Aller au contenu

Photo

75....PERFECT...scores?


  • Veuillez vous connecter pour répondre
239 réponses à ce sujet

#76
viperabyss

viperabyss
  • Members
  • 422 messages

txgoldrush wrote...


1. Bugs (especially on the Normandy)

And other Bioware games didn't have bugs...or other well reviewed games like Skyrim.


Minor bugs are fine. ME3's bugs are far from fine.

For instance:
 

That shouldn't even be considered a bug anymore, since it applies to everyone who got the game, regardless which platform they're on.

Or maybe Normandy's massive panel gap? 
http://social.biowar...ndex/10899301/1 

Or maybe the bug where you're stuck when you stand besides Joker? Or maybe the bug where the character would face an odd direction during conversation?
These are all well documented cases of massive bugs that testing team should've caught before the release. The fact that these exist means the game wasn't properly tested.

When ME2 first launched, I didn't notice any bug. For ME3, I noticed these bugs the first time I fired up ME3. Bugs, that Bioware still hasn't fixed.

2. Horrible side-quest system

Not worse than the other two games...nevermind the cut and paste side quest system of ME1, also causing a huge plothole in the story.


Really? So eavesdropping is the same as walking up to a character, and get some background information on the quest, as well as some basic conversation? Or the fact that you have absolutely no idea where the quest giver stood (other than the general area)? Or the fact that no one has a clue where to obtain these items, and it ultimately becomes luck? For instance, I need to obtain a thermal pipe for Engineer Adams. Where should I obtain it? Should I obtain it from scanning the world? Should I obtain it by buying off vendors? Should I obtain it by buying it from the Spectre Acquisition office? Or should I obtain it from a mission? 

3. Horrible journal system

Easily worked around by 100%-ing every cluster and turning them all in.


Sure sure, if I know where to look, isn't it? Or maybe an update on the progress? Saying "it is a non-issue because I just 100% everything" isn't an excuse for poor implementation, is it?

4. Lack of character dialogue

WRONG...there is MORE character dialogue and BETTER quality dialogue. More than ME1 and ME2.


....according to Bioware. People certainly don't feel like they are more dialogues in the game.

5. Lack of dialogue wheels

Not a problem was the wheel was what caused Shepard to be not so well written for the most part in the first two games, having him resort to many poorly written one liners because the player input caused the conversations to be less natural. Less wheel but SMARTER wheel.


LOL...smarter wheel you say? I really fail to see how being railroaded all the time in a conversation is considered "smarter". Face it, there are a lot more information Bioware could've provided in many conversational scenes, yet we just got railroaded through the conversation.

And player input definitely does not cause the conversation to be unnatural. This was one of the many reasons why people loved ME, because they can get loads of information, and they can dictate the direction of the conversation.

6.  Lack of explorable area

I don't know....maybe because you know...the Reapers are invading, which makes sense.


Or I don't know...maybe because Bioware got lazy? Normandy does have stealth drive, you know, and it wouldn't be unreasonable to launch vehicular operation or ground mission to obtain items, like in.. oh I don't know, ME? Instead, explorable area has diminished to "launching a probe". Want to help with Elcor evacuation? Launch a probe. Want to retrieve an artifact? Launch a probe. Want to obtain a cruiser for the war effort? Launch a probe. Want to retrieve an engineering team? Launch a probe. Want to obtain an upgrade for your character? Launch a probe.

7. Lack of vehicular action

Nevermind the vehicles were not liked by many fans of th efirst two games.


People disliked Mako, but they loved Hammerhead. The fact that Hammerhead was immediately written off since the beginning of ME3 is a massive disappointment for a lot of people.

#77
Kreid

Kreid
  • Members
  • 1 159 messages
It is definitely a solid game deserving a score of 9 IMO.

I understand many peoples' responses due the current ending debacle but you need to try and have a global vision, mostly everyone will agree the game is very good until the last mission and the journal and the eavesdropping aren't issues which can be said to objectively outweigh all the good.

