Need some advice for soloing with a mage
#1
Posté 07 décembre 2009 - 04:38
This is on the PC, *NOT* the console.
When I said the lower levels, I meant lower than 10th (I'm 8th at the moment). My money is extremely limited right now so obviously the solution can't be "just keep drinking potions". I can deal with a yellow boss, cone of cold and try a shatter, but that doesn't work with orange bosses (they seem immune to this?). How do you guys get past the lowest levels? I have skills like tempest, cone of cold, winters grasp, stonefist, etc. Don't have enough points for those late game killer combos yet. At the moment I am moving from point A to point B and one of the forced quest encounters had me fighting an orange boss abomination. I *can* kill it if I drink all my potions, but I really don't want to do that as that'll leave me completely dry. Any advice would be appreciated.
Thanks guys.
#2
Posté 07 décembre 2009 - 05:04
the only advice i can give on this is to go for arcane warrior.
#3
Posté 07 décembre 2009 - 05:23
Rishavs wrote...
you can't solo the game. maybe on easy but not on any other difficulty level. i tried twice but gave up after a few tries.
the only advice i can give on this is to go for arcane warrior.
Erm...its quite possibe to solo the game even on nightmare. Just because YOU can't doesn't mean that it can't be done
#4
Posté 07 décembre 2009 - 05:28
Sloth Of Doom wrote...
Rishavs wrote...
you can't solo the game. maybe on easy but not on any other difficulty level. i tried twice but gave up after a few tries.
the only advice i can give on this is to go for arcane warrior.
Erm...its quite possibe to solo the game even on nightmare. Just because YOU can't doesn't mean that it can't be done
Then how about answering my questions and sharing your uber wisdom?
#5
Posté 07 décembre 2009 - 05:29
#6
Posté 07 décembre 2009 - 05:34
Try some combo of primal cold line, creation glyphs line, entropy sleep line, and spirit telekinesis line. It might be worth going after fireball if you find crowd control is fine but damage is lacking. Cone of cold and blizzard is an absolute must, especially with the base game.
#7
Posté 07 décembre 2009 - 05:37
Edit to clarify for your problems.
One thing you NEED is misdirection hex this is mandatory. Especially early on as you will have a harder time surviving. I would reccomend getting Arcane warrior asap from Brecillian the fights aren't overly difficult. After that you will want to stack magic as much as possible. Get the best massive armor you can find, a two handed weapon and then go to town, you can use healing spells w/ a two handed weapon w/o sheathing it for the record. Other than that using ice spells and kiting/improved drain helps a lot as well it does a considerable amount of damage and heals for just as much. Do not get fire you don't have enough room honestly. You will want blood magic later on so be prepared to be a little evil. (Though spirit healer can work, blood wound is simply the best CC spell in the game and easily allows for you to set up either paralysis explosion and/or mass paralysis. Other than that not much. If you are soloing your goal is not top damage. Your goal is adaptability. .
Modifié par Rainen89, 07 décembre 2009 - 05:41 .
#8
Posté 07 décembre 2009 - 05:42
sleepy__head wrote...
Sloth Of Doom wrote...
Rishavs wrote...
you can't solo the game. maybe on easy but not on any other difficulty level. i tried twice but gave up after a few tries.
the only advice i can give on this is to go for arcane warrior.
Erm...its quite possibe to solo the game even on nightmare. Just because YOU can't doesn't mean that it can't be done
Then how about answering my questions and sharing your uber wisdom?
Never tried a solo mage yet (about halfway through with my solo rogue) but its going to depend on the difficulty level ou are on, nightmare really impacts spell effects. Effect spels for solo play at low lvel would be rock armour and acane shield for buffs.
Mind blast is always good, as well as forcefield for awesome CC. Drain life is good as a heal and a damae dealer. Thinking long term I would grab the chain from mana drain -> mana clash. Spell might and mana clash are both very useful. Also, the cold line is awesome (as you probably already know)
DI: If you want to go glphs, the paralysis/repulsion combo is great as long as you don't get too close
Modifié par Sloth Of Doom, 07 décembre 2009 - 05:44 .
