lx_theo wrote...
I get what you're saying, though why not have the limitations on companions and not the Player Character?
Removing or limiting companions in the game, would totally make Dragon Age, and other Bioware games, as a totally different game. You would miss out on all the conversations. And there is actually pleasure in putting together a party of characters that have different strengths and weaknesses, and then be able to succeed in combat and other situations. It creates tactical challenges, and for many of us, the game is meaningless if there is no challenge.
Skyrim may allow a character do everything, but that is a different world, in a different universe, with different rules. And unless you play Skyrim for a very, very, very long time, you do not have the skill to be good in everything. The system there tries to maintain balance as well. You can be mediocre in all sorts of skills, or be really, really good in one, and decent in a couple others. Also in Skyrim, you are for the most part limited to one companion (unless you use mods) that you do not have very much control over, and has very terrible conversation options. Skyrim does some things well, but I do not want to turn DA3 into it, for the most part.