Modifié par Taboo-XX, 23 avril 2012 - 07:36 .
Some things you need to know at this time about the Extended Cut (Updated 4/23/12).
#26
Posté 23 avril 2012 - 07:36
#27
Posté 23 avril 2012 - 07:36
LucasShark wrote...
MattFini wrote...
LucasShark wrote...
MattFini wrote...
More than likely, OP.
People don't understand that the PR release about the "extended cut" addresses the issue without addressing the issue. It had to be this way lest the public perception of the game go further into the toilet.
If they admitted, "yes, most people hate our ending and we messed up. We'll fix it" then the value of the game drops even more because BioWare admitted they messed up.
By saying that some fans were upset and they're adding to it, it makes them look good in the public eye, while saving face for their game.
We'll have to wait and see how the Extended Cut shapes up, but I think there's truth/value to what the OP says.
As moviebob of the escapist put it: "Ass covered, job secure"
Unfortunately, a lot of their reaction has to be PR-motivated.
But I don't think that necessarily translates into "Nobody at BioWare gives a damn."
Okay conceeded: Not everyone at bioware doesn't care, what I mean is that the people holding the purse strings and making the PR decisions don't really care. Or at least they won't: until Dragonage 3 bombs into the gutter and burns. Then it effects what they care about: thir money.
And how bad could it honestly be to say "okay, we let our quality team slip a bit, our bad". Every PR spin move only serves to stoke discontent, not quell it.
Fair enough. We'll definitely get that, but I wouldn't expect full disclosure for a few months.
I think it was about four months after DEUS EX: HR came out when the project producer finally admitting that putting in those boss fights was a huge mistake.
Not sure how long it took Bethesda to talk about the ending to FALLOUT 3, though.
I don't know if BioWare does PR, or if it's EA (likely them), but they're all about getting that coin, so to admit a big mistake so early on is a no-no to them.
I get why that's annoying. Totally frustrates me too. But I believe most of the people involved with creating ME3 are probably pretty bummed out about the ending debacle overshadowing everything else that was good about the game.
#28
Posté 23 avril 2012 - 07:39
Mr. Gamble seems to be legitimately hurt by this debacle going so far as to make personal statements to people on Twitter. You DON'T do that as PR, especially as a producer.
I want people to remember that it's very easy to dehumanize someone when you can't see their face and hear their voice. It's a really awful situation here and belittling the people who made these games really doesn't help.
Modifié par Taboo-XX, 23 avril 2012 - 07:40 .
#29
Posté 23 avril 2012 - 07:43
1) Most of these appalling things come from the fact that the BioWare leads lied straight to our faces. Even a week before release they came out and told us flat-out lies. And I'm talking huge lies here. I'm sure you know about the Rachni crap. If not, just read my sig.Taboo-XX wrote...
Casey Hudson
I've seen some apalling things said about the staff here and it's inappropriate.
Don't believe the hype: What Bioware hasn't told you.
no sane money holder when give Bioware the money to do so if they had a half-ass product.
What can I expect?
A quality product.
Then there was the Final Hours app, again, have a look at my sig for a prime example.
2) Well, they were able to convince the holders to have a decent product before. Look where it got them. You could argue that they won't do it twice but who knows? If they thought the current ending to be actually good, who tells us they won't make the same mistake twice?
To avoid a mistake in the future you first have to recognize that mistake. For all we know they could still be in the 'they just don't understand' stage.
Which brings us to
3) A product. That's all we know for now and all we can assume. Everything else is wishful thinking and conjecture.
Modifié par count_4, 23 avril 2012 - 07:44 .
#30
Posté 23 avril 2012 - 07:43
#31
Posté 23 avril 2012 - 07:43
Taboo-XX wrote...
The ball can't be dropped twice. I cannot possibly believe that things could get worse......
1. Drop ball once.
2. Dig large hole next to where ball landed.
3. Drop ball into hole, thus dropping ball twice.
It could happen.
EXTENDED CUT: Same as before, only this time starchild sings all his lines.
#32
Posté 23 avril 2012 - 07:44
#33
Posté 23 avril 2012 - 07:45
I'd say that the most baffling part of all this is that Bioware is the pinnacle of story telling in games and yet they gave us that disgrace they called an ending. They're better than that and I'm hoping they can prove it again
Modifié par lordofdogtown19, 23 avril 2012 - 07:46 .
#34
Posté 23 avril 2012 - 07:47
#35
Posté 23 avril 2012 - 07:47
#36
Posté 23 avril 2012 - 07:49
count_4 wrote...