#78
hopeisreal

hopeisreal
  • Members
  • 137 messages

txgoldrush wrote...

hopeisreal wrote...

Facts are facts. Those that spent ALL THOSE HOURS from part 1 playing the game, have made their voices heard. The game is not up to scratch.

Reading the reviews....it's like these reviewers were playing a different game


or maybe that you are just part of the vocal minority.....deal with it.


Hmmm....I think I can count DOZENS UPON DOZENS of users who have issues with this game. 

Your sig says Shepherd deserves better fans?

Shepherd deserves to be controlled by US....not a company wanting to make some cheap action blockbuster.

#79
The Protheans

The Protheans
  • Members
  • 1 212 messages

txgoldrush wrote...


Wow....LOL

Lets see Joker, EDI, James, Traynor, Javik, Cortez, Liara, Ashley/Kaiden, Tali, Garrus, Allers, Miranda, Jack, Thane, Kelly....all had multiple conversation points...in fact Ashley has 6 conversation moments. Far more than the 6 you claim.

Nevermind that unlike ME2 (other than Mordin, Miranda, Jacob, and maybe Tali), ME3 characters actively particpate in the plot and have strong character development that ME1 lacks.


Joker has about just as much as he did in ME2, he probably even has more in ME2 if you take in the differences.
Is it quality? Is someone constantly telling you they want f**k a robot quality writing?

James is uselsess
Cortez is a ******
Jesus christ Allers

Javik is DLC that costs 800 Microsoft points so he's not being included.

Traynor is less interesting than Kelly but she has an English accent so she makes for her front on that.


Everytime I went to go to Ashley I couldn't get an info on her I felt like I was always wasting my time going in that room, the time she got drunk is about the most interesting thing and the only thing that she did in that room for me.

As you can see with it the quality isn't there and the content is less.

Some interesting things happen on the citadel though.
Liara told me to talk to the Barla von the other day.


Jacob was not involved in the plot, Miranda, Tali and Mordin were but they were involved in the ME2 plot too so.....

Modifié par The Protheans, 21 avril 2012 - 11:52 .


#80
Necroscope

Necroscope
  • Members
  • 494 messages
75...PERFECT...who**s

#81
VibrantYacht

VibrantYacht
  • Members
  • 400 messages

viperabyss wrote...

txgoldrush wrote...


1. Bugs (especially on the Normandy)

And other Bioware games didn't have bugs...or other well reviewed games like Skyrim.


Minor bugs are fine. ME3's bugs are far from fine.

For instance:
 

That shouldn't even be considered a bug anymore, since it applies to everyone who got the game, regardless which platform they're on.

Or maybe Normandy's massive panel gap? 
http://social.biowar...ndex/10899301/1 

Or maybe the bug where you're stuck when you stand besides Joker? Or maybe the bug where the character would face an odd direction during conversation?
These are all well documented cases of massive bugs that testing team should've caught before the release. The fact that these exist means the game wasn't properly tested.

When ME2 first launched, I didn't notice any bug. For ME3, I noticed these bugs the first time I fired up ME3. Bugs, that Bioware still hasn't fixed.

2. Horrible side-quest system

Not worse than the other two games...nevermind the cut and paste side quest system of ME1, also causing a huge plothole in the story.


Really? So eavesdropping is the same as walking up to a character, and get some background information on the quest, as well as some basic conversation? Or the fact that you have absolutely no idea where the quest giver stood (other than the general area)? Or the fact that no one has a clue where to obtain these items, and it ultimately becomes luck? For instance, I need to obtain a thermal pipe for Engineer Adams. Where should I obtain it? Should I obtain it from scanning the world? Should I obtain it by buying off vendors? Should I obtain it by buying it from the Spectre Acquisition office? Or should I obtain it from a mission? 

3. Horrible journal system

Easily worked around by 100%-ing every cluster and turning them all in.


Sure sure, if I know where to look, isn't it? Or maybe an update on the progress? Saying "it is a non-issue because I just 100% everything" isn't an excuse for poor implementation, is it?

