tvih wrote...
Well that's the problem, the "limits they define" are very poorly defined, at best. And they could easily add the necessary lines for the separate binds to the config file, but they choose not to. Basically forcing people to do this on their own in order to enjoy gameplay and then instead of bad keybinds having to fear retribution for it is just stupid.vivanto wrote...
BioWare clearly stated that modding is allowed within various limits they define. However, since every single setting is in just one configuration file, it is next to impossible to evaluate your mods based on that information (practically, they just check the hash, but that's useless if they allow modding).
Yeah, it's just lazy from them, on top of that, they keep contradicting eachother, but that wasn't my point.
They can detect modding by
1) checking the hash code of the c.bin
2) checking server logs
Since modding - no matter how they limit it - is allowed, checking the hash yields no results, and a key-bind modification doesn't have any effect that shows in the logs either.





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