1) Most of these appalling things come from the fact that the BioWare leads lied straight to our faces. Even a week before release they came out and told us flat-out lies. And I'm talking huge lies here. I'm sure you know about the Rachni crap. If not, just read my sig.Taboo-XX wrote...
Casey Hudson
I've seen some apalling things said about the staff here and it's inappropriate.
Don't believe the hype: What Bioware hasn't told you.
no sane money holder when give Bioware the money to do so if they had a half-ass product.
What can I expect?
A quality product.
Then there was the Final Hours app, again, have a look at my sig for a prime example.
2) Well, they were able to convince the holders to have a decent product before. Look where it got them. You could argue that they won't do it twice but who knows? If they thought the current ending to be actually good, who tells us they won't make the same mistake twice?
To avoid a mistake in the future you first have to recognize that mistake. For all we know they could still be in the 'they just don't understand' stage.
Which brings us to
3) A product. That's all we know for now and all we can assume. Everything else is wishful thinking and conjecture.
This is the tricky part of the issue. Bear with me. When a production is given a set release date only the most essential parts are included, things that will make the story flow to the end and not necessarily give it cohesion. For example simple remedies are made to make it easier for the team to finish on time. It's not so much a lie as it is something that just wasn't created. Yeah, it freaking sucks but I understand it from a development standpoint. I don't condone it but I understand it.
Furthermore the moneyholders would have assumed that Mass Effect 3 would have made money anyway and don't really give a damn about certain parts of cohesion. They appove of what they see because it makes sense to THEM. It does not mean that they understand it.
#37
Posté 23 avril 2012 - 07:51
Darth Asriel wrote...
OP- they are admitting nothing. The EC will not change the ending, and will include NO new gameplay. This came straight from BW. We are basically getting more of the crap we don't like. Starchild stays. The skittles explosion stays. And the only conceit they are giving is further butchering the lore.(relay explosion doesn't is no longer deadly, using dead reapers to rebuild relays) The EC is essentially trying to pacify fans so they will BUY other DLC.
Those have already been confirmed as false. Here's the rub. Adding four or five seconds to the ending is a change. Reworking dialouge doesn't "change" the ending but it can make it flow more smoothly. It isn't an overhaul, you are quite correct but it will hopefully achieve what I would call "The Blade Runner" principle.
#38
Posté 23 avril 2012 - 07:55
Certainly true, but if someone tells me X* is in the game a month after the game went gold and it isn't - that's a lie and a rather atrocious one at that.Taboo-XX wrote...
When a production is given a set release date only the most essential parts are included, things that will make the story flow to the end and not necessarily give it cohesion. For example simple remedies are made to make it easier for the team to finish on time. It's not so much a lie as it is something that just wasn't created.
* X being some major event or sideplot, not some micro cameo or anything...
Modifié par count_4, 23 avril 2012 - 07:57 .
#39
Posté 23 avril 2012 - 07:58
the company look good.Thats just the way it is.They will also never admit whats in the EC
until after it comes out,because they will not want another negative reaction if the fail to
deliver something they said would be in there.
We will probably never know the reasons behind the ending being the way it was.
to many rewrites?ran out of time/money?pressure from EA?No peer review?
Ive said to me it looked like the ending was missing scenes and seemed like
it was rushed so it came off not as intended.
Maybe the EC was already planned because they knew the needed more time but
due to public backlash they decided to push it out sooner.
With all of that being said i think 99% of the people over at bioware care about the product.
You cant not care and not release games that are on the level of ME1 ME2 and really 90%
of ME3.Im sure they want fans to be happy and they want to be satified at the finished game.
Mistakes happen,people make bad choices and thats what happed to the ending.
Now they are offering to fix it.I dont think they will mess up this time.It might not be to the level
that some want but i think they are going to do thier best to make as many happy as possible.
#40
Posté 23 avril 2012 - 07:59
count_4 wrote...
Certainly true, but if someone tells me X* is in the game a month after the game went gold and it isn't - that's a lie and a rather atrocious one at that.Taboo-XX wrote...
When a production is given a set release date only the most essential parts are included, things that will make the story flow to the end and not necessarily give it cohesion. For example simple remedies are made to make it easier for the team to finish on time. It's not so much a lie as it is something that just wasn't created.
* X being some major event or sideplot, not some micro cameo or anything...
Yes......it is rather troubling. Of course Mr. Walters could have miscalculated as well. Seeing as the writing in the ending is so bad I wonder sometimes how much inference he wants the audience to have. Did he really think that people would think the Rachni had a big impact? I have no idea.
