count_4 wrote...
1) Most of these appalling things come from the fact that the BioWare leads lied straight to our faces. Even a week before release they came out and told us flat-out lies. And I'm talking huge lies here. I'm sure you know about the Rachni crap. If not, just read my sig.
Then there was the Final Hours app, again, have a look at my sig for a prime example.
That's the thing. A DLC can potentially fix a lot of things, and I'm willing to refrain from the "OMG the EC can't possibly fix <in-game issue XYZ>" until it releases and we see what it is. But there's a piece of this that is just broken and can't be fixed with 100 hours of free DLC, and that's that they substantially misrepresented the product they were selling in the leadup to release. You can't look at what they released honestly and say that it matches up with the gushing statements they were giving in the pre-marketing hype... you just can't.
And then they doubled down on stupid by saying things like "well we didn't know fans would want that". Seriously? You didn't know fans would want an ending where things make sense, your choices matter, and things were tied up well? Even though every high-level Bioware employee with skin in the game was running around pre-release telling anyone who'd listen that's EXACTLY what ME3 would be because that's what the fans expect?
Let me say that again for emphasis. Even after this thing was well into PR disaster territory, they still claimed to be ignorant that fans wanted exactly what they were hyping pre-release.





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