I really didn't notice too much until I was watching a friend play the 360 version and I noticed how smooth the cutscenes were (ex. space battles). The in-engine stuff is at 60 FPS most of the time and I know its not my hardware.
It's only jarring now because I can clearly see when the game transitions from in-engine to pre-rendered by the choppyness, (MINOR SPOILER) such as certain scenes when the army of Cerberus troops are pursuing you out of Gellix.
Modifié par Capn_Sniffies, 23 avril 2012 - 05:52 .





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