OnionXI wrote...
JustifiablyDefenestrated wrote...
Let me first say that I'm a girl. Just in case my avatar didn't clue you in. And I also play video-games. Shocking, I know.
<_<
Agreed. In case it made you feel uncomfortable, I apologize. I was trying to make the comparison between what the DA ads assume their target audience is, and what their actual audience was. Clearly, it wasn't effective. Although, it did keep people reading.
EA's marketing doesn't really seem to target a universal male audience
anyway. It's more of a XTREME MOUNTAIN DEW DORITOS GAMERFUEL FUS ROH DAH
demographic.
I also agree. But while they only target a subsection of their potential male audience, they almost completely exclude (in their marketing at least--not talking about the game) their female audience. So, in broadening their marketing towards a larger audience which, hopefully, includes females, they'll also be marketing towards male gamers that are not, as you said, the "FUS ROH DAH" demographic. Win-win for everyone!
I don't think that because women play Farmville or Angry Birds means they're as likely to play another genre of games.
Don't forget The Sims. As far as I can tell, it's extremely popular among a female audience. But, going deeper into what you said, I think it's interesting to breakdown the appeal of a RPG game like Dragon Age.
First, you've got the story, which, most notably, is interactive Second, you've got the actual game mechanics, which include stuff like character stats, combat tactics, or button-mashing (if you're like my brother).
Ok, so story wise, I think the perfect examples are books. According to NPR,
women read more than men. A notable statistic within the article is that men make up only 20% of the fiction market. This implies that,
yes, women are interested in stories. (As a side-note, I think it's pretty interesting to look at which gender is more associated with role-playing as children. Girls, in my experience, are much more likely to play house--a friend's daughter literally spends hours role-playing as a magical unicorn. It's pretty adorable, actually).
Now, the second aspect: game mechanics. Games like Angry Birds and Tetris are pretty much only about the game-mechanics. Seeing as these games are not unpopular among women, I think we can safely assume that game-mechanics are not a feature that only appeals to the male demographic.
In my opinion, the only reasonable explanation for why men play more RPGs is that marketing/game design decisions are actively repelling women. Look at TERA, for example. It practically screams "males only". I wouldn't touch that game with a 10-foot pole. Luckily, DA is no where near that bad.
But that doesn't mean it's good, either.