I'm not talking about the way the elves look or how genlocks move on four legs now -- there are some things that we'll have to just pretend weren't changed if we want to feel some kind of continuity. I'm talking about things that could have easily been explained, but weren't. And I think DAIII would be a great time to fix them.
Some examples:
DA:O Templar Armor DA:O Chantry Robes
http://t2.gstatic.co...Hk8VZCMnQzbkXn0
DAII Templar Armor DAII Chantry Robes
http://t3.gstatic.co...hDeql9zrTlMt1pE
Both designs look amazing, but did anyone else find it weird when you entered Kirkwall and the Chantry folk were wearing completely new duds? The whole thing could have been explained by one of the Hawkes saying something like "You don't look like any Templar/Sister I've ever met." But we didn't get that.
What I'd like to see is this: the old Chantry outfits making a reappearance when we visit Fereldan in DAIII. Maybe each country has their own Chantry apparel. Maybe Fereldan is behind the times, with the exception of Wesley who shouldn't have gotten new Free Marches-grade templar armor during the Blight without an explanation. I tend to ignore Wesley anyway, but I'd still like to see this explained.
Also this:
Kossith in Da:O Kossith in DAII
http://t3.gstatic.co...NAiA http://t0.gstatic.co...Nodwhn9L4GAZaLz
Okay, I realize that the team probably always intended the Kossith to have horns, and there were some problems with programming and whatnot. I've read on the forums that the team explained this by saying that sometimes a kossith is born without horns, and within the Qun that means they're destined for greatness and given a good position (like a Sten of the Beresaad).
Perfect. Awesome. Why, then, do we never see any other Kossith without horns in DAII, especially when the Arishok had the biggest horns of all?
Please, devs - give me one other hornless kossith in DAIII. My brain would love some resolution on this.
One last thing:
Blood magic
http://t3.gstatic.co...JsBWQbAPvUMn-oA
This is kind of an implied visual, but I still think it's notable.
In DA:O we had to actually learn blood magic from a demon (unless we bought a tome, which.. whatever).
In DAII we picked up blood magic where, exactly? We can just kind of unlock it whenever we want to, but according to DA canon blood magic is learned from demons. Was Hawke always a blood mage? If so, I feel like that's important information I would have liked to have about the character. We could maybe have learned it from someone like Merrill or from a book, but if so I feel like it would be an improvement to show us. Spirit healers are born, but blood mages are made. I'd like to see that in DAIII.
I realize a lot of you will think this wasn't a big deal, and you're right -- it's easily gotten past and ignored. But I think there's something to be said for a series that makes a smooth transition visually instead of a choppy one without explanation.
Especially when the explanation (in all three of these cases) could so easily provide a chance to explain more about Thedas and the cultures within it.
I'd love to hear your thoughts and ideas.
Modifié par brushyourteeth, 23 avril 2012 - 04:34 .





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