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MP store poll and idea compendium


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#326
Oz not Ozzy

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mrcanada wrote...

The people who voted for liking the random drop system obviously haven't maxed many weapons or played MP very long. Fact.


Wrong... I voted for liking it... check my manifest (XBOX).

Though I do like the idea of paying a (reasonable) fixed sum of credits to respec... having to wait for a card or promoting to try a different character build just seems crazy to me... even with the amount of times I've promoted (N7 4000+)

Modifié par Oz not Ozzy, 16 juin 2012 - 05:28 .


#327
Stinja

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Oz not Ozzy wrote...

I voted for liking it... check my manifest (XBOX).


Nice manifest.
May I please query how many hours that took?

And do you think that's a reasonable amount of hours for most (let's say 80%) of gamers?  And lastly, how many more hours do you estimate it will take to get 100% URs unlocked?

#328
Qeylis

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rmccowen wrote...
]Those statements are, frankly, ridiculous. It's like a kid claiming he asked everybody he knows at school and most of them think root beer is better than Coke, so he's writing a letter to Coca-Cola's QA department telling them to make Coke taste more like root beer.

And when I tell the kid that he's being silly, that asking all your friends isn't how you go about demonstrating something like that, his friend comes up and yells, "Oh yeah? Prove that my friends aren't the same as every person who drinks Coke in the whole world. PROVE IT!"


Nope, not the same.  You see, those kids have an alternative.  They can go buy rootbeer if they don't like Coke.  They are not forced into a system where they are only allowed to buy Coke, ever.  

We don't have an alternative.  If we don't like the taste of the nothing that BioWare gives us, oh well, we are stuck with it.  I dont' likethe taste of nothing, and I suspect that most people also dislike the taste of nothing.  

My bias towards nothing colors my view of this poll.  It seems silly to need a poll to tell you that people don't like to spend money and get nothing.  But since BioWare/EA failed to make any substantial changes to the store, Greg decided to make a poll to find out if people like paying for nothing.  Turns out that of the people that responded, most do not like paying for nothing.

My bias towards nothing tells me that you expand this to millions of people and get the same result.  People do not like to pay for nothing (except that kid from the Capitol One commercials).  

A poll of 1000 people is significant.  I mention the most "ardent" fans, because we won't just give up like the less ardent fans.  I am shocked that you tried to use that against me.  Those fans just give up when they get trolled by the store, we stick it out.  We go to polls to fix the problem, they just quit.  You don't have to be a scientist to see this, its common sense.

Would you have said the same thing about the "Ending" polls?  Are those just as unscientific?  Are they a false sample?  Is there no significant anger about the Ending?  The sample is larger, but just as random as this one.  Man, I really hope you say yes, I really do.

#329
Oz not Ozzy

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Stinja wrote...

Nice manifest.
May I please query how many hours that took?

And do you think that's a reasonable amount of hours for most (let's say 80%) of gamers?  And lastly, how many more hours do you estimate it will take to get 100% URs unlocked?


Thank you... I don't actually know for sure, but I would estimate somewhere between 300-400hours of game play.

I very much doubt that 80% of gamers would be prepared or able to devote that kind of time to playing one game, but I think I can safely say that I had all the (pre-DLC) uncommon and rare weapons at level 10 after about 10-20% of that time, which I think is perfectly reasonable, and the DLC rares didn't take much time for me to get them to ten. For example, I maxed out the Krysae and Reegar on the same day the latest DLC was released (admittedly with around half a million credits saved up in advance).

The Ultra Rares are a different story, however. If I continue to unlock them at the rate I've been getting them since I finished unlocking the rares from the latest DLC, I would estimate another 50-100hours of game play would get them all at 10. But here's the kicker... even with the manifest I have, the vast majority of weapons I use regularly are uncommon, with the Indra being the only Ultra Rare I use regularly, before which I was quite happily using the Raptor or the Widow as my sniper rifle of choice.

You don't need Ultra Rares to play the game and hold your own, even in a PUG, they are merely the tasty icing on a very rich cake, which is sweet enough as it is... which is the main reason why those character cards that so many people complain about have to stay, otherwise people with all the rare weapons and characters unlocked would be pulling out an Ultra Rare upgrade every time they bought a Spectre Pack, as they guarantee a rare or better (and two per PSP).

Modifié par Oz not Ozzy, 17 juin 2012 - 01:38 .


#330
Stinja

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Fair points. And probably the best response yet I've seen to the pro store discussion.

