blurbrbrb wrote...
No - my point is that there are many aspects to any work, good or terrible; most of them have more than one theme, as in my above examples, and said themes are rarely all-encompassing.
To judge a narrative you must know all the context. There's no other way around.
You can judge a narrative also without knowing the full context, sure, but the judgement will be faulted, there's no way outside of it.
If you try to judge whatever work and you miss the context some critic that know it will point your fallacy. It happens all the times, in fact, because nobody can know everything. However if you are an intelligent critic you understand your fault and you don't insist that you don't need the full context to judge a narrative.
Ask whatever critic, he will tell you the same.
You can try to judge a work only on technical and/or "superficial" aspects, but those technical/superficial aspects will anyway be tied to the context of the narrative in any case, either if you know it or not, so you risk at every turn of not understanding correctly if the "fallacy" you think it's there it's really an objective one or it's just motivated by your lack of understanding of the context.
blurbrbrb wrote...
And, in discussing the work, you're perfectly free to focus upon any one of these aspects without your discussion being declared redundant. I already stated, for instance, that you can examine American Psycho as a button-pushing thriller or a re-write of an older book, or Hamlet as a revenge tragedy. You can write about Moby Dick in terms of the accuracy of its portrayal of whaling, if you like. These aren't 'themes', they're just different readings of the text.
Stil in your "examining" AP as a "button-pushing thriller" and Hamlet as a "revenge tragedy" you used themes in your examples, so they were not good examples at all of disproving my point, totally the contrary.
I already made an example of what would have consistuted an "examination" of AP as the same without considering the theme, and it was all another thing that what you said, in fact, and everyone knowing the themes behind the book would understand immediately the fallacies in that "examination".
You can do what you want, still, as you judge the others' work, someone other will judge yours.
blurbrbrb wrote...
'Chaos vs order' is, you argue, Mass Effect 3's central (only?),
It's not the only one, but it's probably the central theme, yes.
blurbrbrb wrote...
curiously vague theme, and you believe you can explain each of the various problems with the game's plot by stating that it's a matter of 'chaos vs order'. But you also seem to believe that someone who examines those problems as creative mis-steps and who focuses on their effect upon the quality of the game, instead of viewing them in the light of your specific cure-all, is getting it wrong. He isn't.
I provide you an example. You have a joke that references a pun of an old movie. Someone that doesn't know the movie try to provide an objective judgment of the joke, however, naturally lacking the knowlege of the pun, he will much probably (i.e. surely) miss completely the context (probably mistaking the joke for something else).
Do you believe that those that instead understand the pun will take that "judgment" as a plausible one? Do you think the judgement of the joke can really have some meaning lacking the real context? Then if you judge the joke as well done the thing can be excused (in the sense that people can still have piety of your naivety and let it pass once), but if you insist the joke is badly done because you lack the context you do the figure of the idiot to everybody that know the reality of the situation.
If you want I can provide examples of the above, but I'm sure this is not necessary and you can, indeed, understand that you CANNOT separate the two things when one supports the other.
Modifié par Amioran, 24 avril 2012 - 04:10 .