4. Lack of character dialogue

WRONG...there is MORE character dialogue and BETTER quality dialogue. More than ME1 and ME2.


....according to Bioware. People certainly don't feel like they are more dialogues in the game.

5. Lack of dialogue wheels

Not a problem was the wheel was what caused Shepard to be not so well written for the most part in the first two games, having him resort to many poorly written one liners because the player input caused the conversations to be less natural. Less wheel but SMARTER wheel.


LOL...smarter wheel you say? I really fail to see how being railroaded all the time in a conversation is considered "smarter". Face it, there are a lot more information Bioware could've provided in many conversational scenes, yet we just got railroaded through the conversation.

And player input definitely does not cause the conversation to be unnatural. This was one of the many reasons why people loved ME, because they can get loads of information, and they can dictate the direction of the conversation.

6.  Lack of explorable area

I don't know....maybe because you know...the Reapers are invading, which makes sense.


Or I don't know...maybe because Bioware got lazy? Normandy does have stealth drive, you know, and it wouldn't be unreasonable to launch vehicular operation or ground mission to obtain items, like in.. oh I don't know, ME? Instead, explorable area has diminished to "launching a probe". Want to help with Elcor evacuation? Launch a probe. Want to retrieve an artifact? Launch a probe. Want to obtain a cruiser for the war effort? Launch a probe. Want to retrieve an engineering team? Launch a probe. Want to obtain an upgrade for your character? Launch a probe.

7. Lack of vehicular action

Nevermind the vehicles were not liked by many fans of th efirst two games.


People disliked Mako, but they loved Hammerhead. The fact that Hammerhead was immediately written off since the beginning of ME3 is a massive disappointment for a lot of people.

Thank you for responding to him. I was working on a response then my computer freaked out and I lost the response. Image IPB Have a cookie.

#82
wolfstanus

wolfstanus
  • Members
  • 2 659 messages
I lol so hard at this. Assumptions assumptions

#83
hopeisreal

hopeisreal
  • Members
  • 137 messages

Creid-X wrote...

It is definitely a solid game deserving a score of 9 IMO.

I understand many peoples' responses due the current ending debacle but you need to try and have a global vision, mostly everyone will agree the game is very good until the last mission and the journal and the eavesdropping aren't issues which can be said to objectively outweigh all the good.


forget the ending. The game as is? As good as Gears 1 or 2? Or Uncharted 2? or Halo 1? or MGS 4? There is a CONSIDERABLE gap in quality between ME3 and those games. 

Despite the ending....it's not good enough to be rated a 9

#84
111987

111987
  • Members
  • 3 758 messages
Game reviews are always skewed high. A game that gets an 8 out of 10 is usually considered an average, or even below average. Game developers will get mad for their games 'only' getting a 9.

So really, a 10 isn't indicative of a perfect game, nor as they intended to be. They are given to games who's positives outweigh the negatives so much they are ultimately meaningless.

#85
Muhkida

Muhkida
  • Members
  • 1 259 messages
Don't take the 75 PERFECT scores for true face value. It could mean 75 perfect scores from 75 Buzz Killingtons to 75 blind people.

Businesses purposely leave advertisements to be vague because it's smart....like the word "PROVOKE".  It's to sucker the people who gets sucked into the ads.

Deal with it...

Modifié par Muhkida, 21 avril 2012 - 11:50 .


#86
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

viperabyss wrote...

txgoldrush wrote...


1. Bugs (especially on the Normandy)

And other Bioware games didn't have bugs...or other well reviewed games like Skyrim.


Minor bugs are fine. ME3's bugs are far from fine.

For instance:
 

That shouldn't even be considered a bug anymore, since it applies to everyone who got the game, regardless which platform they're on.

Or maybe Normandy's massive panel gap? 
http://social.biowar...ndex/10899301/1 

Or maybe the bug where you're stuck when you stand besides Joker? Or maybe the bug where the character would face an odd direction during conversation?
These are all well documented cases of massive bugs that testing team should've caught before the release. The fact that these exist means the game wasn't properly tested.

