Aetika wrote...
Yeah, about Priority: Earth....this will haunt me forever.
There's some flat texture for ya! I think I want that as a carpet pattern in my game room.
Aetika wrote...
Yeah, about Priority: Earth....this will haunt me forever.
Velocithon wrote...
It has to be the most disappointing ending mission to a trilogy ever.
I mean, at least Halo 3 had the epic Warthog run. There was nothing close to epic or the feeling of achievement in the ME3 ending. It felt like any other N7 mission.
Modifié par d-boy15, 22 avril 2012 - 04:37 .
Guest_Lyme Eilserv_*
i too was expecting unavoidable sacrifices which i had to choose who will die (ashley kaidan dilleima) but that never happened.MattFini wrote...
Velocithon wrote...
It has to be the most disappointing ending mission to a trilogy ever.
I mean, at least Halo 3 had the epic Warthog run. There was nothing close to epic or the feeling of achievement in the ME3 ending. It felt like any other N7 mission.
Yeah, there's no sense of achievement and certainly no feeling of victory.
Going into Priority: Earth the first time, I was fully expecting to see some of my friends over three games make some honorable sacrifices for the greater good. I figured some deaths would be unavoidable and I was okay with that if it meant kicking the Reapers back to dark space forever.
That never happened, and I was surprised.
Priority: Earth ends just when it should be getting started. You're ready to charge the beam and kick Reaper ass, to take victory and save the galaxy. But like others have said, that never happens. Instead the narrative grinds to a halt and StarChild basically hands you the end of the game.
How did you think this was an acceptible finish, BioWare?
Modifié par Serp86, 22 avril 2012 - 04:46 .
d-boy15 wrote...
look at "take earth back" trailer, that how I expect the final battle should be...
full scale battle with reaper force, air strike, fighting all around. the only part that came close
to the feeling of that trailer is tuchunka, thessia and manae.
MattFini wrote...
Finished my second playthrough tonight.
Thought it held up real well until the earth mission. THAT whole mission is awful. The objectives are bland, there's NO squaddie dialogue and the level design is lazy.
It's tragic when you compare it to the rousing finish of ME2: using your whole team for various tasks, the mounting drama as your push to the main chamber becomes more desperate, the fact that anyone could die at any given time...
By comparison, ME3's last mission feels slapped together and unfinished.
Seriously, BioWare should reconsider post-game DLC and give ME3 a real final mission. Priority: Earth is an awful way to end your trilogy.
Oh, and the endings are even worse the second time around.
THEE_DEATHMASTER wrote...
I liked the part where you had to prep those missiles. Probably the hardest part of the game for me, seeing as how my squad dies instantly.
It's all part of the same ending, past the point where someone suddenly decided that we're not interested in team members anyway and only bring them along because we want their powers and something to distract the enemy for a few moments. After all, the greatest appeal of Mass Effect has always been wondering (not seeing) what's going on everywhere else. Apparently.Serp86 wrote...
What i disliked most the your squad basically becomes bystanders for the whole mission for whatever reason.
Your team and also Shepard have like 10 sentences combined while some random marines we don't know and care about radio the whole freaking time about something we never get to see.
Why can't the that be the squaddies you don't take with you + other notable people . I mean we said our goodbyes to them so they're with us on earth why do we have to hear from people nobody knows and cares about ?
Yeah, I didn't find it particularly difficult (I died a couple of times though). I played Infiltrator and suspect that that helps a fair bit, it's easy enough to cloak and scurry off to a quiet area to recharge, or cloak and rush to the buttons you need to press.me again 21 wrote...
THEE_DEATHMASTER wrote...
I liked the part where you had to prep those missiles. Probably the hardest part of the game for me, seeing as how my squad dies instantly.
Seriously? That was surprisingly one of the easiest missions in the game for me. Although that's probably cause I had the ability to Tech Burst everything with a lvl 5 Widow with tactical cloak, but . . .
Modifié par The Vanquished1, 22 avril 2012 - 05:06 .
The Vanquished1 wrote...
I get the impression that when Bioware hit the last mission a bunch of EA suits came storming into their offices chewing gum really fast, screaming and hand clapping on every syllable. "C'mon Chop! Chop! what is everybody on holiday here? Let's go deadbeats time is money, so snap too." Yeah I got a little artistic integrity of my own. hehehe
Oh and don't forget to add the Joe Pesci voice for added flavor.
The Vanquished1 wrote...
I will say this, those Banshees at the end were the only thing that really grabbed my interest. So kudos to the folks who threw those into the mix, otherwise it was yawn city.
Modifié par Serp86, 22 avril 2012 - 05:17 .
viperabyss wrote...
I genuinely think we should at least have boss fight of some sort against Harbinger.
Kajan451 wrote...
viperabyss wrote...
I genuinely think we should at least have boss fight of some sort against Harbinger.
No thanks, one annoying Reaper Bossfight was enough. Don't really need to repeat that a 2nd time.