite right. That Shepard was in an increasingly weakened, vunerable and suggestable state. Even that an outside agent was trying to influence Shepard (you know of which I speak).
Basically, I saw them more conveying Shepard's own state of mind and desperation than anything else.
I thought they were more suggesting that something was not quite right. That Shepard was in an increasingly weakened, vunerable and suggestable state. Even that an outside agent was trying to influence Shepard (you know of which I speak).
Basically, I saw them more conveying Shepard's own state of mind and desperation than anything else.
Modifié par ElSuperGecko, 24 avril 2012 - 12:16 .
#266
Posté 24 avril 2012 - 12:24
I always thought anything revolving around that random kid was just strange. That Shepard, (especially my Renegade Torfan Ruthless Soldier) would fixate on a single casualty is unthinkable and really a sign that s/he should be relieved of command and of the main character role. And to dream of chasing said child right after having sex really says something about Shepard that is really really creepy. Shepard even knows it's wrong when s/he watches him/herself catch the kid with that creepy grin and the fires of hell start to burn around him/her. Hell is too good for that kid.
#267
Posté 24 avril 2012 - 12:25
They were really boring to be honest. A dream of earth in flames or the reapers harvesting up an entire city would have been much more dramatic and tense. Instead we get Shepard constantly running after a little kid.
#268
Posté 24 avril 2012 - 12:29
i liked them, they could have been a bit more extravagant...like images of the ghosts of the virmire sacrifice, or any other characters you may have killed, instead of shadows...also it would be pretty nice if his fears manifested...like Saren, Sovereign, Benezia, TIM, Harbinger...baby reaper? (puke on the BR).





Retour en haut