#9
Posté 07 décembre 2009 - 05:44
#10
Posté 07 décembre 2009 - 05:52
#11
Posté 07 décembre 2009 - 05:54
#12
Posté 07 décembre 2009 - 06:06
Maybe I'll search the Interwebs for a video of someone doing some of the more significant battles with a solo mage. I could see how it would be possible from mid teens and up but even some of the spells people suggest are being ignored or seriously reduced by some of the boss mobs on Easy. Such as Crushing Prison, Cone of Cold, Blizzard.
The Revenants for example take a small amount of damage from Crushing Prison but it doesn't stop them from moving and they get really angry with you for casting it on them, to the point where they can't be pulled off the caster by numerous Warriors taunting.
I haven't tried Mana Clash with any build yet so I might give that a shot.
#13
Posté 07 décembre 2009 - 08:00
#14
Posté 07 décembre 2009 - 10:29
sleepy__head wrote...
Someone claimed to have a youtube clip of a solo rogue killing the Ogre on Nightmare, I don't really know how legit it is. But regardless, you can't really solo before you get to Lothering. You always have 4 characters up at the top of that tower with the Ogre and even though you can stop them from attacking, you can't do anything to stop the ogre from targetting them. I true soloing only starts at Lothering as far as I can tell.
Hm I'll try to do this by making the ogre kill all the other party members if im successful i'll try to PM you a link..but I reallly think it would be quite difficult on nightmare with a solo rogue..mage/warrior can do but a rogue with melee weapons would need some serious kiting and a bit'o luck and the use of dirty fighting and riposite..or archer in general would be a lot easier as well if I think about it
@Sloth
Epic profile picture.
As Sloth has said: for mage specifics I have found the AOE Sleep/AOE Confuse and the AOE Blood magic [and actually the blood mage's puppet] spells invalvulable in nightmare mode. Also I Highly reccommend you invest into force field/the anti-magic ward/ and the first three gylphs purely for the reason of combining the paralysis and knockback glyphs.. I find the neutralization gylph gets resisted waaaaay too much.
Since your doing normal the above spells would definitely let you solo NO PROBLEM haha. And If you need mana, forget potions. If you have the wardens keep DLC you should have access to a certain spell that will give you all the mana you need at a silly cost. Worst comes to worst, you can always make yourself poulties and potions in massive quantities for relatively cheap.
Oh btw..since your doing normal...invest into the mana drain tree and get that might of magic sustained ability..cast the anti magic ward on yourself...cast blizzard then tempest...enjoy the fireworks. You may want to stand back though
To your specific problem regarding that boss: on nightmare or solo plays, generally you avoid them. Do not go this deep into quests this early on. Go do the other ones and level up so you GET ACCESS to the spells you really need and the items you need. Im afraid there is no real way to beat certain bosses at lower levels despite what some people say on nightmare 100% of the time unless you do the lame ol' potion chug/kiting reloading save bullcrap.
Modifié par SharpneI, 07 décembre 2009 - 11:49 .
#15
Posté 22 janvier 2010 - 11:07
FYI, I will use pathing issues to beat a boss like the first Ogre in the Tower. I don't feel bad about it because right now I'm facing a mob that spams a 50dmg knockdown, like a never ending overpower.
Modifié par Leo Church 13, 23 janvier 2010 - 02:47 .
#16
Posté 09 février 2010 - 01:44
#17
Posté 09 février 2010 - 01:55
Heres a link to the album: social.bioware.com/736454/albums/631484
#18
Posté 09 février 2010 - 03:29
yeah, true soloing only starts in lothering, but you certainly can just have your origin / prelude allies just stand in a corner
@ Leo Church: Holy Smite I'm guessing? I feel your pain. I'm gonna put off Broken Circle for a bit on my mage so I can go in there and smite their rears. F-ers...
#19
Posté 25 février 2010 - 08:23
#20
Posté 25 février 2010 - 08:25





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