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What do you predict will be in the extended cut?


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122 réponses à ce sujet

#26
bpzrn

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At this point why does it even matter, we all played and now we are on pause to see if they can make this ending “better” by explaining it months later. They completely destroyed the game / story experience 

#27
Kajan451

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What do i expect?

A ~20 seconds long cutscene showing Hacket giving Joker the order to retreat or something.
A bunch of still pictures with text on them to read about what happened afterwards and a music score.

edit:

The cutscene would basically play just when Shepard rides the elevator to the kid. You see Akbar.. i mean Hacket.. turn in his chair, giving a com message like "Shepard didn't make it, its a trap get out of here". Then you see Joker making a mass relay jump, the rest of the flottila behind him ready to jump out.

Then the regular ending plays with Shepard arriving at the Catalyst. After the explosion it goes to still pictures of nice wallpaper with text explaining to you that after the cruible exploded research teams figured out what the catalyst was. Explaining to you what they found out. Followed by a few lines of text about what happened to the people you cared about.

/edit

But i hope to be wrong.

Modifié par Kajan451, 22 avril 2012 - 02:30 .


#28
CrazyRah

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I'm way too cynical to believe that Bioware will put anything but the bare minimum into it so at best a few clips of races fighting on Earth and some lazy explanations of what happened that will make just as little sense as what happened

#29
Jackal7713

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CrazyRah wrote...

I'm way too cynical to believe that Bioware will put anything but the bare minimum into it so at best a few clips of races fighting on Earth and some lazy explanations of what happened that will make just as little sense as what happened

I agree. Look at their tack record. They put the bare minimum into the finished product at different points throughout the game. That was when they were getting paid.

Now its free DLC and people think they are going to put money into it? Lets be real here, it is never going to happen. What bioware will do is create false hype about the EC DLC, only to see it blow up in their faces just like ME 3's RGB  ending.

#30
devSin

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I don't have any predictions at this point. It could go either way.

My hopes are at an historic low, but I'm not ready to give up on it just yet.

#31
Guest_Imperium Alpha_*

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Geralt of Rivia and the lord of Winterfell. I expect Hawke to make an appearance too.

Modifié par Imperium Alpha, 22 avril 2012 - 03:01 .


#32
Saint Op

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I think it will start at stargazer...
The old guy tells the kid someday...
then as the camera zooms out we see the kid pull out a gun and blast the oldman in half...the kid runs away as the camera zooms out to the entire universe...
then zooms out further to show that the whole universe was just a single cell in a piece of candy left on the ground in a dirty alley...

then a EA executive walks by and eats the candy...he then walks into his office past his boss getting assalted by a gorilla...then he sits and his office is a disco with dancing roaches and puppies...
the camera then zooms out again to shown our universe is just a single cell in some aliens backside...the camera pans to show reapers landing then it goes dark...
then it comes back to shown the reapers pouring a cup of tea....then buy more dlc....
there...art

#33
Makrys

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Mike Gamble tweeted something to the effect (paraphrasing here) "If fans knew what we had in store, the reaction would be different." So I have my hopes up, expecting something good. If not, then F*** you Bioware.

#34
Simotech

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Some cutscenes, some dialogs and...A LOT of space magic :wizard:

#35
An English Gamer

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 Yellow explosion, brown explosion, orange explosion, purple explosion, pink explosion, white explosion ETC

#36
illsteward

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 What I would like to be in the "Extended cut" (but I am completely sure won't be there):

1) re-design of the "Dream sequences". The child will run away, but taunt you with a sentence that makes you wonder why you are having those dreams. Something in the lines of "You are fault." or "The destruction is inavoidable and you know it." bonus points for: "This is a test you cannot pass"; "The solution is out of your reach." or something similar.

2) Better explanation for the state of Mass Relays in the end. Because all this shut down/destroyed/intact with no solid conclusion is making the ending a headache

3) Better explanation for the actual MECHANIC of the Crucible. We know that the Relays were created about the same time as Reapers (and I have posted my theory about this many times on this forum), so it will be nice if in the end we find out what we were buliding.

4) Conclusion for the planet the crew landed on and whether the Normandy can or can not be repaired, using local resources. I mean - they have mining probes, android, a very powerful biotics... Nothing should be impossible.

5) If possible, explanation as to whether Stargazer could have truly believed that the child will ever "see the stars", or whether this was some kind of shamanistic ritual of early-iron-age society, emerging from memories of stories long lost.

6) Maybe a word or two about the Earth or the allied forces for the Destroy/Control ending. Something like Anderson shouting "My god... They are gone!" through the intercom; followed by "Follow them!" (Control ending) or "Damn you and your heroics, Shepard!" (Destroy ending).

Of course, this is what I would WANT in the endings, if you want to ask me what will be there, I guess numbers 2 and 5 are most realistic shot...

#37
iSpider-Man

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Makrys wrote...

