Who's ignored the Blood Dragon armor?
#76
Posté 08 décembre 2009 - 09:12
I don't use any dlc or premium content items, it's bad enough having the PREMIUM CONTENT tab in your journal from the start of a game. I heard about a merchant? Who told me? Must have been sleeping.. :/
Overall I think it's a terrible idea to aquire items in this way rather than having to kill a baddie for it.
#77
Posté 08 décembre 2009 - 09:27
Frostaxt wrote...
That reminds me I wanted to look for a mod, that makes the bonus items boss drops or merchant ware. Anyone knows if such a mod already exists?
DLC Merchandise does that.
#78
Posté 08 décembre 2009 - 09:32
Glowing eyes, no.
#79
Posté 08 décembre 2009 - 12:53

Either way, I have my Wade's Dragon Bone plate armour now, so no need for it.
#80
Posté 08 décembre 2009 - 01:23
Here's an example. My current character is a Human noble who grew up idolizing Grey Wardens and jumped at the chance to join Duncan. This character will hang on to the Warden's Oath amulet long after I find better amulets. Why? Because this character is proud to be a Grey Warden and proud to wear that amulet. She would not trade that amulet for anything. It represents the fulfillment of a lifelong anbition.Jordi B wrote...
How do you justify, from a roleplaying perspective, not using the best equipment?
Also, I've used The Winter Forge mod to craft a sword for the character. This sword was handed down from a grandfather who served in the Grey Wardens and it even (thanks to the mod) bears his name. This sword has decent stats for early levels but will be vastly underpowered by the end of the game. Nevertheless, I plan to have her use it right to the end, even after she has found more powerful swords. A family heirloom is more important to this particular character than uber gear.
By contrast, my next character will likely be a city or Dalish Elf Rogue who will be conscripted against her will. This character will sell the Warden's Oath the instant she she finds a better amulet. Why? Because in this case I'll be roleplaying a character who does not want to be a Grey Warden. The amulet will mean nothing to this character.
In my conception of roleplaying, gear does not make the character. I roleplay the character, not the gear.
Modifié par Pseron Wyrd, 08 décembre 2009 - 01:42 .
#81
Posté 08 décembre 2009 - 01:27
#82
Posté 08 décembre 2009 - 01:38
I don't wear logos in RL.
Itkovian
#83
Posté 12 décembre 2009 - 02:03
Bio-Boy 3000 wrote...
Little Paw wrote...
So what about me? I like to play a game for the story, and hope that the gameplay will be good enough to keep me interested. I don't think I fall into your 4 basic subgroups.
Hence the reason I used the term 'basic subgroups' instead of 'absolute groups'. You would be affectionately known as a 'free radical' in terms of your gaming preferences.
Ah, okay. Thanks for your response, I appreciate it!!!
#84
Posté 12 décembre 2009 - 02:13
#85
Posté 12 décembre 2009 - 02:37
Just using BG2 as an example, Celestial Fury is a powerful katana that's available from almost the very beginning, but you have to go through a very difficult and completely optional encounter to get it. If BG2 were released with today's standards it would just be dropped in your lap from the get-go.
#86
Posté 12 décembre 2009 - 02:39
Playing a game for the story is like eating soup for the spoon.Little Paw wrote...
So what about me? I like to play a game for the story, and hope that the gameplay will be good enough to keep me interested. I don't think I fall into your 4 basic subgroups.
#87
Posté 12 décembre 2009 - 03:59
#88
Posté 12 décembre 2009 - 04:35
Pseron Wyrd wrote...
Here's an example. ...Jordi B wrote...
How do you justify, from a roleplaying perspective, not using the best equipment?
In my conception of roleplaying, gear does not make the character. I roleplay the character, not the gear.
Similar situation here.
My character is a human noble. She was ambivalent towards the Grey Wardens at first, but after the events that unfold in the origin story, she latched onto being a Grey Warden as it was her only real identity left. Determined to clear the Wardens' name, once she discovered the Warden Commander's Armor, she will not remove it. Ever. Along with her amulet. And I still carry around, though I may not use, the Warden's sword and her Family sword. These items are too precious for her to let go of.
#89
Posté 13 décembre 2009 - 02:22
#90
Posté 22 février 2010 - 06:12
#91
Posté 22 février 2010 - 06:18
#92
Posté 22 février 2010 - 11:27
However, by the time I have the requisite STR and sovereigns to wear/buy the set, I've already found equally excellent armor, so I never get to use this set. It's been overnerfed and overshadowed.
#93
Posté 22 février 2010 - 11:31
I think.
#94
Posté 22 février 2010 - 01:23
#95
Posté 22 février 2010 - 01:41
#96
Posté 22 février 2010 - 02:10
#97
Guest_Jadon92_*
Posté 22 février 2010 - 02:54
Guest_Jadon92_*
Got it, seen it, sold it.
/story





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