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Dream sequences - did anyone else feel nothing?


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#201
Toki

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The only times where I felt anything is when I heard these:

"Live well, Siha" (or whatever Thane says. All I know is that he says Siha, or for me).

"Shepard-Commander" This pierced through my heart. I cried when Legion died, so hearing him say Shepard-Commander again in the dream really made me feel something.

And I don't remember any others. I remember Mordin and that's it. I know there's others, but that's all that I remember.Other than that, the dreams were slightly annoying. I understand what they were going for, but it wasn't a very enjoyable experience.

#202
Silhouett3

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Lol. I didn't care about the kid as a character, since he never was introduced properly; didn't think I was forced to care either. Surprised how many people saw it that way. Dreams were actually meant to be all about Shepard and I thought that was obvious.

I only felt that something was wrong and maybe expecting that kid to turn into a husk or a Reaper since they were quite creepy-dark sequences. Later the ending confirmed my thoughts, partly at least.

#203
illsteward

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Wow... Having read through all of this, I must say that in a manner I agree with OP. For several reasons, like playing "ultimate savior" gane, where the first casualty after Virmire was the crew of SR1 and then nothing up to Thane, I didn't even heard anything in the first dream. The obnoxious sound made it even harder to pick out a single blurred, whispered sentence.
If the kid was supposed to be his post-trauma phantom or something like that, it is used badly. It should have talked more. Something like "You didn't save me." or "Why did I died?" - you know, to make the player feel invested... Not just "ZOMFG BURN" type of scenes...

#204
naddaya

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Zardoc wrote...

PoisonMushroom wrote...

Navasha wrote...

The dreams aren't that emotional for most people who had saved nearly everyone they ever met.

Try a playthrough of all the games where almost everyone has been killed. THEN experience those dreams.


I'd quite like to see some. Are there any videos online?



 


I only got Mordin, Legion and Thane. I never heard the majority of these. Some are really powerful.

#205
alec1898

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I don't understand why Bioware feels that because a child is killed, we automatically feel remorse. Well, I might, if it was done well. But I'd feel a lot worse if a character we had gotten to know and love had died than some kid that we just met and had 10 seconds time to talk to. It felt so forced.

#206
Drummernate

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Zardoc wrote...

 


0:32....

Never forget.

#207
DarxydeBluus

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I felt annoyance, and I felt it ruined the emotional impact of some sequences in the game (e.g. Mordin's death).

#208
Village_Idiot

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If ventkid hadn't been pushed so much in the promotional material for ME3 pre-launch, I feel the dreams would have had more impact for me.

Admittedly though, dreams 2 + 3 I liked much more than the first. The shadows, the whispers of the dead, combined with the creepy dischordant version of "An End Once and For All" was very effective. The voice-acting for the whispers in general was superb.

Dream number 3 also hit me hard with the implication that Shep was matching inexorably towards death, at least in my first playthrough. Very emotional point.

My gripes were mainly with ventkid, even without the whole Catalyst fiasco turning him into a hate target.

#209
danteliveson

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Boring as ****.

#210
sH0tgUn jUliA

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I'll say it again. Enough with these frakking dreams already. If you're going to make Shepard have these dreams, at least give Shepard a case of whiskey and let Shepard have an alcoholic melt down like Col Tigh, and play some "All Along The Watchtower." That way at least I can drink vicariously.

Seriously I really really hope they cut the last two in the EC, or change them to non-playable cinematic cutscenes that can be skipped, BECAUSE THEY'RE ANNOYING AS HELL, and add nothing to the story.

The only thing they can contribute to is Indoctrination, but Shepard isn't indoctrinated. The whole child thing was very poorly done.

#211
Storm258

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Yeah, those dreams are pretty much senseless, it's just one kid I really don't care about.
If they really wanted to emotionally touch the player, then they should have put visions of Shepard's friends and LI being murdered by Reapers or something, that way I would have cared.
But well, they didn't really manage to make me care about Earth that much anyway.
All these more or less "ordinary" scenes with Liara or Garrus being worried about their homeworlds made me want to take back Thessia and Palaven much more ..

