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Is ME3 proof that BioWare can make good games under EA?


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#201
Kakita Tatsumaru

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Embrosil wrote...
ME 2 may have not been the greatest game ever, but you are deluded. It is much better than most games. I don't really know what is
even know what is considered good in your little world, but clearly you have a skewed perspective 

Well let me check.

1) Experiments on humans - NOT GOOD
2) Killing admirals - NOT GOOD
3) Experiments on children - DEFINITELY NOT GOOD
4) Making husks from own soldiers - NOT GOOD
5) Luring people to Sanctuary to change them into husks - NOT GOOD

My perspective is quite fine, opposite to yours it seems.

Minus that in ME2, you're not forced to actually help Cerberus, you can also just use it as a tool to resolve a greater problem before destroying them.
"Keep your friends close and your enemies even closer"
The only things which annoy me is Shepard surrendering himself for trial instead of killing TIM but well, it's not like ME3 was giving you choices.

Modifié par Kakita Tatsumaru, 24 avril 2012 - 02:07 .


#202
Guest_simfamUP_*

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Ndutz wrote...

Because as much as Bioware tells you its your own story its not. Its still a directed narrative, player don't make their own story.


And that's the formula used in every other RPG. But the player is given paths, and that's where the choices come in. It's all an illusion, but a good and badly formed illusion is easy to spot out.

#203
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Guys, if the start of the thread puts you of so much please say yes/no what I should change. I put it there because it's far to common that people which match under those 4 points usually have very unreliable opinions.

#204
Embrosil

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[quote]Kakita Tatsumaru wrote...

[quote]Embrosil wrote...
ME 2 may have not been the greatest game ever, but you are deluded. It is much better than most games. I don't really know what is
even know what is considered good in your little world, but clearly you have a skewed perspective [/quote]

Well let me check.

1) Experiments on humans - NOT GOOD
2) Killing admirals - NOT GOOD
3) Experiments on children - DEFINITELY NOT GOOD
4) Making husks from own soldiers - NOT GOOD
5) Luring people to Sanctuary to change them into husks - NOT GOOD

My perspective is quite fine, opposite to yours it seems.
[/quote]
Minus that in ME2, you're not forced to actually help Cerberus, you can also just use it as a tool to resolve a greater problem before destroying them.
"Keep your friends close and your enemies even closer"
The only things which annoy me is Shepard surrendering himself for trial instead of killing TIM but well, it's not like ME3 was giving you choices.[/quote]

The problem is, you are forced to do so. Hell you are even forced to do missions when TIM tells you! If I was not forced, I would take Miranda and Jakob and other Cerberus traitors to the nearest Alliance station to be arrested and then use the link to TIM to trace his base and give the location to Hackett/Anderson/whoever. The writing of ME2 is simply bad. As a friend of mine told me after I revealed the end of ME3 See, I told you they will screw it up. First you work for space ****s and now this. He is happy with his ME1 and will never touch ME2 and 3. I wish  I have not touched them as well.

#205
Swimming Ferret

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Mdoggy1214 wrote...

Even without the horrid ending, i didn't like the game as much as the other two.

1. Autodialogue
2. RPG elements gutted even further
3. Shorter than ME2
4. LIs as a whole were handled pretty poorly
5. No exploration
6. Lazy eavesdropping fetch sidequests
7. Only 1 hub to visit


THIS, though number 1 was the worst I felt.
WAY
too much autodialogue. I hardly felt like I was controlling Shepard, as she kept on spouting off crap I would never had her say. It was so incredibly annoying, I wanted to smack her when she wouldn't shut up at some points.

I think ME3 was an epic fail in many instances while a success in others. The combat was awesome; I LOVE playing Vanguard. It's mostly my only reason I replayed ME3, aside from wanting to see the romance conclusions. ( I don't play past the end dialogue with the squad now.)

While I think some romances were great (Garrus romance was lovely) many failed, like cheating Jacob and dead Thane. Jack, Miranda and some others were just shoved off to the side.

You didn't explore; just scanned systems, got chased by Reapers occasionally and then give crap to random people you eavesdrop on. LAME.

Only 1 hub level. Yup, fail there. ME3 felt a lot more smaller than ME2 and ME1. Even though you went to the homeworlds you just ran around, got attacked by Reapers/Cerberus and flew off to that crapfest of an end.

Unlike ME1 and 2, you didn't end the game feeling satisfied. I finished ME2 and it was the awesome. The music was incredibly, the cutscenes awesome. Then ME3 ended and I like I was punched in the liver.

