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Wow, Priority: Earth IS terrible...


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#26
txgoldrush

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Sparatus wrote...

I think the game started falling apart after Kai Leng beats you on Thessia. Since everything after that doesn't really compare to Rannoch or Tuchanka. How many people have favorite moments (that don't involve impaling Leng!)after Thessia?


The entire Cerebrus HQ mission was excellent....especially when Shep learns the truth behind ME2 with the LI involved.

#27
Tony208

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It starts to get bad when you have to defend missiles against the hordes.

#28
txgoldrush

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No Priority Earth was excellent...its just does not have the epic tone.....it has a dark sad tone.

Admit it as well, the part where Shepard has to crawl through the corpsed filled hallway in the Citadel was a brilliant part.

#29
Nezzer

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Definately one of the worst missions in the series. Not the worst, because nothing beats Pinnacle Station.

#30
DJBare

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Now that the ending fiasco is calming a little, the rest of the scars are beginning to show, and some of them would have been incredibly outstanding had they not been overshadowed by the ending.

#31
BiancoAngelo7

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Indeed: social.bioware.com/forum/1/topic/355/index/11518840/4

:(

#32
Shelondias

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I had fun.

#33
Whereto

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DJBare wrote...

Now that the ending fiasco is calming a little, the rest of the scars are beginning to show, and some of them would have been incredibly outstanding had they not been overshadowed by the ending.

well it will eventually filter down even to the two "best" mission arcs. I personally felt they weren't all that great either, but that's just my take.

#34
DJBare

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Whereto wrote... well it will eventually filter down even to the two "best" mission arcs. I personally felt they weren't all that great either, but that's just my take.

I'm sure it will, but the pluses on two best mission arcs outweigh the negatives.

#35
o Ventus

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The only parts of Earth I really enjoyed were the goodbyes. Namely, Garrus' and Miranda's.

#36
Bfler

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The earth mission doesn't feel like a part of a large battle. It is more like a stealth mission with your squad, where you have to infiltrate something. This is what makes it bad.

Modifié par Bfler, 22 avril 2012 - 07:22 .


#37
shodiswe

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The priority earth mission could have used more polish and epic feel.

However the illogical catalyst conversation and out of character reactions of that conversation is what grinds me the most.. I've explained my thoguht on it too many times, so I won't get into it again.

#38
txgoldrush

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Bfler wrote...

The earth mission doesn't feel like a part of a large battle. It is more like a stealth mission with your squad, where you have to infiltrate something. This is what makes it bad.


Why does it even have to be epic? The tone was not an epic one.

Hell read the datapads in the mission.....the mission was supposed to reflect Earth's devestation and the loss of life, not have a big fairytale epic battle.

#39
txgoldrush

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shodiswe wrote...

The priority earth mission could have used more polish and epic feel.

However the illogical catalyst conversation and out of character reactions of that conversation is what grinds me the most.. I've explained my thoguht on it too many times, so I won't get into it again.


The epic feel is fine...its good without it, because of its dark tone.

However, I do think the Extended Cut could and will add more to the mission. But it is fine as is.

The Catalyst lacks clarification and detail, thats the problem...not that its illogical. Nevermind that Javik ironically supports his take on synthetics (even after peace between the geth an dquarians Javik is still skeptical).

#40
Bfler

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txgoldrush wrote...

Bfler wrote...

The earth mission doesn't feel like a part of a large battle. It is more like a stealth mission with your squad, where you have to infiltrate something. This is what makes it bad.


Why does it even have to be epic? The tone was not an epic one.

Hell read the datapads in the mission.....the mission was supposed to reflect Earth's devestation and the loss of life, not have a big fairytale epic battle.


Because you have gathered all races of the galaxy. It is the final assault against the Reapers and not the infiltration of a minor terrorist camp.

#41
Ieldra

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The only good part about that mission were the goodbye scenes. Apart from that, it's not exactly bad, but it feels like "just another mission", where it should've been "the most epic mission ever designed for a Mass Effect game". Also, if you include the ending, it's the only video game mission I know that feels as bad if you lose as if you win.

Bioware, next time make the damned ending first! And take a ten-year-old child as an adviser and change anything it says makes no sense.

#42
Joykilledme

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Bfler wrote...

txgoldrush wrote...

Bfler wrote...

The earth mission doesn't feel like a part of a large battle. It is more like a stealth mission with your squad, where you have to infiltrate something. This is what makes it bad.


Why does it even have to be epic? The tone was not an epic one.

Hell read the datapads in the mission.....the mission was supposed to reflect Earth's devestation and the loss of life, not have a big fairytale epic battle.


Because you have gathered all races of the galaxy. It is the final assault against the Reapers and not the infiltration of a minor terrorist camp.


freaking exactly! since when should the final mission of a gaming trilogy spanning over a hundred hours NOT end with the biggest climax of the series?.... They honestly should have gotten the ending squared away and developed first then worried about the rest of the game because it's the most important part of the series.

Cain Explosion was cool... besides that... it was incredibly dull and boring. The Holo goodbyes and squad dialouge was good. But besides that I think it's one of Bioware's biggest fail moments. Then after it all we are rewarded with the worst written peice of crap endings of all time! yay!Image IPB

#43
shodiswe

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txgoldrush wrote...

shodiswe wrote...