As you say icing. Mine is Mattock flavoured mostly, but I would like to try Harrier, sometime...

#331
IAMREALITY

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It's hilarious how you think that's representative. No matter how many on this board voted it still wouldn't be. The epic fail is your poll, as it was from the start.

#332
Qeylis

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IAMREALITY wrote...

It's hilarious how you think that's representative. No matter how many on this board voted it still wouldn't be. The epic fail is your poll, as it was from the start.


lol.  So if 10,000 poeple voted, it still would not be important data to BioWare?  Whatever, there is not talking to poeple like you.

#333
Qeylis

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Oz not Ozzy wrote...

Thank you... I don't actually know for sure, but I would estimate somewhere between 300-400hours of game play.

I very much doubt that 80% of gamers would be prepared or able to devote that kind of time to playing one game, but I think I can safely say that I had all the (pre-DLC) uncommon and rare weapons at level 10 after about 10-20% of that time, which I think is perfectly reasonable, and the DLC rares didn't take much time for me to get them to ten. For example, I maxed out the Krysae and Reegar on the same day the latest DLC was released (admittedly with around half a million credits saved up in advance).

The Ultra Rares are a different story, however. If I continue to unlock them at the rate I've been getting them since I finished unlocking the rares from the latest DLC, I would estimate another 50-100hours of game play would get them all at 10. But here's the kicker... even with the manifest I have, the vast majority of weapons I use regularly are uncommon, with the Indra being the only Ultra Rare I use regularly, before which I was quite happily using the Raptor or the Widow as my sniper rifle of choice.

You don't need Ultra Rares to play the game and hold your own, even in a PUG, they are merely the tasty icing on a very rich cake, which is sweet enough as it is... which is the main reason why those character cards that so many people complain about have to stay, otherwise people with all the rare weapons and characters unlocked would be pulling out an Ultra Rare upgrade every time they bought a Spectre Pack, as they guarantee a rare or better (and two per PSP).


Nope.  There are other things they could do, they just didn't.  They don't have to spam maxed out Character Cards, they could have given us Gold level consumables.  Those could have taken the form of level 4 or 5 equipment buffs, or a pack of 5 level 3s.  

Most of the store haters are not talking about giving us the Ultra Rares.  Most are trying to find ways for the players to be happy, and BioWare/EA to make more money, because we know that they will do nothing until that bar is met.  This plan fits that bill.

We recognize that asking for the Ultra Rares in place of spamed, maxed Character Cards is a futile, and somewhat unreasonable request.  Therefore, I take this poll to mean that there is an underlying feeling of anger or dislike associated with the store, and that any positive change would be, um, positive.

#334
Oz not Ozzy

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Qeylis wrote...

Nope.  There are other things they could do, they just didn't.  They don't have to spam maxed out Character Cards, they could have given us Gold level consumables.  Those could have taken the form of level 4 or 5 equipment buffs, or a pack of 5 level 3s.

Well there is also the argument that promoting characters would be really tedious without the XP boost you get from character cards. Being able to get a character back to level 10+ with just a handful of gold character cards is really useful and I, for one, would be a little annoyed if they dissappeared once all the appearance options were unlocked.

I will concede, however, that introducing a routine to check if the character is level 20 and gold consumables that could be given in place of what would be a useless XP card in such a case is a perfectly reasonable idea... but it wouldn't be fair to people like me, who do promote, if they weren't available generally, in which case I have to wonder how long it would be before people started complaining about always getting consumables instead of (ultra) rare weapons?

Modifié par Oz not Ozzy, 17 juin 2012 - 12:45 .


#335
ABjerre

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IAMREALITY wrote...

It's hilarious how you think that's representative. No matter how many on this board voted it still wouldn't be. The epic fail is your poll, as it was from the start.


I think it is always nice to see an oppinion that counters the one that i have, because it offers the potential of broadening my perspective.

I would really appreciate it, if you would care to elaborate as to why you think that the poll was a fail from the start, so please enlighten us. Consider that it has already been discussed that asking on these forums are the only avalible option, even though having a sample that also included the less active players would be favourable.

#336
Oz not Ozzy

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Stinja wrote...

As you say icing. Mine is Mattock flavoured mostly, but I would like to try Harrier, sometime...