When ME2 first launched, I didn't notice any bug. For ME3, I noticed these bugs the first time I fired up ME3. Bugs, that Bioware still hasn't fixed.

2. Horrible side-quest system

Not worse than the other two games...nevermind the cut and paste side quest system of ME1, also causing a huge plothole in the story.


Really? So eavesdropping is the same as walking up to a character, and get some background information on the quest, as well as some basic conversation? Or the fact that you have absolutely no idea where the quest giver stood (other than the general area)? Or the fact that no one has a clue where to obtain these items, and it ultimately becomes luck? For instance, I need to obtain a thermal pipe for Engineer Adams. Where should I obtain it? Should I obtain it from scanning the world? Should I obtain it by buying off vendors? Should I obtain it by buying it from the Spectre Acquisition office? Or should I obtain it from a mission? 

3. Horrible journal system

Easily worked around by 100%-ing every cluster and turning them all in.


Sure sure, if I know where to look, isn't it? Or maybe an update on the progress? Saying "it is a non-issue because I just 100% everything" isn't an excuse for poor implementation, is it?

4. Lack of character dialogue

WRONG...there is MORE character dialogue and BETTER quality dialogue. More than ME1 and ME2.


....according to Bioware. People certainly don't feel like they are more dialogues in the game.

5. Lack of dialogue wheels

Not a problem was the wheel was what caused Shepard to be not so well written for the most part in the first two games, having him resort to many poorly written one liners because the player input caused the conversations to be less natural. Less wheel but SMARTER wheel.


LOL...smarter wheel you say? I really fail to see how being railroaded all the time in a conversation is considered "smarter". Face it, there are a lot more information Bioware could've provided in many conversational scenes, yet we just got railroaded through the conversation.

And player input definitely does not cause the conversation to be unnatural. This was one of the many reasons why people loved ME, because they can get loads of information, and they can dictate the direction of the conversation.

6.  Lack of explorable area

I don't know....maybe because you know...the Reapers are invading, which makes sense.


Or I don't know...maybe because Bioware got lazy? Normandy does have stealth drive, you know, and it wouldn't be unreasonable to launch vehicular operation or ground mission to obtain items, like in.. oh I don't know, ME? Instead, explorable area has diminished to "launching a probe". Want to help with Elcor evacuation? Launch a probe. Want to retrieve an artifact? Launch a probe. Want to obtain a cruiser for the war effort? Launch a probe. Want to retrieve an engineering team? Launch a probe. Want to obtain an upgrade for your character? Launch a probe.

7. Lack of vehicular action

Nevermind the vehicles were not liked by many fans of th efirst two games.


People disliked Mako, but they loved Hammerhead. The fact that Hammerhead was immediately written off since the beginning of ME3 is a massive disappointment for a lot of people.


And yet those are still MINOR bugs....far less than Skyrims...visual bugs are far less annying than game stoppers. Nevermind that Turinas could have flank cannons. Oh nevermind ME1 and ME2's visual bugs.....like Tali's father not showing up.

"Sure sure, if I know where to look, isn't it? Or maybe an update on the progress? Saying "it is a non-issue because I just 100% everything" isn't an excuse for poor implementation, is it?"

And yet the sidequests aren't the major part of the game and can be completed in just over a half an hour....far less substantial than mE1's poor sidequest system of identical buildings on the same old barren planets with different colors.

"Really? So eavesdropping is the same as walking up to a character, and get some background information on the quest, as well as some basic conversation? Or the fact that you have absolutely no idea where the quest giver stood (other than the general area)? Or the fact that no one has a clue where to obtain these items, and it ultimately becomes luck? For instance, I need to obtain a thermal pipe for Engineer Adams. Where should I obtain it? Should I obtain it from scanning the world? Should I obtain it by buying off vendors? Should I obtain it by buying it from the Spectre Acquisition office? Or should I obtain it from a mission? "

Did you miss the part where Adam's told you that you can get one on th ecitadel? Many of the eavesdrop conversations TELL you where to find the object.....you are making up flaws here that aren't there.