The priority earth mission could have used more polish and epic feel.

However the illogical catalyst conversation and out of character reactions of that conversation is what grinds me the most.. I've explained my thoguht on it too many times, so I won't get into it again.


The epic feel is fine...its good without it, because of its dark tone.

However, I do think the Extended Cut could and will add more to the mission. But it is fine as is.

The Catalyst lacks clarification and detail, thats the problem...not that its illogical. Nevermind that Javik ironically supports his take on synthetics (even after peace between the geth an dquarians Javik is still skeptical).



Can't it be both epic and dark at the same time?
The epic feel of a galaxy invading, massive hordes of krogan, turians, asari and geth swarming the reaper forces... dark since a lot of them will die from the giant destroyers ad dreadnaughts that eventualy decides to join the battle when the zombie groundforces are failing..

Dark and epic arn't mutualy exclusive imo

I wanted more of a feel of a galaxy united to fight the reapers but it doesn't really show on priority earth, there jsut seems to be a few people on the cinematics, and a lot of the races and war assets you recruit never shows.

Shouldn't there have been massive forces like in returnn of the king and D-day... This is the D-day of the mass effect universe, with superpowers that has or should have  far more resources and manpower than the allied forces of WW2..

Thats the epic feel that was missing, dark tone isn't nessesarily exclusive.. But as it is all we see is a few people that dies terribly and that's it. And it wasnt because I was missing war assets.... 9k.... 100% readiness.

Modifié par shodiswe, 22 avril 2012 - 07:40 .


#44
Icinix

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Indeed it is.

It has all the hallmarks of a rushed ending. There is very little polish or love and a heck of a lot of technical glitches that are all common signs of an ending done at the 11th hour.

#45
DazenCobalt17

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Thank god I am not alone in this. it felt like a grindfest. two has really spoiled us hasn't it?

#46
MakeMineMako

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txgoldrush wrote...

Bfler wrote...

The earth mission doesn't feel like a part of a large battle. It is more like a stealth mission with your squad, where you have to infiltrate something. This is what makes it bad.


Why does it even have to be epic? The tone was not an epic one.

Hell read the datapads in the mission.....the mission was supposed to reflect Earth's devestation and the loss of life, not have a big fairytale epic battle.


While some levels/cinematics were well done (the opening space engagement, defending the Thanix missile battery, the fight between the Destroyer and our alien allies), other parts could have been doctored up a bit better. Like the suicide charge to the beam in London. It had the feel of desperation (vehicle crews heroically selling themselves to draw fire from Harbinger, grunts dying despite their best efforts to distract Harbinger, etc). It just lacked the scale that would be expected of something so important.

#47
TeffexPope

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I was born in London.

#48
Lethys1

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MattFini wrote...

Finished my second playthrough tonight.

Thought it held up real well until the earth mission. THAT whole mission is awful. The objectives are bland, there's NO squaddie dialogue and the level design is lazy.

It's tragic when you compare it to the rousing finish of ME2: using your whole team for various tasks, the mounting drama as your push to the main chamber becomes more desperate, the fact that anyone could die at any given time...

By comparison, ME3's last mission feels slapped together and unfinished.

Seriously, BioWare should reconsider post-game DLC and give ME3 a real final mission. Priority: Earth is an awful way to end your trilogy.

Oh, and the endings are even worse the second time around.


Why play it twice?  Fool me once shame on you, fool me twice, shame on me.

#49
MattFini

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txgoldrush wrote...

Bfler wrote...

The earth mission doesn't feel like a part of a large battle. It is more like a stealth mission with your squad, where you have to infiltrate something. This is what makes it bad.


Why does it even have to be epic? The tone was not an epic one.

Hell read the datapads in the mission.....the mission was supposed to reflect Earth's devestation and the loss of life, not have a big fairytale epic battle.


It doesn't have to be "epic" ... I was fine with the lack of music as such - it made for an eerie, desolate atmosphere.

However, it should go all-out considering it's our final battle.  It still should've incorporated the other squaddies you weren't using, as well as all the ME2 folks.  We should've felt their assistance (at least through comm chatter) every step of the way.  Instead, we just assume everyone's off fighting, but we never see/hear any of it.

In ME2, you send your character into the vents, have another one lead the 'B' squad, etc. ... all of those things made it seem like EVERYONE was pulling their weight.  That you truly were fighting alongside everyone you worked so hard to recruit.  Priority: Earth has none of this, and it's a shame.

Beyond that, it's an endless horde assault.  It just not terribly interesting.  The DEVs surely could've kept the dark, desperate tone while giving us something more interesting to do than just bunker down and shoot endless cannibals.

Really can't get over how poorly made the whole final mission is.  And with the exception of Garrus, Tali and Liara, all of the final goodbyes are terrible.  The might as well not even have had the holo goodbyes for as rushed and forgettable as they were.  Most of them can't wait to break off the chatter.

Before it was just the stupid StarChild that left a terrible taste in my mouth.  That's actually even WORSE the second time around (and now, it's unintentionally hilarious) and Priority: Earth feels like an extension of it:  lazy, cheap and rushed.

A tragic way to end such an amazing trilogy.

#50
Velocithon

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It feels small and meaningless.

YOU ARE COMMANDER SHEPARD now go shoot missiles at two cannons. That's it.