Sgt Stryker wrote...
Getorex wrote...
Wow. Just, like, totally WOW! Yeah, the review is solid and critical (a critical eye is NOT an auto-bad-thing) but what I never read or heard was that Bioware actually had the GALL to call this "hard science fiction". This is "hard scifi" the way Star Wars was, which is to say, it is NOT hard scifi. You want hard scifi you have to go with speculative stuff extended from REAL science. You don't get to make up magic sh*t like "mass effect" and "eezo" and "biotics" and call that "hard scifi". No it is NOT.
Hard scifi = Greg Bear, Gregory Benford, Jack McDevitt, Stephen Baxter, and some Neal Stephenson. NOT Gene Roddenberry, NOT NOT NOT George Lucas. Space opera and space fantasy are in no way, shape, or form, hard scifi. They are as soft as a limp willy. They make bogus sh*t up from whole cloth and don't even begin to worry about physics, natural law, reality.
Mass Effect, the series, has NEVER been hard scifi. It is pure, unadulterated science FANTASY. It is precisely the same NON-science as all the other Bioware stuff with outright magic, dragons, wizards, etc.
Sheesh. Hard scifi my left testicle.
Strangely enough, I never heard that from any of the devs either. Anyone have a link? Regarding science fiction as a whole, I don't necessarily see it as falling into one of two categories. I prefer to see it as a sliding scale, and Mass Effect falls somewhere in between the two extremes, similar to Star Trek.
To an extent, sure. Star Trek was never hard scifi. If it was there would never ever have been a bunch of hot alien females for Kirk to shag, all human but with various "alien" skin hues. Star Trek had magic dilithium crystals that did it all and ME had eezo that does similar magic. Star Trek didn't make the fatal flaw of fleshing out some "physics" for dilithium the way Bioware did with eezo so it didn't get quite as far down in he trap of pure fantasy. The details were left to the imagination and to speculation from the viewer (this stuff is some future high-tech that we don't have yet but that doesn't sidestep or ignore laws of physics). Eezo and "biotics" are fleshed out enough to take it out of speculative into pure fantasy.
Really, ME is nothing more than the same old, same old fantasy story replotted into a sci-fi/spacey skin. Instead of wizards or sorcerors you have biotics. Instead of magic you have the "mass effect". Instead of magical crystals or fluids or whatnot you have "eezo". The characters are all IDENTICAL to Dragon Age or any of a GAZILLION fantasy stories but instead of silly Middle Age armor, swords and bows-and-arrows, they wear space armor and carry rifles. Wizards and Sorcerors are now "Adepts" or basic "biotics". Fantasy + space age trappings = science fantasy. It isn't even in the same room as hard scifi. Hard scif takes current theory and what theory allows (wormholes, black holes, quantum entanglement, cloning, AI, human-computer interface, etc) and extends it without breaking the Laws (of physics). Mass Relays would be wormhole generators instead of magic mass effect thingies. You could pull a "dilithium crystal" trick ala Star Trek and get by since no one today knows how to make a wormhole...we only know that it would be VERY energy/energy density intensive...so you speculate. Each pair of relays would operate to "hold" either end of a wormhole (so one end doesn't drift around uncontrollably so you pop out in some broad, unknown area of space in the general vicinity of where you wanted to go - the far end relay "holds" the other end of the wormhole in place). You dispense COMPLETELY with any magic (no biotics). You can probably keep the "tech" stuff to a certain extent and have that be your "magic" but add to it nanotech stuff: nanobuilders, nanorepliators, nanomedicine, etc. Aliens would all be actually ALIEN so there would be NO mixing and matching of penises and vaginas across the gulf of evolution between actual ALIENS (you keep it in-species like in the real world). THAT would be hard scifi.
Actually, as I think on it I REALLY wish Bioware had done a true hard scifi series instead of a fantasy series in space because it has never been done (thus far). It would be a first. Sure, the ME series could be perfectly OK as the fantasy space opera it is if they would have had the entire story written out, beginning, middle, and end BEFORE they finished the first game's development. That way it wouldn't matter who came and went with the company, who got fired or hired, the story would be there to follow and obey to a clean follow-through in ME2 and a clean and acceptable ending in ME3. They went entirely with a contingent story instead, making sh*t up as they went along, and that shows. The end of ME3 is particularly glaring in that regard. They literally had NO idea how they were going to end the series all the way up to well into ME3's development! No idea! You just don't DO that! You have a fleshed out story and you damn well follow it, making only minor mods here and there as you learn that what was originally intended or considered doesn't really work or is too complicated for nature of the medium. You don't go all contingency and make sh*t up as you go. YOU DON'T DO THAT!
Modifié par Getorex, 23 avril 2012 - 05:47 .