Is ME3 proof that BioWare can make good games under EA?
#76
Posté 23 avril 2012 - 03:08
I don't think it's very good.
I think if it weren't the conclusion to the trilogy, they would not have had as many neat story arcs and the game would have flopped just like DA2.
So no, in my opinion, it is not.
#77
Posté 23 avril 2012 - 03:10
ME2 was about 80% completed when Bioware was bought out. It's not relevent.The Milky Waver wrote...
ME2 was proof, but EA really rushed Bioware on ME3, and it didn't end well. The plot is bad and the ending caused a massive outrage.
Nothing to read here.
#78
Posté 23 avril 2012 - 03:12
#79
Posté 23 avril 2012 - 03:22
...
...
...
...
...
#80
Posté 23 avril 2012 - 03:26
Replay value is very low, given how linear (i get that they do this for better set pieces, but it needs to be better balanced or at least hid) the game is and how small is the impact of your decisions.
The auto dialog also needs stop, again, it kills roleplaying and replay value.
It gets a lot more and more irritating if you playthrough the game a second time, i don't think i can stomach a third.
Attempts at cheap emotional attachment (little kid really?), and those how do you feel moments all of a sudden, frankly dissapointing.
So, ME3 proves nothing, it's an average game honestly.
#81
Posté 23 avril 2012 - 03:35
I dont think many people get why we originally liked mass effect 1, you honestly think we cared about the ****ty combat and the inventory? And since when has an rpg had GOOD combat? (in a control sense) It was the characters, the story, the narrative and the setting there was no game like it. They threw all that out of the window in me3 and to an extent, me2, for a few more dollar bills.
#82
Posté 23 avril 2012 - 03:39
#83
Posté 23 avril 2012 - 03:39
#84
Posté 23 avril 2012 - 03:45
Il Divo wrote...
OP, I think ME2 was already proof of that. .
And I actually found it a lot better than ME3.
#85
Posté 23 avril 2012 - 03:56
#86
Posté 23 avril 2012 - 03:57
#87
Posté 23 avril 2012 - 04:00
Cadence of the Planes wrote...
BobSmith101 wrote...
Even ignoring the ending. The game lacks polish, and a lot of the design is poor.
Disagree. The game is more polished than most, and has a cinematic feel unlike any other RPG I've played.
That's because it's not a rpg.
For a cinematic rpg, go to ME, the first one. ME3 is a generic shooter and ME2 is something in the middle.
#88
Posté 23 avril 2012 - 04:03
I always told myself I'd never get involved in these sorts of arguments, but whaagh? ME3 had way more skill customization than ME2, as well as reintroducing weapon mods and the like. I can't see how anyone could make the argument that ME2 was more of an RPG than ME3.SalsaDMA wrote...
Cadence of the Planes wrote...
BobSmith101 wrote...
Even ignoring the ending. The game lacks polish, and a lot of the design is poor.
Disagree. The game is more polished than most, and has a cinematic feel unlike any other RPG I've played.
That's because it's not a rpg.
For a cinematic rpg, go to ME, the first one. ME3 is a generic shooter and ME2 is something in the middle.
#89
Posté 23 avril 2012 - 04:29
yummysoap wrote...
I always told myself I'd never get involved in these sorts of arguments, but whaagh? ME3 had way more skill customization than ME2, as well as reintroducing weapon mods and the like. I can't see how anyone could make the argument that ME2 was more of an RPG than ME3.SalsaDMA wrote...
Cadence of the Planes wrote...
BobSmith101 wrote...
Even ignoring the ending. The game lacks polish, and a lot of the design is poor.
Disagree. The game is more polished than most, and has a cinematic feel unlike any other RPG I've played.
That's because it's not a rpg.
For a cinematic rpg, go to ME, the first one. ME3 is a generic shooter and ME2 is something in the middle.
Less customisation, infact zero customisation of armour, a meagre amount of weapon mods which, lets be honest, did bareley anything beyond vanity anyway. Same goes with the skill customisation most of it did nothing as combat was easy. Almost no dialogue choices compared to other games, leads to no role playing ability with your character who you have fleshed out over the previous games. My renegade shepard, as an example, who is merciless to everyone, saluting, and basically sucking up the hackett - same as my paragon i might add - making me be friendly with everyone i meet, and then giving me a dialogue choice to be a total jackass all in the same conversation, there is no consistency.
Me2 also had way more quests, which is what me3 needed to give you a break from the constant shooting, and not only did it have more quests, they was more meaningful too, on more than one hub world. Not just go to the store pick up my reaper statue and bring it back please. Quests are the very backbone of the standard rpg. Theres a reason why skyrim is 200+ hours sidequests, 15 hours main quest.
Modifié par MartinDN, 23 avril 2012 - 04:31 .
#90
Posté 23 avril 2012 - 04:32
Can they? No idea. EA should probably give them the time and resources needed to find out.
#91
Posté 23 avril 2012 - 05:03
SalsaDMA wrote...
Cadence of the Planes wrote...
BobSmith101 wrote...
Even ignoring the ending. The game lacks polish, and a lot of the design is poor.
Disagree. The game is more polished than most, and has a cinematic feel unlike any other RPG I've played.
That's because it's not a rpg.
For a cinematic rpg, go to ME, the first one. ME3 is a generic shooter and ME2 is something in the middle.
Disagree. ME3 is an RPG.
#92
Posté 23 avril 2012 - 05:11
#93
Posté 23 avril 2012 - 05:14
BobSmith101 wrote...
Cadence of the Planes wrote...
BobSmith101 wrote...
Even ignoring the ending. The game lacks polish, and a lot of the design is poor.
Disagree. The game is more polished than most, and has a cinematic feel unlike any other RPG I've played.
My advice is to play more games then. Because ME3 is anything but polished.
This^
ME3 is probably the most unpolished game Bioware has released, ever. Imo even DA2 was more polished, even though it was a lot worse.
Just think how much better the game would've been with maybe 2-3 months more development and polish. Even with the ending we have now that would've made a lot of difference for me at least.
#94
Posté 23 avril 2012 - 05:14
I agree with this guy.Il Divo wrote...
OP, I think ME2 was already proof of that. It's just a question of whether they can put out the same quality of games consistently.
#95
Posté 23 avril 2012 - 05:18
#96
Posté 23 avril 2012 - 05:19
If I have to guess who wanted Multiplayer and Kinect support, I'd say the publisher.
Multiplayer might be fun, but it's really basic and has so many flaws, it has to improve A LOT if they want to build on it, which would be resources well spent on things don't need to be in the game.
#97
Posté 23 avril 2012 - 05:20
#98
Posté 23 avril 2012 - 05:20
So far, EA has ruined the following Bioware IPs.
Knights of the Old Republic
Mass Effect
Dragon Age
And now they're forcing Bioware to stop making RPGs, EA/Bioware is now making Command and Conquerors Generals 2.
#99
Posté 23 avril 2012 - 05:23
SovereignWillReturn wrote...
Everything Bioware did BEFORE EA was awesome.
So far, EA has ruined the following Bioware IPs.
Knights of the Old Republic
Mass Effect
Dragon Age
And now they're forcing Bioware to stop making RPGs, EA/Bioware is now making Command and Conquerors Generals 2.
You and Stormer90 has the right idea
I'm glad that not all remaining BSNers are bio d r o n e s.
#100
Posté 23 avril 2012 - 05:37
Look at ME1 and DA:O and then look at their respective sequels. On their own, the sequels are all pretty good, if safe. Compared to the originals though, it's a huge step backwards.





Retour en haut