Modifié par Taboo-XX, 23 avril 2012 - 07:59 .
#41
Guest_OrangeLazarus86_*
Posté 23 avril 2012 - 08:03
Guest_OrangeLazarus86_*
If something is broken, you don't just extend the broken material you change it. Simple logic.
#42
Posté 23 avril 2012 - 08:05
#43
Posté 23 avril 2012 - 08:05
#44
Posté 23 avril 2012 - 08:08
Darth Asriel wrote...
OP- where was it proved false? That was an FAQ on THEIR website? Were they hacked? And more dialogue doesn't help the situation. Unless the added dialogue is the ability to tell starchild to kick rocks. I get your optimism but to me it's misplaced. "Clarificatio"n implies I simply didn't understand what occurred. I understood it just fine. It was garbage! BW says we can rebuild relays using dead reapers. How? A dead reaper is capable of indoctrinating people? The relays exploded, we all saw it. Now they say no they didn't. You can't correct your story over twitter! And if you correct something you must admit it was wrong. They aren't doing that. Nothing is wrong in their eyes. Hence clarification instead of retconning. They would rather retcon better story elements to save their broken ending.
I gather my information from the people who can offer direct insight to the devolpment process. Michael Gamble, the co-producer has direct insight into the final product and dropping direct hints on twitter saying implicitly that the relays being disabled in control means they are retconning.
You have to understand the the announcment was made by someone who probably doesn't have a direct link to the production team. They are given topical information only and with only topical information available we shouldn't be surprised.
#45
Posté 23 avril 2012 - 08:17
#46
Posté 23 avril 2012 - 08:18
[quote]Taboo-XX wrote...
I know that in some capacity .... Hudson, Gamble, and Walters made a big mistake and I mean a BIG one. It is impossible to believe that they are now aware of what is going on and that they do not understand the implications of what is going on. [/quote]
You KNOW that, do you? Talked to any of them in private lately? As for the big mistake, you're assuming that they consider it a mistake to begin with, which is highly, highly unlikely. Without the huge media backlash, they would have just shrugged this off as "some disgruntled, vocal minority." Their continuous referral to their 75 perfect scores, their artistic integrity, etc etc etc implies that they feel the game is perfect, and we're all just idiots for not getting it.
Hey, that looks frighteningly similar to the arrogant, aloof dismissals everyone got after Dragon Age 2!
[quote]
This is something is going to hang over him (casey Hudson) for the rest of his career. [/quote]
Oh, please. This is the game industry, where everyone can just go on, form a new studio, and get funding for yet another Call of Duty clone. The fact that Harvey Smith is still employed is unadulterated proof of this. In fact, the only ones who DON'T seem to be able to get any funding are the guys who make the really awesome games that people want to play, and now have to go to Kickstarter.
[quote] Mr. Hudson cannot come out and say directly that the ending upset a majority of fans as that would make sales drop even further and would not please the EA board very much. [/quote]
That I do agree with. This entire PR fiasco has been 100% controlled by EA. Can we have Mr Muzyka back on here to bleat how being bought by EA hasn't changed anything in Bioware at all? :innocent:
[quote] I'm not asking you to trust him but I am asking you to realize that he is human and he makes mistakes (a big one, in this case). [/quote]
I seriously doubt HE sees it as a big mistake. he probably sees it as "getting the whiners to shut the hell up."
[quote] You don't have to like them or what they're doing but you have to give them everything that is reserved by being a human being. [/quote]
That doesn't even make any sense, but the lack of respect they're getting is a direct response to their blatant LIES leading up to the game, and their haughty attitude afterwards.
[quote] Everything that is said by Bioware at this time is considered a lie and is discarded like trash. It puzzles me however that a great majority of the community believes what was in the Extended Cut announcement is Gospel and takes it as an absolute truth. [/quote]
? Those two seem diametrically opposed.
[quote] Here's the secret guys: Bioware is in pre-production, they are still writing scripts, dialouge, and are storyboarding things. It would a ludicrous business practice for Bioware to gung ho into the trench without planning (Just like a film!). They are literally sitting around a large table and are asking each other how they are going to fix this. [/quote]
They've already said they aren't going to "fix" anything. They're going to "clarify." But I agree we'll have to wait and see to what extent they "clarify" things. It's hard to "clarify" blatant plotholes that are contradicted by things you put in your own damn codex in the same game...
