Aller au contenu

Photo

Are Arcane and Force Magic the same?


  • Veuillez vous connecter pour répondre
11 réponses à ce sujet

#1
Firle Fanz

Firle Fanz
  • Members
  • 28 messages
I am of course aware that these are two ability trees with different spells in the game, I am just curious if they represent the same school of magic - Force and Arcane seem very similar in their effects, the main difference being that arcane is more designed to target single enemies while force hits an entire area.
Both use telekinetic force and manipulate gravity.
Mind Blast and Telekinetic Burst for example only differ in that the former uses Hawke as center, while Telekinetic Burst can be applied to other areas.
I`m simply curious about it from a roleplaying point of view.

Modifié par Firle Fanz, 23 avril 2012 - 01:52 .


#2
labargegrrrl

labargegrrrl
  • Members
  • 413 messages
i think it's more about the type of damage that's done. force magic was more about debilitating than doing any specific kind of damage. getting all your enemies knocked on their @ss one way or another so you and your buddies could do the actual damage after the fact. i seem to remember arcane doing specific damage to people. as for the comparison to mind blast...meh. sort of. mind blast seemed almost purely defensive in intent, but strategically useful for debilitating, while force magic was the other way around. debilitative in intent, but useful for defense. of course, i didn't use telekinetic burst as often as the other spells in that tree, so there you go.

#3
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
Mind Blast also carries a stun mechanic as well as reduces threat levels.

RP wise, you're on the right track.

#4
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
"Are Arcane and Force Magic the same?"

...obviously, you are not a golfer.

#5
Firle Fanz

Firle Fanz
  • Members
  • 28 messages

Fast Jimmy wrote...

"Are Arcane and Force Magic the same?"

...obviously, you are not a golfer.


...obviously I am not.
Care to elaborate?

#6
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
It is a quote from the Big Lebowski. I was making a joke.

In the lore of the game, there are only four Schools of magic: Entropy, Spirit, Primal and Creation.

Where the Arcane tree is more focused on damaging spells, the Force school is all about manipulating gravity and creating motion. Therefore I think the Arcane tree would fit into the Primal School, while Force would fall into Creation.

#7
Firle Fanz

Firle Fanz
  • Members
  • 28 messages
 Hm... I´m not so sure if those spells can be allocated to different schools of magic just because their effects are different in the game - they still seem to make use of the same energies, only applied to different causes.
If a mage summos fire they can use it to burn their enemies or start a campfire,  but it would always be magic from the primal school, for example.
If you can smash down a group of people with telekinesis, surely you also can use it to crush a single person?
All you need to know is how to use telekinetic force, if you use it to bend spoons or rip other people apart is a matter of application, I think - at least theoretically.
Still, the visual effects for spells from these two ability-trees are different, so I´m not sure if I´m correct... hence this thread.
The information we have about the different schools of magic is a little scarce and it´s not always clear which spell belongs to which school - is a spirit healer a creationist or a spirit mage, for example? - I´d love to learn more about that.

#8
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
Hmmm. You do have a point.

The spell descriptions do mention telekinetic and gravitonic energy in their descriptions.

It could be that they are the same types of magic, I suppose. Since Force Mage is a specialization, it could work like the Creation Skill and a Spiriti Healer Specialization? Where the Creation tree has some healing spells, the Spirit Healer Specialization focuses on that portion of the skill tree exclusively?

#9
Firle Fanz

Firle Fanz
  • Members
  • 28 messages
Although Spirit Healer spells aren´t necessarily  the same as normal healing magic  - a spirit healer has a connection to a spirit within the Fade, which possibly puts this specialisation into the Spirit school, whereas a "normal" healer only uses his/her own magic... I do wonder if the different types of magic are that  strictly separated into different schools or if the lines are more fluid.
As I wrote, I really would like to know more about how magic works in the Dragon Age universe.

#10
Sinuphro

Sinuphro
  • Members
  • 244 messages

Firle Fanz wrote...

I am of course aware that these are two ability trees with different spells in the game, I am just curious if they represent the same school of magic - Force and Arcane seem very similar in their effects, the main difference being that arcane is more designed to target single enemies while force hits an entire area.
Both use telekinetic force and manipulate gravity.
Mind Blast and Telekinetic Burst for example only differ in that the former uses Hawke as center, while Telekinetic Burst can be applied to other areas.
I`m simply curious about it from a roleplaying point of view.


arcane and force magic are not the same; in short they are very different. force mage deals with time and gravity; arcane on the other hand is a forgotten art; the power of arcane magic enables a mage to use his or her magic stats to be as resilient as a warrior and yet be a strong magician.

#11
Gallimatia

Gallimatia
  • Members
  • 351 messages
I take it arcane spells are spells of any school that are arcane. It's the tree to put skills that don't fit anywhere else in (for balancing, size reasons).

Force spells are primal and/or spiritual. Primal when they work with obvious forces of nature (physical force) and spiritual when they draw from the Fade creating mystical energies (telekinetic force). Examples of the latter is Mind Blast which is labeled a spirit spell in DA:O and of course Telekinetic Burst. Meanwhile earthquake could be called "Quake of the Maker" be put in the Force tree and retain it's primal status.

#12
Gilthas89

Gilthas89
  • Members
  • 86 messages

Gallimatia wrote...

I take it arcane spells are spells of any school that are arcane. It's the tree to put skills that don't fit anywhere else in (for balancing, size reasons).

Force spells are primal and/or spiritual. Primal when they work with obvious forces of nature (physical force) and spiritual when they draw from the Fade creating mystical energies (telekinetic force). Examples of the latter is Mind Blast which is labeled a spirit spell in DA:O and of course Telekinetic Burst. Meanwhile earthquake could be called "Quake of the Maker" be put in the Force tree and retain it's primal status.




I hink that technically all magic is considered 'Arcane' as many people refer to all kinds of magic (simple card tricks, illusionists, etc) as 'The Arcane Arts' but I could be wrong. Magic detailrs aren't my forte, I just like blowing stuff up Posted Image