The bad always stands out more than the good. And man, did Bioware drop the ball with ME3. It could have been so awesome; instead they chose to knife it to get more GOW and COD fans and basically killed what made the ME 'verse great. <_<

So no, Bioware sucked at this. EA didn't help, greedy bastards that they are.

#206
LostHH

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I personally feel the series progressively went downhill after 1 so no.

#207
AGGELLOS

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You’re being a bit naive Op, for me though the ending is beyond poor in many different areas i feel the commotion about it has taken every body’s eye off the ball.

Let’s look at ME3 compared to ME2/ME1, i will add a proviso that both 1&2 are being rated on game plus all DLC.

1. why include forced MP into the single player game there is a reason we have clear divisions in titles SP/CO-OP/PvP, I would have loved a properly done co-op campaign and not the half arsed survival mode, the core fans of the last 2 games i don’t remember crying out for MP in the fashion it was delivered, but then again it is a cash cow for micro transitions and dlc.

2. Where have the minigames  gone, now all we have left is shoot and talk.

3. Reduced Dialogue options or as bioware would say useless option choices, many would disagree it is all diametric now gone is the grey.

4. Little or no improvement in the graphics from ME2 -ME3

5. Player Option choices like udina or Anderson for ambassador or samara’s death ignored.

6. New characters like cortez and james made of cardboard and voice acted in a similar fashion, james could put whole nations to sleep FPJ not the best choice.

7.  N7 missions just Mp survival arenas boring with cramped tiny environments.

8.  The citadel mailboy fetch missions.

9.  Terrible mission log, fails to update and give clear information.

10. Kai Lang (aka Adam Jensen’s half brother) pretty unforgettable.

11. Too much time, money and effort spent on Iphone apps, adverts and mp micro-transactions, when your adverts (trailers) are better done than the ending of the actual game then you have got lost in your own hype and stupidity.

12. Broken promises, being told by casey no A,B,C endings when that is just what we get, no need to play MP to get all the possible ending again not true etc etc.

13. No vehicles’, limited environments either Normandy or the citadel that is it.


All in all for me ME3 is the least of the trilogy by miles and maybe just a tad mediocre.

Modifié par AGGELLOS, 24 avril 2012 - 01:10 .


#208
Terror_K

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No, because ME3 is a poor game founded on lies and too focused on the wrong things, and is not a good game because of it. Even if you ignore the endings.

#209
Dude_in_the_Room

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jreezy wrote...

Dude_in_the_Room wrote...

I think there should be 1 or 2 more games under EA before we decide.

You can't decide after 4 games? 


How  many games did they make before EA bought them?  It's over 10.  SWTOR doesn't count either....it's a totally different animal. 

Do you really think it's fair to compare what Bioware did before (over 10 games) to what they are doing now (3 games)?

What if EA and Bioware start trusting eachother more or whatever and the next couple of games are even better?

#210
string3r

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Olueq wrote...

ME3 isnt even that good. Its incredibly short, the questing is a joke, the plot is a joke, and the ending is a joke.


Took me around 37 hours on my first playthrough. How is that short.

#211
Lee T

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All Bioware did since the EA deals are "ok" games, they used to do much better. It can be EA, it can be the well naturally running dry, I don't know.

#212
hc00

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Was it emotionally engaging? Was the plot well done? Was it all a fun experience BEFORE the ending.


Nope, HELL NO! and Nope.

ME was fantastic. ME2 had some pretty glaring flaws and the story was a bit crap, but was ultimately enjoyable.

