Dream sequences - did anyone else feel nothing?
#201
Posté 22 avril 2012 - 02:20
"Live well, Siha" (or whatever Thane says. All I know is that he says Siha, or for me).
"Shepard-Commander" This pierced through my heart. I cried when Legion died, so hearing him say Shepard-Commander again in the dream really made me feel something.
And I don't remember any others. I remember Mordin and that's it. I know there's others, but that's all that I remember.Other than that, the dreams were slightly annoying. I understand what they were going for, but it wasn't a very enjoyable experience.
#202
Posté 22 avril 2012 - 02:47
I only felt that something was wrong and maybe expecting that kid to turn into a husk or a Reaper since they were quite creepy-dark sequences. Later the ending confirmed my thoughts, partly at least.
#203
Posté 22 avril 2012 - 03:12
If the kid was supposed to be his post-trauma phantom or something like that, it is used badly. It should have talked more. Something like "You didn't save me." or "Why did I died?" - you know, to make the player feel invested... Not just "ZOMFG BURN" type of scenes...
#204
Posté 22 avril 2012 - 04:47
Zardoc wrote...
PoisonMushroom wrote...
Navasha wrote...
The dreams aren't that emotional for most people who had saved nearly everyone they ever met.
Try a playthrough of all the games where almost everyone has been killed. THEN experience those dreams.
I'd quite like to see some. Are there any videos online?
I only got Mordin, Legion and Thane. I never heard the majority of these. Some are really powerful.
#205
Posté 22 avril 2012 - 04:50
#206
Posté 22 avril 2012 - 04:58
Zardoc wrote...
0:32....
Never forget.
#207
Posté 22 avril 2012 - 05:01
#208
Posté 22 avril 2012 - 05:05
Admittedly though, dreams 2 + 3 I liked much more than the first. The shadows, the whispers of the dead, combined with the creepy dischordant version of "An End Once and For All" was very effective. The voice-acting for the whispers in general was superb.
Dream number 3 also hit me hard with the implication that Shep was matching inexorably towards death, at least in my first playthrough. Very emotional point.
My gripes were mainly with ventkid, even without the whole Catalyst fiasco turning him into a hate target.
#209
Posté 22 avril 2012 - 05:16
#210
Posté 22 avril 2012 - 05:55
Seriously I really really hope they cut the last two in the EC, or change them to non-playable cinematic cutscenes that can be skipped, BECAUSE THEY'RE ANNOYING AS HELL, and add nothing to the story.
The only thing they can contribute to is Indoctrination, but Shepard isn't indoctrinated. The whole child thing was very poorly done.
#211
Posté 22 avril 2012 - 06:54
If they really wanted to emotionally touch the player, then they should have put visions of Shepard's friends and LI being murdered by Reapers or something, that way I would have cared.
But well, they didn't really manage to make me care about Earth that much anyway.
All these more or less "ordinary" scenes with Liara or Garrus being worried about their homeworlds made me want to take back Thessia and Palaven much more ..
#212
Posté 22 avril 2012 - 06:59
edit
Had they allowed the player to experience through Shepard how a squad mate was turned into a reaper minion then the dreams would have had an impact on us.
Modifié par Mouseraider, 22 avril 2012 - 07:00 .
#213
Posté 22 avril 2012 - 07:35
Moreover that they railed againt the thematic nature of the experience and had no place in the context of the narritive.KingZayd wrote...
most people didn't care, mainly because the dreams themselves were quite boring.
#214
Posté 22 avril 2012 - 07:36
#215
Posté 23 avril 2012 - 06:02
#216
Posté 23 avril 2012 - 06:14
I think that it would have been a lot better if it had been people we had given two poos about.
VS the first time, then move onto Mordin, Thane, Legion, whatever. I didn't care a whole lot about the kid even before he decided to make me choose the color of my ending.
#217
Posté 23 avril 2012 - 06:18
#218
Posté 23 avril 2012 - 06:28
crimzontearz wrote...
I felt annoyed about being forced to care about the child
hmm, I think you missed the point about the dreams. Its not about the child so much. The kid is just an avatar, the personification of the emotional stress building up within Shepard stemming from having to deal with from the loss of his comrades/Earth and other worlds falling/ the weight of the galaxy on his shoulders.
I dunno, thats how I personally internalized it. Had nothing to do with the actual kid.
Modifié par XavierHollywood, 23 avril 2012 - 06:30 .
#219
Posté 23 avril 2012 - 06:28
Zardoc wrote...
PoisonMushroom wrote...
Navasha wrote...
The dreams aren't that emotional for most people who had saved nearly everyone they ever met.
Try a playthrough of all the games where almost everyone has been killed. THEN experience those dreams.
I'd quite like to see some. Are there any videos online?
Jesus, this video hit me like a bulldozer. Are these quotes all dream scene footage? I only remember to have heard a few whispers. If I had experienced this I would completely change my mind about the dream scenes. Still wouldn't care for the child, but the scenario and the background track are very hauting if combined with all these whispers from people who have died or klled by Shepard.
#220
Posté 23 avril 2012 - 06:34
Otherwise, it didn't make any sense to me. I just assumed that it was some kind of foreshadowing or it would all make sense in hindsight at some point, but it turned out to really not make sense at all in hindsight (even from the POV of IT; the events of the dreams just don't form any sort of coherent narrative).
#221
Posté 23 avril 2012 - 06:43
#222
Posté 23 avril 2012 - 06:46
#223
Posté 23 avril 2012 - 01:59
PoisonMushroom wrote...
Awesome! something like that audio track should have been playing during the dreams it would have really had an impact to say the least.
#224
Posté 23 avril 2012 - 02:16
#225
Posté 23 avril 2012 - 02:29
I don't care about the kid because he's not human. He's pixels on a screen. You have to work to convince me he's something else. Bioware did that for numerous characters throughout the series, but couldn't be bothered here.





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