"....according to Bioware. People certainly don't feel like they are more dialogues in the game."

Because the characters are not treated as TALKING CODEX ENTRIES, like Tali in ME1. Nevermind the FACT that their is more talking points with characters than ME1 and ME2, including some that aren't even on your team like Miranda. Nevermind the fact that they talk to EACHOTHER more and actuially have relationships with eachother, unlike ME1 and ME2. Oh and the FACT that they voice their views on the missions and plot, only which Kasumi does in ME2. More empty incorrect criticism.

"Or I don't know...maybe because Bioware got lazy? Normandy does have stealth drive, you know, and it wouldn't be unreasonable to launch vehicular operation or ground mission to obtain items, like in.. oh I don't know, ME? Instead, explorable area has diminished to "launching a probe". Want to help with Elcor evacuation? Launch a probe. Want to retrieve an artifact? Launch a probe. Want to obtain a cruiser for the war effort? Launch a probe. Want to retrieve an engineering team? Launch a probe. Want to obtain an upgrade for your character? Launch a probe."

Less busted than the plot hole ME1 creates by while chasing Saren in a RACE AGAINST TIME, lets you go on side missions UNRELATED to the main story. Nevermind Bioware got lazy with planet design as well....oh wait, you can't criticize ME1....LOL.

"People disliked Mako, but they loved Hammerhead. The fact that Hammerhead was immediately written off since the beginning of ME3 is a massive disappointment for a lot of people."

People did not like the Hammerhead as well.

#87
Joy Sauce

Joy Sauce
  • Members
  • 408 messages
Even if the ending had ruled, I still couldn't give it a perfect score. Glitches which are immersion-breaking (face import bug, characters looking in weird directions, and other bad, easily-fixed character animations, gabby/ken dialogue bug etc.), or (in the case of the MP Vanguard glitch and blue-screen errors), game-breaking glitches, would prevent me from giving anything a "perfect" score. Bugs which are this obvious to people the first time they play should be sorted out BEFORE you ship. Even without the bugs there are enough nitpicky complaints that come to mind both story and gameplay-wise that like I said, would prevent me from giving it 10/10. With everything in mind I personally give the game 8/10 (8.5/10 if the ending had been good). A great game, but not a perfect game.

Modifié par Joy Sauce, 21 avril 2012 - 11:54 .


#88
Roguekad

Roguekad
  • Members
  • 328 messages
I just read the GameInformer review. Still thinking `WTH?!' when the reviewer said all his questions were answered. Then had a `WTF?!' moment when they said it was great they streamlined it and got rid of all` the annoying mini-games'. THESE were the same guys that told a FPS fan to go back to Halo when he grouched in the feedback section about ME3 not being a shooter?

Not shocked after when I saw the classified ME3 Shooter/RPG. Why can't they just leave a RPG and RPG. To paraphrase GameInformer, if I wanted a shooter I'd have played Halo, Battlefield or Modern Warefare, not Mass Effect.

#89
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

hopeisreal wrote...

Creid-X wrote...

It is definitely a solid game deserving a score of 9 IMO.

I understand many peoples' responses due the current ending debacle but you need to try and have a global vision, mostly everyone will agree the game is very good until the last mission and the journal and the eavesdropping aren't issues which can be said to objectively outweigh all the good.


forget the ending. The game as is? As good as Gears 1 or 2? Or Uncharted 2? or Halo 1? or MGS 4? There is a CONSIDERABLE gap in quality between ME3 and those games. 

Despite the ending....it's not good enough to be rated a 9


Gears 1 and 2 have weak stories...MGS4 is highly overrated, forgetting the terrible dialogue and long winded cutscenes?

The CONSIDERABLE gap is the story and characters of mE3 and the stories ove those games.

