Are there any head morphs for non-human (darkspawn) creatures?
So far I've found only human head morphs, but I need some talking darkspawn creatures for a cutscene.
Head morphs for non-human creatures?
Débuté par
Machinima
, déc. 07 2009 09:15
#1
Posté 07 décembre 2009 - 09:15
#2
Posté 07 décembre 2009 - 03:50
No, they just have 3 static heads to choose from (Normal, Alpha and Emissary)
#3
Posté 07 décembre 2009 - 04:14
I thought I rememberd some talking dakspawn creatures during the gameplay. But maybe they are not included in the toolset.
#4
Posté 07 décembre 2009 - 04:26
It would be awesome to have a Leliana's head on a Nug. That would be some serious ****.
#5
Posté 07 décembre 2009 - 04:48
Guess that can be done because both the nug and leliana's head morph is available.
One just need to define a new Position and oriantation for the headmorph. Maybe one needs a scaling of the nug or the head morph and I have no idea where to change that right now.
One just need to define a new Position and oriantation for the headmorph. Maybe one needs a scaling of the nug or the head morph and I have no idea where to change that right now.
#6
Posté 07 décembre 2009 - 05:49
Machinima wrote...
I thought I rememberd some talking dakspawn creatures during the gameplay. But maybe they are not included in the toolset.
The heads are animated, you just can't morph them I think.
#7
Posté 07 décembre 2009 - 08:54
Darkspawn use the humanoid animations and should be able to work with facegen (though I could easily be wrong).





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