The Harrier is nice, but it eats ammo and you find yourself running to an ammo box more often than kid with diarrhoea runs to the toilet, which is why I've found myself gravitating back to the Phaeston as my AR of choice... SMG, I gravitate towards the Tempest or Locust... Pistol, I reach for the Phalanx... and on the rare occasion I reach for a shotgun I'm finding the Eviserator to my liking, all of which are uncommon, though I have to admit to some recent experimentation with the Reegar. I already mentioned my first choice of the Indra as a Sniper, but before I ever got that I was happily gravitating towards the Raptor, and though I've only played a few gold games with it myself, one of the guys on my f-list uses it as his sniper of choice all the time and insists it's the best sniper rifle (and I'd agree that it is for him at least, as he knows how to make it work for him) and I have solo'd silver with a Male Quarian Infiltrator using it.

Modifié par Oz not Ozzy, 17 juin 2012 - 01:05 .


#337
Qeylis

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Oz not Ozzy wrote...

Well there is also the argument that promoting characters would be really tedious without the XP boost you get from character cards. Being able to get a character back to level 10+ with just a handful of gold character cards is really useful and I, for one, would be a little annoyed if they dissappeared once all the appearance options were unlocked.

I will concede, however, that introducing a routine to check if the character is level 20 and gold consumables that could be given in place of what would be a useless XP card in such a case is a perfectly reasonable idea... but it wouldn't be fair to people like me, who do promote, if they weren't available generally, in which case I have to wonder how long it would be before people started complaining about always getting consumables instead of (ultra) rare weapons?


Sorry, I forgot to mention that.  If you have a level 20 character, with all appearence options maxed out (it is obvious that you don't care about promoting), they you should recieve something else.  If you like the XP on the spammed character cards, keep them below level 20, and you won't recieve Gold level consumables.

I agree, people will complain about the consumables at some point, but they will be getting something even when they complain.  Right now, they are getting nothing.  Something is better than nothing.

#338
budzai

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hmm for me if the PSP give one ultra rare (maybe higher price around 120-140k credit may be) would be enogh

#339
Oz not Ozzy

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Qeylis wrote...

Sorry, I forgot to mention that.  If you have a level 20 character, with all appearence options maxed out (it is obvious that you don't care about promoting), they you should recieve something else.  If you like the XP on the spammed character cards, keep them below level 20, and you won't recieve Gold level consumables.

Well, if the gold consumables were the five packs you suggested I'd have no problem with that.

If leaving character(s) at 20 was the only way to get level 4-5 consumable equipment then I'd object.

Qeylis wrote...

I agree, people will complain about the consumables at some point, but they will be getting something even when they complain.  Right now, they are getting nothing.  Something is better than nothing.

A fair point... and I would have thought, considering they want to encourage people to spend real money, that it would be in BW/EA's best interest to do something to change the store mechanics in order appeal to the significant cross-section of players that are not interested in promoting characters. My argument is that whatever the solution they apply is, it should not cause an unfair disadvantage to those of us who do promote.

Modifié par Oz not Ozzy, 17 juin 2012 - 01:21 .


#340
Qeylis

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budzai wrote...

hmm for me if the PSP give one ultra rare (maybe higher price around 120-140k credit may be) would be enogh


I recognize that this is what some people want, heck, its what I want.  It just isn't something we can accually expect to get.  BioWare/EA is making money on the current system, there isn't going to be a radical change.  We have to focus on what is achievable, not what we want.

#341
Qeylis

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Oz not Ozzy wrote...

Well, if the gold consumables were the five packs you suggested I'd have no problem with that.

If leaving character(s) at 20 was the only way to get level 4-5 consumable equipment then I'd object.


I'm sure you have at least a few 20s around.  This system would discourage players from promoting, and that is probably why it hasn't happened.  I suppose that it would be like anything else in this game, you have to choose which is more important to you, your N7 rating, or the super consumables.  

If its packs of multiple level 3 equipment, it should be enough for a bronze player to stay yoked until he can buy another PSP.

#342
Qeylis

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Oh, even better! A "Premium Weapons Pack". This pack has no chance of a character card, and the same chance as a PSP for Rare or UR weapons and Gear. It should cost the same as a PSP. If you don't get a Rare or UR, you get a level 4 or 5 consumable. It should be exactly the same as a PSP, except no character cards.

That way, people that like to promote can still get their free XP, and people that don't can stop getting nothing. The two camps would be happy. The world would be at peace. The Reapers would just leave. Cerberus would stop hating. The Geth and the Quarians would get along, oh wait...

#343
Oz not Ozzy

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Qeylis wrote...

I'm sure you have at least a few 20s around. 

