What are the numbers on these skills? Are they worth getting? More specifically, are they worth getting for a heavy crowd control mage build that will be light on damage?
Staff Focus and Arcane Mastery
Débuté par
Sable Phoenix
, déc. 07 2009 06:12
#1
Posté 07 décembre 2009 - 06:12
#2
Posté 07 décembre 2009 - 06:15
Staff Focus is around a 30-33% increase in staff damage IINM. It ends up being something to the order of 7 extra damage per shot near the end-game. Also, Arcane Mastery is 5 spell power. Not bad, but arguably weak for a Tier IV skill. The (Pellegrin Balance Mod) increases this to 11 spell power, making it more worthwhile.
#3
Posté 07 décembre 2009 - 06:20
These spells are great endgame, where you can feel the +33% damage with a good staff, and you have enough spells to cast in order to make the +5 spellpower worthwhile.
All assuming your party runs at least 2 mages. If it only runs 1, then you have better things to spend your talent points about.
All assuming your party runs at least 2 mages. If it only runs 1, then you have better things to spend your talent points about.
#4
Posté 07 décembre 2009 - 06:28
Big waste of a tier 3 and tier 4. Let me ask you the same question in reverse ... what two spells are you giving up to get these two?
#5
Posté 07 décembre 2009 - 06:31
I got that whole row on my lvl 24 mage and don't really think they are very worth it or anything nessicarily
Staff focus adds a nice little bit to staff dmg , but its not so massive that it becomes mandatory to get it
Arcane mastery I noticed literally nothing
Staff focus adds a nice little bit to staff dmg , but its not so massive that it becomes mandatory to get it
Arcane mastery I noticed literally nothing
#6
Posté 07 décembre 2009 - 08:11
Well, with that two telent and two other sustains one can pump the staff damage to 45~50.
Not to shabby since it is free, ranged, never missing, and no micro management needed. .
Not to shabby since it is free, ranged, never missing, and no micro management needed. .
#7
Posté 07 décembre 2009 - 09:29
What are "the two other sustains" that get the damage to 45-50?
#8
Posté 07 décembre 2009 - 09:35
ginos_t wrote...
What are "the two other sustains" that get the damage to 45-50?
The two add spellpower of course.
Spell might, and the first in "grease" line.





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