#90
viperabyss

viperabyss
  • Members
  • 422 messages

txgoldrush wrote...

and the journal problem and most of the side quests are wiped out after 30 minutes of play time...a problem that is a problem but EXAGGERATED by whiny forum posters.

Nevermind, Kevin V comes and defends his reviews....nevermind that Gamespot had Witcher advertisments and he is critical of TW2's ending (and the third act), even defending ME3's ending when a forumer over there brought it up. Face it, he likes the ending. In fact, I butted heads with him a couple times as well.

And forumers are ignorant of the fact that people actually really liked the game, despite its flaws that didn't detract from their experience.


Oh, so NOW you're admitting there's a problem?

Face it, the journal system should have been massively improved. There are some quests I've gotten early in the game, but cannot turn them in until late in the game because the star system the item is in has not opened up. Now, how would I know that? Is there anything in the Journal system that tells me I should check with the vendor, or acquisition office once in a while? And saying those problems no longer exist after 30 minutes is BS, to put it mildly. This problem plagues all players throughout the entire game.

And by Kevin VanOrd, you mean someone who posted this, "Still, Bioware has joined a long line of novelists, composers, playwrights and filmmakers who have adjusted their creative visions."? LOL.

There's no such thing as creative vision when you deliberately changes the story in the last 5 minutes of the game. There's no such thing as creative vision when you did not deliver things that was promised. There's no such thing as creative vision when you betray the entire lore of the trilogy, just so you can put in a little twist that does not fit in with the rest of the universe.

I absolutely understand what Bioware wants to do, and releasing a clarification DLC doesn't change that vision. The fact that Kevin VanOrd complains about "creative vision" while completely missing the fact that Bioware hasn't changed a thing deserves no respect from me.

Lastly, people are aware the fact that some others do enjoy the game, and people tend to respect that. However, its people like you who joins the talk with a condescending tone while being clueless, is what got people riled up. 

#91
ShepnTali

ShepnTali
  • Members
  • 4 535 messages
I could understand any score below perfect. 9.5 out of 10, for example. Enough flaws to be honest and drop a tick at the very least.

#92
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

viperabyss wrote...

txgoldrush wrote...

and the journal problem and most of the side quests are wiped out after 30 minutes of play time...a problem that is a problem but EXAGGERATED by whiny forum posters.

Nevermind, Kevin V comes and defends his reviews....nevermind that Gamespot had Witcher advertisments and he is critical of TW2's ending (and the third act), even defending ME3's ending when a forumer over there brought it up. Face it, he likes the ending. In fact, I butted heads with him a couple times as well.

And forumers are ignorant of the fact that people actually really liked the game, despite its flaws that didn't detract from their experience.


Oh, so NOW you're admitting there's a problem?

Face it, the journal system should have been massively improved. There are some quests I've gotten early in the game, but cannot turn them in until late in the game because the star system the item is in has not opened up. Now, how would I know that? Is there anything in the Journal system that tells me I should check with the vendor, or acquisition office once in a while? And saying those problems no longer exist after 30 minutes is BS, to put it mildly. This problem plagues all players throughout the entire game.

And by Kevin VanOrd, you mean someone who posted this, "Still, Bioware has joined a long line of novelists, composers, playwrights and filmmakers who have adjusted their creative visions."? LOL.

There's no such thing as creative vision when you deliberately changes the story in the last 5 minutes of the game. There's no such thing as creative vision when you did not deliver things that was promised. There's no such thing as creative vision when you betray the entire lore of the trilogy, just so you can put in a little twist that does not fit in with the rest of the universe.

I absolutely understand what Bioware wants to do, and releasing a clarification DLC doesn't change that vision. The fact that Kevin VanOrd complains about "creative vision" while completely missing the fact that Bioware hasn't changed a thing deserves no respect from me.

Lastly, people are aware the fact that some others do enjoy the game, and people tend to respect that. However, its people like you who joins the talk with a condescending tone while being clueless, is what got people riled up. 




