Eh, I really liked Priority: Earth all the way up to the Starchild. The crew goodbyes were lovely, particularly a romanced Kaidan, Garrus and Liara. I found the mission itself to have a very dark and hopeless atmosphere, which was appropriate, and I loved the intensity of the hordes. It really felt as though I was struggling to stay alive. Then on the Citadel, the talk with Anderson and Illusive Man was good, and Anderson's death scene was one of my absolute favourite moments of the entire trilogy.
It wasn't perfect. There were some very low-res textures which was a shame. Also, why were the hordes throwing themselves at Shep, rather than trying to destroy the missile and delivery system? The bit after getting hit by the beam was also odd. Just wearing normal clothes or whatever? Why? Edit: Also, there should have been more cutscenes involving your various allies fighting their respective battles, it would have given a greater sense of scale and purpose.
The missions I had more problem with were Thessia - should have been much longer with sidequests like Tuchanka and Rannoch, that level seemed very rushed to me; and Cerberus HQ. I did like the Miranda bits, and finding out about the Lazarus Project, EDI, and the experiments with Indoctrination. But the level itself felt a bit lifeless - there could have been loads of interesting things peppered throughout the level relating to the various Cerberus projects, not just those with direct relation to ME3. It would have added some depth to the level, and I thought it was a wasted opportunity :/
Modifié par AllThatJazz, 29 avril 2012 - 11:26 .