Not really... I level all my characters to 20 whilst saving money, promote all my characters, spend the money I've saved and usually end up with all of them between 14 and 18.... rinse... and repeat!

#344
Qeylis

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Oz not Ozzy wrote...

Qeylis wrote...

I'm sure you have at least a few 20s around. 

Not really... I level all my characters to 20 whilst saving money, promote all my characters, spend the money I've saved and usually end up with all of them between 14 and 18.... rinse... and repeat!


Read the next one, I fixed that problem too.  I should have put it in a edit.

#345
budzai

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Qeylis wrote...

budzai wrote...

hmm for me if the PSP give one ultra rare (maybe higher price around 120-140k credit may be) would be enogh


I recognize that this is what some people want, heck, its what I want.  It just isn't something we can accually expect to get.  BioWare/EA is making money on the current system, there isn't going to be a radical change.  We have to focus on what is achievable, not what we want.


ok but get less than 1 UR from 10 PSP (at least my chance under 10%) is ridiculous...

#346
Qeylis

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budzai wrote...

Qeylis wrote...

budzai wrote...

hmm for me if the PSP give one ultra rare (maybe higher price around 120-140k credit may be) would be enogh


I recognize that this is what some people want, heck, its what I want.  It just isn't something we can accually expect to get.  BioWare/EA is making money on the current system, there isn't going to be a radical change.  We have to focus on what is achievable, not what we want.


ok but get less than 1 UR from 10 PSP (at least my chance under 10%) is ridiculous...


You actually did pretty good.  I've done 50 PSPs with 1 UR, and a couple of Rare Gears (I don't remember how many, but not many.)  Lots of character cards, and a promotion spree.  I don't care about promoting or N7, so that stinks.

#347
greghorvath

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ABjerre wrote...

IAMREALITY wrote...

It's hilarious how you think that's representative. No matter how many on this board voted it still wouldn't be. The epic fail is your poll, as it was from the start.


I think it is always nice to see an oppinion that counters the one that i have, because it offers the potential of broadening my perspective.

I would really appreciate it, if you would care to elaborate as to why you think that the poll was a fail from the start, so please enlighten us. Consider that it has already been discussed that asking on these forums are the only avalible option, even though having a sample that also included the less active players would be favourable.

Don't mind him Abjerre. IAMREALITY is just trolling again. He likes that. He does display sporadical signs of intelligence, but I am still not convinced.

#348
shadowkinz

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the thing with the ME3 MP store, which i actually like, is how the real $ and in game $ system is COMPLETELY balanced..

If it takes an hour to get 99k credits let's say (rounding slightly up), or you buy a premium spectre pack with real world money (which might take you about an hour to obtain working at min wage)... it is balanced..

I think it is cheaper with real world money honestly but it's close enough to be fair.. If bioware introduces a system where u know what u are getting.. in game $ will still have to be a possible method of payment, and hopefully they make it split down the middle like the in game/real world $ system is currently at.

So if you sell an ultra-rare only pack for 10 dollars, it would translate to about 130k credits in game, which is too cheap for an ultra rare pack only... however, if u raise the price to say 20 dollars, it won't be worth it for most people to pay real $ for.

So i see why bioware does what they do... the only thing i wish they would fix are the stupid character cards lol.. but if everyone maxes their stuff out too fast noone will pay at the store xD..

However, if there was an ultra rare pack.. i could see myself tossing a few bux at it =P

#349
IAMREALITY

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Qeylis wrote...

IAMREALITY wrote...

It's hilarious how you think that's representative. No matter how many on this board voted it still wouldn't be. The epic fail is your poll, as it was from the start.


lol.  So if 10,000 poeple voted, it still would not be important data to BioWare?  Whatever, there is not talking to poeple like you.


I never said Bioware wouldn't take it into at least some consideration.  But I never commented on that to begin with.  What I DID say is that this isn't representative.  Guess what...  It isn't.

#350
greghorvath

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IAMREALITY wrote...

Qeylis wrote...

IAMREALITY wrote...

It's hilarious how you think that's representative. No matter how many on this board voted it still wouldn't be. The epic fail is your poll, as it was from the start.


lol.  So if 10,000 poeple voted, it still would not be important data to BioWare?  Whatever, there is not talking to poeple like you.


I never said Bioware wouldn't take it into at least some consideration.  But I never commented on that to begin with.  What I DID say is that this isn't representative.  Guess what...  It isn't.

:blink: Who said it was?