And yet yuou and many other fans IGNORE the problems of past games in the series. All three games have flaws...why so critical on ME3 more than ME1 and mE2? Nevermind many of these changes are from criticisms of the first two, like the dialogue with characters.

And the fact is, that you can easily get around the jorunal flaw. Was it criticized in many reviews...oh yes. Was it enough to drop the score tremedously? No.

And the twist DOES fit in with the rest of the universe...fans just suddenly want to ignore ME3's themes.

#93
savionen

savionen
  • Members
  • 1 317 messages
Even without the ending I'm not sure the game deserves a 9. Everything after you get to Cerberus's base is a massive free fall in quality. Pretty much all the side-content are fetch quests, there's only 1 city, there's no mini-games, no Mako/Hammerhead, not much real depth or "flavor". Ontop of the journal system and it taking forever to actually get anywhere because of the load times on every single door in existence. The game is also significantly shorter than ME1 and ME2, by a good 5-10 hours. Half the romance scenes were basically copy-paste from ME2 and disappointing. ME3 doesn't really add any depth to any of the characters.

Pretty much every mainstream game with a high budget gets a good rating. You think reviewers are going to rip on a developer after they gave them tons of free stuff, help them fund their website, and help them keep their jobs?

#94
Kreid

Kreid
  • Members
  • 1 159 messages

hopeisreal wrote...

Creid-X wrote...

It is definitely a solid game deserving a score of 9 IMO.

I understand many peoples' responses due the current ending debacle but you need to try and have a global vision, mostly everyone will agree the game is very good until the last mission and the journal and the eavesdropping aren't issues which can be said to objectively outweigh all the good.


forget the ending. The game as is? As good as Gears 1 or 2? Or Uncharted 2? or Halo 1? or MGS 4? There is a CONSIDERABLE gap in quality between ME3 and those games. 

Despite the ending....it's not good enough to be rated a 9

Maybe to you, I've played all the games you listed and I consider ME3 better than any game in the Gears trilogy, better than Halo and at par with Uncharted 2 and MGS4 (and this one had a LOT of issues of it's own, many of them related to the ending and plotholes too)

I don't think you guys really think through all the stuff that goes on in ME3 with all the permutations and variables, there are some characters like Padok Wiks that are simple what ifs and have awsome writting and voice acting, ME3 is not a perfect game but it is a very solid one.

Modifié par Creid-X, 22 avril 2012 - 12:02 .


#95
hopeisreal

hopeisreal
  • Members
  • 137 messages

Roguekad wrote...

I just read the GameInformer review. Still thinking `WTH?!' when the reviewer said all his questions were answered. Then had a `WTF?!' moment when they said it was great they streamlined it and got rid of all` the annoying mini-games'. THESE were the same guys that told a FPS fan to go back to Halo when he grouched in the feedback section about ME3 not being a shooter?

Not shocked after when I saw the classified ME3 Shooter/RPG. Why can't they just leave a RPG and RPG. To paraphrase GameInformer, if I wanted a shooter I'd have played Halo, Battlefield or Modern Warefare, not Mass Effect.


THANK YOU


ME3 tried to be a shooter....failed and is far inferior to Halo, Call of Duty.

Third-person style shooter? Not as exciting and action-packed and VARIED as Uncharted 2 or GTA

#96
hopeisreal

hopeisreal
  • Members
  • 137 messages

Creid-X wrote...

hopeisreal wrote...

Creid-X wrote...

It is definitely a solid game deserving a score of 9 IMO.

I understand many peoples' responses due the current ending debacle but you need to try and have a global vision, mostly everyone will agree the game is very good until the last mission and the journal and the eavesdropping aren't issues which can be said to objectively outweigh all the good.


forget the ending. The game as is? As good as Gears 1 or 2? Or Uncharted 2? or Halo 1? or MGS 4? There is a CONSIDERABLE gap in quality between ME3 and those games. 

