geckosentme wrote...
I think everyone feels the same but let's be intellectually honest--it's not generally about the game or the ME series, it's about YOUR Shepard (and in fairness, for me it's about MY Shepard). Which is why this whole thing was/is so disappointing for those most attached to the series.
That said it's time to let this go. Many great series in a number of mediums have experienced things similiar, the difference there was that the characters in say BSG or Dune were never YOUR characters, their stories were never YOUR characters' stories. Shepard is unique not just in ability or in what s/he has experienced, but in the intimacy that flows between player and character.
It's sad that in the end, Bioware's developer team failed to understand and appreciate this and failed to build the final game around this unique emotional mechanic that they had trailblazed in the earlier games.
Do whatever you think you need to do to move on.
Very insightful! I agree, I'm very attached to my Shepard and to her friends. That makes this whole thing very personal for each of us. What is so weird is that up until the ending the devs definitely "got it" but then took a huge left turn. (Game: "Who cares about the LI you spent 3 games longing for! Be happy there are vaguely humanoid bipedal organics left in the galaxy!" Me: "Uh, wut?") I think this definitely made the ending feel like the sudden murder of a best friend, and we all reacted accordingly.
Eventually I will move on, but probably not until the ending DLC comes out, and hopefully not even then. Because it's going to be good, right?