ME3 is a titanic puddle of crap;
  • The new characters are bland as hell,
  • The old characters are more whiney, ****y and imcompetant than ever before, have undergone no real development and ultimately are boring.
  • The bizzare trend of Shephard being incompetant and useless in cutscenes has been ramped up to a ridiculous degree,
  • Shephards entire character seems to have changed into some sort of inconsequential tosser that just serves to stand there and look at other things driving the plot along.
  • The whole cerberus as your enemy thing is entirely nonsensical.
  • The enemies are crap, and look like they should be in a Final Fantasy/Metal gear game (What happened to mercenaries with firearms?!  Why am I fighting cyborg ninjas?  Why is one of my companions a sex robot?!)
  • The reaper huskifying process makes little sense (though that has been a problem all along, it has gotten worse in 3)
  • The music is by and large recycled.  The new music is grating to the ears.
  • You are forced into more and more nonsensical choices.  (this also has been a problem since 2, but is again worse in 3)
  • The lore has been destroyed.  Mass Effect fields are now magic.  And you are going back in time tech wise, soon you will be fighting with sharpened flint.  (this also has been a problem since 1, but it was minor in 1, somewhat glaring in 2, but bareable.  In 3 it is the giant mutant octopus-elephant in the cupboard)
  • The ship to ship battles are bizzare and terribly done (ie why does the quarian flotilla, which is supposedly a rag-tag assembly of every ship they could get thier hands on, only consist of 2 types of ship?  Why are mass effect railguns laser cannons?)
  • Why is shephard gradually getting weaker in game?
  • How can my allies survive Vacuum and non breathable air by sticking a rag or small peice of plastic over thier mouths and nothing else?!
  • Why is shephard so distraught over that one child he/she was peado staring at?  Rather than the hundreds of thousands of innocents he/she has killed?
  • Why is the N designation no longer special forces, but is instead some sort of nonsensical supersoldierspyshool?!
  • Why do I have to save before I start each goddamn conversation because every character tries to get in your pants?!
  • Why does what is happening on the occupied worlds (palaven for instance) change from one extreme to another every few seconds?
  • Why are the Krogan considered amazing warriors when in reality they would be anything but?
  • Why in a war where one side consists almost entirely of sentient spacecraft, does infantry make one tiny bit of difference?
  • Why is every enemy much stronger in pure statistical terms than Shephard?
  • Why do I only have certain options open to me if I have been enough of an overly forgiving moron in the past?
  • How does shephard survive an orbital goddamn bombardment?  But dies by being slapped by emeciated corpses?

Those are just the issues that came to me in 3 minutes of thinking.

Mass effect 3 is a goddamn terrible game.  How could that prove that bioware can make good games under EA?

#213
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[quote]NoxNoctum wrote...

[quote]Fireblader70 wrote...

[quote]BobSmith101 wrote...

[quote]Fireblader70 wrote...
Overall, I think there are flaws with 'Mass Effect 3', yes, but in the same way that ME1 and ME2 had their flaws. I think Bioware can do perfectly fine under EA, and this game proves it.[/quote]

It has more to do with ME3 feeling like a step back from ME2 rather than a step forward.

ME2 was more of a step sideways from ME, but still very good at what it did.

You can say the same thing about DA2 and DA as well. DA2 was a big step back from DA , without being able to establish an identity which is something ME2 managed and then some.[/quote]

'Mass Effect 3' is a step backwards in what way? I'm curious to see what you think.

[/quote]

[quote]Just off the top of my head:

-Normandy and the Citadel felt less "big", didn't have as much freedom walking around in them, especially the Citadel.
[/quote]
Citadel size was improved from Mass Effect 2, not really a step backward
[quote]
-Loss of RPG elements and customizability when it comes to gear[/quote]
"RPG" elements were expanded upon from Mass Effect 2. Again, not really a step backwards.

Modifié par jreezy, 24 avril 2012 - 03:35 .


#214
aj2070

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simfamSP wrote...

NOTICE:

IF YOU ARE:

STILL PISSED OF ABOUT THE ENDING (to an unreasonable level of course.)
CAN NOT FORM AN OPINION WITHOUT BIAS (example: Just finished ME3 and watches smudboy's analysis.)
GENERALLY DON'T LIKE BIOWARE ANYWAY (you've never really like a game after BG2.)
ARE INFECTED WITH BW NOSTALGIA (haven't played a recent BW game in years yet still refer to it as flawless.)

DO NOT BOTHER POSTING.

AND PLEASE, READ MY POST BEFORE RESPONDING.


First, you kind of have to have a bias to have an opinion.

That out of the way, Is Mass Effect 3 proof  that BioWare can make good games? I'd say no.  In my biased opinion :devil:, It proves the opposite.  Mass Effect, Mass Effect 2, and even The Old Republc (hold the rotten fruit please) are better quality products.  Not flawless, but better.

My biggest complaint about the game is and continues to be what the ending was in compared to what we were sold.

#215
OutlawTorn6806

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Anyone who says ME 2 is better than ME3 should probably stop having opinions, hah. ME 3 is a masterpiece of gaming, narrative-telling in gaming, as well as gameplay, and adds RPG elements to the gutted and mediocre ME 2.

#216
99DP1982

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Hah I just came accross interesting Info. It seems that The Witcher 2:Enhanced edition currently outsells any other games available:

http://www.computera...CVG-General-RSS

And that's the 'fault' of X-BOX crowd only as all other platforms got enhanced for free...

That's quality game, and business practice over there...

Go back to your roots Bioware... and look at this RPG for examples

Modifié par 99DP1982, 24 avril 2012 - 04:45 .


#217
Ixalmaris

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OutlawTorn6806 wrote...

Anyone who says ME 2 is better than ME3 should probably stop having opinions, hah. ME 3 is a masterpiece of gaming, narrative-telling in gaming, as well as gameplay, and adds RPG elements to the gutted and mediocre ME 2.