Despite the ending....it's not good enough to be rated a 9

Maybe to you, I've played all the games you listed and I consider ME3 better than any game in the Gears trilogy, better than Halo and at par with Uncharted 2 and MGS4 (and this ones had a LOT of issues of it's own, many of them relation to the ending and plotholes too)

I don't think you guys really think through all the stuff that goes on in ME3 with all the permutations and variables, there are some characters like Padok Wiks that are simple what ifs and have awsome writting and voice acting, ME3 is not a perfect game but it is a very solid one.



???????????? On par with Uncharted 2? Have you played that game? Come on man...you must be having a joke.

#97
hopeisreal

hopeisreal
  • Members
  • 137 messages

savionen wrote...

Even without the ending I'm not sure the game deserves a 9. Everything after you get to Cerberus's base is a massive free fall in quality. Pretty much all the side-content are fetch quests, there's only 1 city, there's no mini-games, no Mako/Hammerhead, not much real depth or "flavor". Ontop of the journal system and it taking forever to actually get anywhere because of the load times on every single door in existence. The game is also significantly shorter than ME1 and ME2, by a good 5-10 hours. Half the romance scenes were basically copy-paste from ME2 and disappointing. ME3 doesn't really add any depth to any of the characters.

Pretty much every mainstream game with a high budget gets a good rating. You think reviewers are going to rip on a developer after they gave them tons of free stuff, help them fund their website, and help them keep their jobs?



Yep. Why bite the hand that feeds you?

#98
Kreid

Kreid
  • Members
  • 1 159 messages

hopeisreal wrote...
THANK YOU


ME3 tried to be a shooter....failed and is far inferior to Halo, Call of Duty.

Third-person style shooter? Not as exciting and action-packed and VARIED as Uncharted 2 or GTA

What kind or argument is that? I can get a real fun shooting experience from ME3, maybe not as polished as Gears of War but with the classes and powers it can provide much as fun, now you try and provide Gears of War with Mass effect characters and writting, if anything this proves how well BioWare has adapted to the shooter genre which they had barely touched up untill 2007.

#99
The Protheans

The Protheans
  • Members
  • 1 212 messages

hopeisreal wrote...

Creid-X wrote...

hopeisreal wrote...

Creid-X wrote...

It is definitely a solid game deserving a score of 9 IMO.

I understand many peoples' responses due the current ending debacle but you need to try and have a global vision, mostly everyone will agree the game is very good until the last mission and the journal and the eavesdropping aren't issues which can be said to objectively outweigh all the good.


forget the ending. The game as is? As good as Gears 1 or 2? Or Uncharted 2? or Halo 1? or MGS 4? There is a CONSIDERABLE gap in quality between ME3 and those games. 

Despite the ending....it's not good enough to be rated a 9

Maybe to you, I've played all the games you listed and I consider ME3 better than any game in the Gears trilogy, better than Halo and at par with Uncharted 2 and MGS4 (and this ones had a LOT of issues of it's own, many of them relation to the ending and plotholes too)

I don't think you guys really think through all the stuff that goes on in ME3 with all the permutations and variables, there are some characters like Padok Wiks that are simple what ifs and have awsome writting and voice acting, ME3 is not a perfect game but it is a very solid one.



???????????? On par with Uncharted 2? Have you played that game? Come on man...you must be having a joke.


Its all a matter of opinion but ME2 could take every game on that list to cleaners it was that good.

#100
ShepnTali

ShepnTali
  • Members
  • 4 535 messages

Creid-X wrote...

hopeisreal wrote...
THANK YOU


ME3 tried to be a shooter....failed and is far inferior to Halo, Call of Duty.

Third-person style shooter? Not as exciting and action-packed and VARIED as Uncharted 2 or GTA

What kind or argument is that? I can get a real fun shooting experience from ME3, maybe not as polished as Gears of War but with the classes and powers it can provide much as fun, now you try and provide Gears of War with Mass effect characters and writting, if anything this proves how well BioWare has adapted to the shooter genre which they had barely touched up untill 2007.

Ok, but Uncharted 2 is off the charts in story and character writing.