Mike Gamble tweeted something to the effect (paraphrasing here) "If fans knew what we had in store, the reaction would be different." So I have my hopes up, expecting something good. If not, then F*** you Bioware.

You mean this guy:
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/

“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”

Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry

“Every decision you've made will impact how things go. The player's also the
architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”

“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”

#38
DiE231

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A bunch of asspulled excuses trashing the entire ME lore in a desperate attempt to save BW's ''artistic integrity''.

Modifié par DiE231, 22 avril 2012 - 03:47 .


#39
Jackal7713

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iSpider-Man wrote...

Makrys wrote...

Mike Gamble tweeted something to the effect (paraphrasing here) "If fans knew what we had in store, the reaction would be different." So I have my hopes up, expecting something good. If not, then F*** you Bioware.

You mean this guy:
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/

“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”

Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry

“Every decision you've made will impact how things go. The player's also the
architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”

“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”

Thank you for showing us Gambles greatist hits. How can anyone not believe him?

#40
Makrys

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iSpider-Man wrote...

Makrys wrote...

Mike Gamble tweeted something to the effect (paraphrasing here) "If fans knew what we had in store, the reaction would be different." So I have my hopes up, expecting something good. If not, then F*** you Bioware.

You mean this guy:
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/

“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”

Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry

“Every decision you've made will impact how things go. The player's also the
architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”

“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”


Yep. That guy. And those things still can come true. Part of me thinks all of this was planned and the ending was never actually meant to be the 'ending'. Only a cliffhanger for people to solve the IT. The DLC should finally finish the game and give us all the things he promised. That's what the tweet I referenced sounds like anyway. Game isn't over yet.

#41
Gogzilla

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To be treated like an exceptional person,

while all the wonder and vision of the ending is presented to me with "better" pacing.
And even more "thought out" writing to explain why the starchild is right and why we were not able to comprehend all this the first time through.

You know because it needs to be bought down to our level to see all the artistic vision.

alternatively they could listen to us , use the IT to retcon everything and remind us why we cared about all the characters we met in the 3 games, and if sacrfice is the theme, drive the motivation for sacrifice home. and for the sake of closure, tell us what that means to the ME universe.
But that would just make too much sense and not have any artistic vision.

Modifié par Gogzilla, 22 avril 2012 - 03:55 .


#42
iSpider-Man

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Makrys wrote...

Yep. That guy. And those things still can come true. Part of me thinks all of this was planned and the ending was never actually meant to be the 'ending'. Only a cliffhanger for people to solve the IT. The DLC should finally finish the game and give us all the things he promised. That's what the tweet I referenced sounds like anyway. Game isn't over yet.

dont get me wrong i would to be absolutely wrong but realisticly speaking its nothing more than false hope.

#43
stevefox1200

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More dialog with the star kid (mostly auto where you MAYBE have a couple of choices)

New cut scenes that show the immediate aftermath of the space magic

epilogue slides that tell what happened and retcon the games story to end as happily as possible for that ending (The relays will just be disabled or easily rebuilt, the citadel is fine and everyone on it got to a safety shelter and survived the reapers, the red option will have less genocide, the Normandy is easily found and everyone on it lived, there is more than enough food and supplies for people to survive ect.)

#44
someguy1231

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A sappy cutscene showing Shepard and every LI living happily ever after without explanation. Unfortunately, knowing BSN the vast majority of them would probably be just fine with this. After all, "space magic" is okay as long as it gives us a happy ending! <_<

#45
gangly369

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The only thing I had a problem with was the whole joker and Normandy scene, so I'm guessing they're going to clarify how all that took place.

#46
lillitheris

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All of this.

Modifié par lillitheris, 22 avril 2012 - 04:26 .


#47
d-boy15

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expect more (auto)dialog with that vent kid...

I also hope that 4000-5000 ems that hard to archieve will be more than 3-4 second breath
show us that shepard really survive, give him some epic moment.

#48
Stalker

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Want:
- IT is true
- make the war assets count in the real final battle

Expect:
- no IT
- Shepard survived the crash of the Citadel with lots of space magic
- Crew got off the jungle planet with lots of space magic
- They rebuild the Mass Relays with lots of space magic

#49
Heather Cline

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What I expect is them trying to explain the sh*t that is the ending. Polish a turd it's still a turd. They cannot explain what they did. They should instead fix it but they won't. So I will continue to complain even after the extended cut is out because explaining a turd does not excuse what they did.

#50
Linksys17

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someguy1231 wrote...

A sappy cutscene showing Shepard and every LI living happily ever after without explanation. Unfortunately, knowing BSN the vast majority of them would probably be just fine with this. After all, "space magic" is okay as long as it gives us a happy ending! <_<


Me: (watching sappy li cutscene) Wait didn't my shephard disintegrate???

Bioware: Your squad on earth magically appeared on the Normandy when joker was in FTL are you seriously surprised by this?

Me: space magic?:wizard:

Bioware: speculating (troll face)