#212
Cadeym

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Replace the child with other people. Have atleast one dream be about how one or more of Shepard's friends are turned into reaper monsters.

edit

Had they allowed the player to experience through Shepard how a squad mate was turned into a reaper minion then the dreams would have had an impact on us.

Modifié par Mouseraider, 22 avril 2012 - 07:00 .


#213
-Spartan

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KingZayd wrote...

most people didn't care, mainly because the dreams themselves were quite boring.

Moreover that they railed againt the thematic nature of the experience and had no place in the context of the narritive. 

#214
Xellith

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I smiled when the kid got set on fire.

#215
Vasirr

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It was okay. Didn't bother me.

#216
CELL55

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I was all: Yes, yes, chase after the boy, I get it, can we hurry things up?
I think that it would have been a lot better if it had been people we had given two poos about.
VS the first time, then move onto Mordin, Thane, Legion, whatever. I didn't care a whole lot about the kid even before he decided to make me choose the color of my ending.

#217
Geomon19

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I felt annoyed that I had to slowly chase this stupid ghost kid around who you literally knew nothing about.

#218
XavierHollywood

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crimzontearz wrote...

I felt annoyed about being forced to care about the child


hmm, I think you missed the point about the dreams.  Its not about the child so much.  The kid is just an avatar, the personification of the emotional stress building up within Shepard stemming from having to deal with from the loss of his comrades/Earth and other worlds falling/ the weight of the galaxy on his shoulders.

I dunno, thats how I personally internalized it.  Had nothing to do with the actual kid.

Modifié par XavierHollywood, 23 avril 2012 - 06:30 .


#219
DennyHoffmann

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Zardoc wrote...

PoisonMushroom wrote...

Navasha wrote...

The dreams aren't that emotional for most people who had saved nearly everyone they ever met.

Try a playthrough of all the games where almost everyone has been killed. THEN experience those dreams.


I'd quite like to see some. Are there any videos online?



 


Jesus, this video hit me like a bulldozer. Are these quotes all dream scene footage? I only remember to have heard a few whispers. If I had experienced this I would completely change my mind about the dream scenes. Still wouldn't care for the child, but the scenario and the background track are very hauting if combined with all these whispers from people who have died or klled by Shepard.

#220
SaltyWaffles-PD

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There was the occasional moment where the atmosphere clicked and it was interesting to me--mainly the third thread, where I heard "Does this unit have a soul?" in Legion's voice (really resonated with me), and things like that.

Otherwise, it didn't make any sense to me. I just assumed that it was some kind of foreshadowing or it would all make sense in hindsight at some point, but it turned out to really not make sense at all in hindsight (even from the POV of IT; the events of the dreams just don't form any sort of coherent narrative).

#221
rpgfan321

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I kind of felt something in the first dream sequence, but the effect started to wear off when it got to the second then a third. Slow motion didn't help either... if it was a cutscene then ... maybe....?

#222
Peranor

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The dream sequences made me feel something. They made me feel... annoyance. They made me wish there was "skip" button.

#223
-Spartan

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PoisonMushroom wrote...

 


Awesome! something like that audio track should have been playing during the dreams it would have really had an impact to say the least. 

#224
mad_yojik

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Yeah, if I felt anything - its "OMFG, that useless thing again.... Gimme a gun, I'll shoot this lil sneaky bastard!"

#225
Atraiyu Wrynn

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Dream sequences were bad. I don't care about the kid because I don't know who he is. Bioware made this mistake over and over again in this game. For example the ending where they ask you to replace your attachment with your crew with an attachment to 'organic life'.

I don't care about the kid because he's not human. He's pixels on a screen. You have to work to convince me he's something else. Bioware did that for numerous characters throughout the series, but couldn't be bothered here.