[quote]A quality product. Plain and simple. [/quote]
Define quality. if you mean that it'll look nice and be very well produced, sure. They're not going to release a shoddy piece of crap to go with their excellent production value game. If by quality you mean "It will satisfy the large majority of those who are unhappy about the ending," I'm going to guess that that's highly unlikely.
[quote]Given time I expect small bits of information to trickle down from the offices, things like voice actors returning and revised gameplay (Starchild encounter for example). [/quote]
They're not revising gameplay. They're not adding encounters or anything. They are just enhancing what's already there.
[quote] An change to the endings that doesn't change the endings.
What do I mean by this? I expect a clearer representation of what the hell I'm going to do with whatever ending I choose. Yes, the endings will be the same but they won't all end with very small aesthetic differences like before (Did Bioware think I wouldn't notice?). What we'll see added footage in this regard. [/quote]
That'd be a start. If the three stupid endings led to something completely different, you'd at least get a feel that there's actually a difference in choosing between the three. So yeah, I do hope that at the LEAST the EC does this.
[quote]A more palatable ending for Shepard.
A more palatable ending for the Universe [/quote]
That would go directly against their team's "Artistic Vision" that they stand by so proudly. So I doubt those.
Anyway, I agree we won't know for sure until we see the Extended Cut, but this whole "let's keep worshipping Bioware until it's here!" thing kinda crawls up my ass. Had they not blatantly LIED about everything, they wouldn't have been in this scenario to begin with. What was the point of the lies to begin with? Every ME1 and ME2 fan would have bought ME3 regardless, so why lie? Why did their lying get them? What did they even THINK to get out of it?
#47
Posté 23 avril 2012 - 08:19
A) told us we were getting 16 different endings
B)told us the Rachni choice would have real consequences
C)gave Tali a stock photoshopped photo from google
D)gave Jessica Chobot a full 3D in game render
E)thought starchild was a great idea
F) thought an end game boss fight in a VIDEO GAME was too "video gamey"
Should I continue? What of these should earn them my trust? And they and EA releasedthat FAQ. Why release it if it isn't accurate? With every ing imploding around you, why release more incorrect information to your angry fanbase?
#48
Posté 23 avril 2012 - 08:20
Jeb231 wrote...
This is not a complete retcon tho as the explosion in the control ending is slightly shorter but I can see Shepard waking up at the back of the Normandy in the destroy ending.
People forget that they say they aren't changing the endings. That could mean a great many things. Yes, synthesis, destroy and control will be there and their won't be anything new but that doesn't mean the outcomes won't be changed somewhat. I don't remember reading anything about LESS explanation. That Shepard breathing scene will mean something, his dissolving in the other two will also mean something. They didn't give much more info past that.
THIS is why it's so frustrating.
#49
Posté 23 avril 2012 - 08:26
Because EA cannot allow their developers to backtrack at EA's expense, they will never allow BW to actually change the ending except by adding to it, enforcing the current ending as it is now. Patching for free is one thing (which is essentially what we're getting -- a patch for content). Throwing out major stuff completely and replacing it with brand new stuff because the fans want it is another thing altogether. (EA is not above removing minor aspects from games that are unpopular if they don't change the overall game.)
#50
Posté 23 avril 2012 - 08:30
You contradicted yourself a bit here.... give me a moment.
Yes, I do believe that they realize the capacity of the error simply based on the apparent evidence. **** went down and the implications are unpleasent (Prices drops! Price drops everywhere!). Yes, I do believe that this will hang over Casey Hudson's head in some capacity. Why? Because as you proably already know gamers don't forger being slighted nor do they foget peoples names. People are going to be wary of anything that has Mr. Hudson's name on it. That's a fact. I've seen people talk about it on the forum.
That goddawful email comes from an EA email addres NOT a Bioware one. That tells me something. Hiding behind reviews scores is something that happens in MY line of work. Do you realize that they plaster that on bad movie too? Using words such as "Totally Rad" and "Jaw-Dropping". Comapanies use those tags to SELL their product. However it doesn't mean anything if they aren't making sales. The people who were most interesed in buying Mass Effect 3 and haven't already are most likely aware of the nightmare that hangs over it now. We do not live in a dark age. Information spreads quickly. Anyone with a connection to the gaming world knows in some capacity about this debacle if they have been listening to the gaming news.
About my typo there, I too am human and make mistakes and typos are one of them. What I meant to say is that you don't have to "like" anyone or anything at Bioware but they deserve your respect as human being simply because all people have that right.





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