Masterpiece? No, not at all.
Above average maybe. Good in the eyes of people who just want to shoot things, but masterpiece? Just no.

Compare Mass Effect to, for example, Witcher 2. Despite "choice" being advertised the only choice ME offers which is even compareable to the Witcher is Virmire in ME 1 (When ME was closest to being good). And while there are a couple of choices in later ME titles which could theoretically be interesting, they are destroyed by Biowares red/blue categorization together with the need to max out one value.

And I am not even talking about the big choice in Act 1 in TW which decides which Act 2 you play (Yes, it has branching content based on player decisions. No cloned Rachni over there) but relatively minor decisions like defending Stannis or not where you your morals, your gut feeling and your (secret) agenda come into conflict and no one will judge you for your choice by giving you karma points.

The gameplay itself was ok in Mass Effect 3. But it is not better than for example Gears of War and other cover based shooters, so again no masterpiece.

And the atmosphere? As soon as you visit Floatsam or Vergen in TW2 you will laugh about the tiny memorial wall on the citadel, its repetitive skripted dialoges and otherwise static environment.

But if you just want to compare it to ME2 and ignore for a second that other companies make much better games by now, even then ME3 is no master pice. Yes, the combat is more fluid. But thats about all which gets improved in ME3. The rest is, at best, a token effort like weapon mods are a step backwards like quests. The survival mission and the responsibility to guide your team through it? You won't find that in ME3. How could you? Thanks to the action mode you can't make dialoges which have any big impact.

Modifié par Ixalmaris, 24 avril 2012 - 05:06 .


#218
The Anti-Saint

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simfamSP wrote...
people which match under those 4 points usually have very unreliable opinions.


Very interesting choice of words.

#219
AkiKishi

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OutlawTorn6806 wrote...

Anyone who says ME 2 is better than ME3 should probably stop having opinions, hah. ME 3 is a masterpiece of gaming, narrative-telling in gaming, as well as gameplay, and adds RPG elements to the gutted and mediocre ME 2.


By RPG elements do you mean customisable weapons?

#220
Guest_slyguy200_*

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OutlawTorn6806 wrote...

Anyone who says ME 2 is better than ME3 should probably stop having opinions, hah. ME 3 is a masterpiece of gaming, narrative-telling in gaming, as well as gameplay, and adds RPG elements to the gutted and mediocre ME 2.

ME1 seems to fit that discription best.
Me3 played suprisingly similar to Gears of War with a couple extra features.

#221
chengthao

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BW games haven't been as good since they joined EA

i really enjoyed ME1, DAO, KOTOR
but DA2 ME3 TOR . . . . . . smh

i don't count ME2 since BW was bought out halfway through its development

Modifié par chengthao, 24 avril 2012 - 06:03 .


#222
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string3r wrote...

Olueq wrote...

ME3 isnt even that good. Its incredibly short, the questing is a joke, the plot is a joke, and the ending is a joke.


Took me around 37 hours on my first playthrough. How is that short.


Image IPB

#223
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OutlawTorn6806 wrote...

Anyone who says ME 2 is better than ME3 should probably stop having opinions, hah. ME 3 is a masterpiece of gaming, narrative-telling in gaming, as well as gameplay, and adds RPG elements to the gutted and mediocre ME 2.


Image IPB

#224
Dude_in_the_Room

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PDesign wrote...

string3r wrote...

Olueq wrote...

ME3 isnt even that good. Its incredibly short, the questing is a joke, the plot is a joke, and the ending is a joke.


Took me around 37 hours on my first playthrough. How is that short.


Image IPB


I'm not justifying that but in defense....the fetch quests in ME3 aren't exactly difficult.  You scan a planet then go back to the Citidel.  There can be more of them when it's so simple.  Besides it isn't how many there are that counts, it's how long and in depth they are. 

I mean, I liked ME2 and all but I was shocked that once I got all my characters together the next mission was the last one.  Half those ppl have no significance in ME3, so there was no point in them really.

Someone said a while back that "you were gathering your team for ME3."  Well, it didn't quite work out that way.  So what just b/c theres more of something doesn't mean it has "more teeth".

#225
abaris

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Dude_in_the_Room wrote...


I'm not justifying that but in defense....the fetch quests in ME3 aren't exactly difficult.  You scan a planet then go back to the Citidel.  There can be more of them when it's so simple.  Besides it isn't how many there are that counts, it's how long and in depth they are. 


Yeah, but that's kind of boring, isn't it. It's just the return of planet scanning in disguise. I actually liked planet scanning in ME2 - after having three of four beers it could get quite entertaining really.