The extended cut whether you believe me or not is a concession, a silent apology that has been issued. I'll adress my thoughts on the matter and what is happening at the offices right now base purely upon what I know about the situation.
The Staff.
I know that in some capacity the higher ups on the ME3 has either verbally or at least thought to themselves. "How the **** are we going to remedy this?" To believe that the ME3 staff and Bioware are a bunch of mustache twirling villains a la Dudley Do Right (Problem Canadians?) is just ridiculous. To believe that they have no feelings and no concept about what is going on is ludicrous. Hudson, Gamble, and Walters made a big mistake and I mean a BIG one. It is impossible to believe that they are now aware of what is going on and that they do not understand the implications of what is going on.
Casey Hudson
Mr. Hudson is part of the reason we're here, the reason we're all so upset but not in the capacity you'd expect. He helped create the universe we love so much and unfortunately the one at the helm when it crashed against the rocks. Unlike a film director, Mr Hudson cannot simply make a new film and move on. The debacle that surrounds the Mass Effect 3 endings is enormous. It isn't something that people forget like a bad two hour film. Hundreds upon hundreds of hours have been ruined for thousands of people including myself. This is something is going to hang over him for the rest of his career. I make no claim to understanding in what capacity it will affect him but the implications are........unpleasent when thinking about it in a film sense. Mr. Hudson cannot come out and say directly that the ending upset a majority of fans as that would make sales drop even further and would not please the EA board very much. Mr. Hudson is going to be involved in some capacity in the EC as confirmed by Mr.Gamble on Twitter. Without Casey, Mass Effect would be quite a different affair. I'm not asking you to trust him but I am asking you to realize that he is human and he makes mistakes (a big one, in this case).
I won't lie though. I've been seriously hurt by this debacle and I believe that my trust has to be earned back, but in the mean time I believe that it is only appropriate to give the Bioware staff the respect they deserve, simply because they reserve that right as human beings. You don't have to like them or what they're doing but you have to give them everything that is reserved by being a human being. I've seen some apalling things said about the staff here and it's inappropriate. I'm not pleased with Mr. Hudson and the moment and I don't really trust him either but I do believe that he certainly has the capacity to fix this in some capacity.
Don't believe the hype: What Bioware hasn't told you.
This is one of the only things that still leaves me in awe. Everything that is said by Bioware at this time is considered a lie and is discarded like trash. It puzzles me however that a great majority of the community believes what was in the Extended Cut announcement is Gospel and takes it as an absolute truth. Here's the secret guys: Bioware is in pre-production, they are still writing scripts, dialouge, and are storyboarding things. It would a ludicrous business practice for Bioware to gung ho into the trench without planning (Just like a film!). They are literally sitting around a large table and are asking each other how they are going to fix this. They need time to allocate resources and here's why: When you want to be given money for a project of this capacity you need to have something to show for it, something that proves the investment will be worth it (remember that there won't be any returns until 2014). You need to have a concrete plan as to what you're doing before people give you money to do something and no sane money holder when give Bioware the money to do so if they had a half-ass product. It doesn't work that way in the film world and it most certainly won't work in the game world, where the implications of failure are far, far more unpleasent.
What can I expect?
A quality product. Plain and simple. Unfortunately I do not know in what capacity and this is where the lack of being into production comes into play. Bioware cannot announce features that they will not have twice (remember how well it went the first time?). Given time I expect small bits of information to trickle down from the offices, things like voice actors returning and revised gameplay (Starchild encounter for example).
From what I expect will happen in some capacity from a business standpoint:
An change to the endings that doesn't change the endings.
What do I mean by this? I expect a clearer representation of what the hell I'm going to do with whatever ending I choose. Yes, the endings will be the same but they won't all end with very small aesthetic differences like before (Did Bioware think I wouldn't notice?). What we'll see added footage in this regard.
A more palatable ending for Shepard.
A viable safety net for Bioware is what I would call a "moment" of hapiness for Shepard (mind you you're picking the destory ending here) where Shepard reunites with the crew and his LI in some capacity. This is a safe economic choice simply because it would relieve quite a bit of the fanbase and it's marketable.
A more palatable ending for the Universe
The "speculations" that we have been left with now are.........unpleasent. They don't leave much room for hope in a literal interpretation. The Mass Relays exploding was proven to destory an entire system in Arrival and Bioware has seemingly forgotten that in the development of Mass Effect 3. In this capacity you will see a retcon of sorts, a fix to prevent more damaging inference. We'll probably see travel re-instated in some capacity as galactic society cannot survive in the state it's in with everyone stranded in the Sol System. It doesn't make logical sense to leave everyone in the Sol System without some sort of aid in some capacity. I don't know if the Relays are going to re-built but I don't believe that Bioware will let everyone starve.
Throwing out a net. The Economic Ramifications.
What the extended cut is going to be from a business standpoint is a large capture net of sorts. By stiching together a net made of fan concerns Bioware will be able to hopefully create a new large enough that they can bring back as many fans as possible. This would not be possible with a text epilouge or just a few cutscenes. In four or five months time a feature film can be shot and editied (with the right talent) and be ready to ship out to theaters. Without the proper amount of effort Bioware will lose a large part of the hardcore fanbase and the guaranteed sales. It is not a viable economic option to spend four or five months of your life and thousands upon thousands upong thousands of dollars to create some sort of half-assed product. It wouldn't be smart and both EA and Bioware know this. It's a simple idea to comprehend when it's though about, for the simple reason that a product that is of poor quality will not encourage more sales and further DLC purchases. It wouldn't be smart and it isn't a viable marketable practice to do.
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The Cuts
I was not surprised to see the information leaking out that material had been cut from the battle on Earth and and would like to take this time to share my thoughts on the matter. In development certain schedules have to be maintained. Certain things need to be done at a certain date. Sometimes things that have been planned or even shot do not have time to come into play in the final product. This is not a development oversight. This is the unfortunate reality of studio production. Thankfully given what we I seen I do not believe that it is unreasonable to believe that we won't see something of this capacity restored in the Extended Cut. Why? Because things like this have been done before in my work field. A good example is the oft mentioned Blade Runner. Ridley Scott shot a scence involving a unicorn that would have relevance to the plot but it was cut out by the studio. In his director's and Final Cut the scene is present and adds a great deal of power to the film. This simple change has a great effect upon the film and furthers my belief that the inclusion of footage can only add to what we're going to see.
Modifié par Taboo-XX, 24 avril 2012 - 08:01 .





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